Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MaNoBeRnArD
Ymir
Level 154
God Stats
0W - 7L
1,143 SR
Queue Stats
79W - 101L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
ZekaPauGrandin
Heimdallr
Level 109
God Stats
0W - 2L
1,269 SR
Queue Stats
37W - 50L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
lclaudiorl
Nu Wa
Level 77
God Stats
13W - 8L
1,672 SR
Queue Stats
307W - 333L
1,422 Elo+
Solo
Anubis
Anubis
leukill
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 106
1,417 SR
1,448 Elo+

VS

Team Averages
Level 107
1,615 SR
1,430 Elo+
Bellona
Bellona
Evve013
Bellona
Level 112
God Stats
3W - 0L
1,613 SR
Queue Stats
300W - 349L
1,430 Elo+
Solo
Ymir
Ymir
TheJoako06
Ymir
Level 126
God Stats
9W - 6L
1,685 SR
Queue Stats
218W - 245L
1,385 Elo+
Solo
Medusa
Medusa
ThievingChalk5
Medusa
Level 97
God Stats
18W - 18L
1,472 SR
Queue Stats
383W - 404L
1,390 Elo+
Solo
Cliodhna
Cliodhna
griloManco
Cliodhna
Level 92
God Stats
4W - 4L
1,868 SR
Queue Stats
390W - 408L
1,519 Elo+
Solo
Cerberus
Cerberus
mdzgui
Cerberus
Level 109
God Stats
12W - 15L
1,439 SR
Queue Stats
132W - 170L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 1 / 0
4,355
622
2,070
6,456
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 0 / 0
4,457
637
1,534
5,451
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ZekaPauGrandin
Heimdallr
6
0 / 2 / 0
3,720
531
2,004
3,411
1,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
5
0 / 1 / 0
3,715
531
411
2,639
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
leukill
Anubis
4
0 / 5 / 0
3,224
461
83
3,545
971

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Evve013
Bellona
7
1 / 1 / 0
4,728
675
3,378
5,496
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 0 / 3
4,767
681
3,213
2,643
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 0
4,113
588
2,256
3,096
805
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
griloManco
Cliodhna
8
2 / 1 / 1
4,582
655
2,514
4,221
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
mdzgui
Cerberus
6
1 / 0 / 2
4,260
609
1,361
4,721
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
W
Bellona
Evve013
Bellona
1
1
0
1
L
1
0
0
1
W
2
0
3
3.5
W
2
0
0
2
L
Heimdallr
ZekaPauGrandin
Heimdallr
0
2
0
0
W
Cliodhna
griloManco
Cliodhna
2
1
1
2.5
L
Nu Wa
0
1
0
0
L
Anubis
leukill
Anubis
0
5
0
0
W
Cerberus
mdzgui
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,102
Damage
12,722
21,502
Taken
20,177
8,971
Mitigated
9,709
6,086
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,070
948
0
3,013
6,456
3,352
0
0
6,456
0
22,042
W
Bellona
Evve013
Bellona
3,378
1,039
0
2,569
5,496
3,429
0
0
5,131
0
24,182
L
1,534
376
0
1,736
5,451
2,864
0
1,711
3,676
11,345
0
W
3,213
1,200
0
1,303
2,643
1,124
0
739
1,904
19,503
0
W
2,256
977
0
1,364
3,096
805
357
341
2,755
0
20,110
L
Heimdallr
ZekaPauGrandin
Heimdallr
2,004
1,372
0
837
3,411
1,064
0
713
2,654
0
19,218
W
Cliodhna
griloManco
Cliodhna
2,514
464
0
2,284
4,221
1,387
0
447
3,774
0
23,875
L
Nu Wa
411
300
0
500
2,639
720
0
806
1,743
12,373
0
L
Anubis
leukill
Anubis
83
26
0
0
3,545
971
68
904
2,593
2,924
0
W
Cerberus
mdzgui
Cerberus
1,361
167
0
2,314
4,721
2,964
0
501
4,220
11,097
2,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,471
Gold Earned
22,450
119
Minions Killed
201
0
Camps Cleared
0
623,081
Distance Traveled
723,005
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,355
622
32
5
0
152,614
3
W
Bellona
4,728
675
44
6
0
125,218
4
L
Ymir
4,457
637
25
4
0
153,098
1
W
Ymir
4,767
681
46
7
0
138,272
1
W
Medusa
4,113
588
32
5
0
150,317
2
L
Heimdallr
3,720
531
32
5
0
131,736
1
W
Cliodhna
4,582
655
54
8
0
159,425
2
L
Nu Wa
3,715
531
26
4
0
85,839
2
L
Anubis
3,224
461
4
1
0
99,794
0
W
Cerberus
4,260
609
25
4
0
149,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role