Player Matchup

Arachne
Arachne
GAMERxCON
Arachne
Level 135
God Stats
215W - 258L
1,485 SR
Queue Stats
586W - 769L
1,415 Elo+
Solo
Ah Puch
Ah Puch
StoryOfFartz
Ah Puch
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 34L
1,394 Elo+
Solo
Horus
Horus
dirtyharry808
Horus
Level 109
God Stats
35W - 40L
1,473 SR
Queue Stats
288W - 376L
1,373 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,394 Elo+

VS

Team Averages
Level 127
1,471 SR
1,361 Elo+
Ishtar
Ishtar
ArcaneZatanna
Ishtar
Level 147
God Stats
38W - 67L
1,458 SR
Queue Stats
199W - 363L
1,295 Elo+
Solo
Hercules
Hercules
BoxerTop69
Hercules
Level 125
God Stats
14W - 10L
1,596 SR
Queue Stats
73W - 90L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
combatwombat_cw
Zhong Kui
Level 109
God Stats
29W - 51L
1,359 SR
Queue Stats
116W - 170L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GAMERxCON
Arachne
14
2 / 0 / 1
8,610
662
8,556
12,636
9,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
StoryOfFartz
Ah Puch
14
1 / 0 / 2
8,719
671
19,078
7,750
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 2 / 3
9,336
718
4,517
17,572
16,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,818
601
6,312
9,412
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BoxerTop69
Hercules
13
2 / 1 / 0
9,237
711
8,297
15,259
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
combatwombat_cw
Zhong Kui
13
0 / 2 / 2
8,065
620
12,770
12,486
8,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
2
2
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
Hercules
BoxerTop69
Hercules
2
1
0
2
W
Arachne
GAMERxCON
Arachne
2
0
1
2.5
W
Ah Puch
StoryOfFartz
Ah Puch
1
0
2
2
L
Zhong Kui
combatwombat_cw
Zhong Kui
0
2
2
0.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
27,379
37,958
Taken
37,157
29,530
Mitigated
25,671
18,428
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,312
2,602
436
2,416
9,412
3,390
0
5,508
3,904
0
36,299
L
Hercules
BoxerTop69
Hercules
8,297
3,764
0
6,379
15,259
13,559
0
6,742
8,517
0
20,281
W
Arachne
GAMERxCON
Arachne
8,556
6,761
0
2,995
12,636
9,003
1,731
3,552
8,837
0
28,118
W
Ah Puch
StoryOfFartz
Ah Puch
19,078
1,409
0
2,611
7,750
4,292
886
2,769
4,839
56,261
0
L
Zhong Kui
combatwombat_cw
Zhong Kui
12,770
983
0
6,683
12,486
8,722
0
7,197
5,289
40,475
0
W
4,517
1,590
5,137
7,685
17,572
16,235
242
6,111
10,957
0
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
25,120
155
Minions Killed
203
8
Camps Cleared
4
819,106
Distance Traveled
650,949
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,818
601
60
5
2
197,141
5
L
Hercules
9,237
711
34
3
0
241,807
2
W
Arachne
8,610
662
49
4
3
291,580
1
W
Ah Puch
8,719
671
99
8
5
235,328
2
L
Zhong Kui
8,065
620
109
8
2
212,001
4
W
Horus
9,336
718
7
1
0
292,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role