Player Matchup

Agni
Agni
AIDENWD4
Agni
Level 153
God Stats
2W - 3L
1,551 SR
Queue Stats
115W - 124L
1,346 Elo+
Party 1
Izanami
Izanami
BMoreBreezy24
Izanami
Level 104
God Stats
43W - 26L
1,582 SR
Queue Stats
218W - 236L
1,361 Elo+
Solo
King Arthur
King Arthur
GHOSTONFIRE7
King Arthur
Level 89
God Stats
2W - 2L
1,547 SR
Queue Stats
53W - 68L
1,300 Elo+
Party 1
Thor
Thor
MAROTOCR9
Thor
Level 29
God Stats
31W - 35L
1,394 SR
Queue Stats
53W - 64L
1,306 Elo+
Party 1
Ullr
Ullr
TlacaRBN
Ullr
Level 49
God Stats
4W - 6L
1,442 SR
Queue Stats
35W - 44L
1,270 Elo+
Solo
Team Averages
Level 85
1,503 SR
1,317 Elo+

VS

Team Averages
Level 67
1,536 SR
1,334 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aunt Dyl
Ra
Level 67
God Stats
2W - 4L
1,320 SR
Queue Stats
296W - 318L
1,378 Elo+
Party 2
Hel
Hel
ShadowCatNoir
Hel
Level 36
God Stats
2W - 2L
1,493 SR
Queue Stats
5W - 23L
1,138 Elo+
Solo
Osiris
Osiris
topshatta77
Osiris
Level 41
God Stats
2W - 3L
1,604 SR
Queue Stats
64W - 96L
1,315 Elo+
Solo
Loki
Loki
wildman1300
Loki
Level 41
God Stats
9W - 15L
1,762 SR
Queue Stats
143W - 158L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 0 / 1
6,986
499
5,424
4,878
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
4 / 3 / 1
8,285
592
5,957
8,883
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
GHOSTONFIRE7
King Arthur
14
4 / 0 / 1
8,203
586
4,579
7,478
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
1 / 3 / 1
6,238
446
5,468
7,950
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
12
4 / 1 / 3
7,473
534
6,381
9,002
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 5 / 2
6,440
460
4,682
11,556
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 1
6,980
499
2,026
7,722
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 1
6,804
486
2,892
9,193
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
11
1 / 3 / 0
6,870
491
2,092
8,974
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 1 / 1
5,891
421
4,614
9,392
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
7
7
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
2
0.4
W
Agni
1
0
1
1.5
L
1
2
1
0.75
W
Izanami
4
3
1
1.5
W
King Arthur
GHOSTONFIRE7
King Arthur
4
0
1
4.5
W
Thor
1
3
1
0.5
L
3
3
1
1.17
W
Ullr
4
1
3
5.5
L
Osiris
1
3
0
0.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
16,306
38,191
Taken
46,837
15,765
Mitigated
20,914
10,112
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,682
2,840
75
2,358
11,556
3,934
134
315
11,193
0
44,882
W
Agni
5,424
205
158
1,990
4,878
1,692
0
1,050
3,828
50,376
0
L
2,026
365
73
1,757
7,722
2,970
0
3,685
4,037
52,731
0
W
Izanami
5,957
3,687
0
3,090
8,883
3,486
1,241
1,482
7,401
0
67,822
W
King Arthur
GHOSTONFIRE7
King Arthur
4,579
852
0
1,615
7,478
4,479
2,020
0
7,478
0
48,520
W
Thor
5,468
914
128
1,759
7,950
2,869
0
1,497
6,453
0
27,148
L
2,892
89
1,330
3,431
9,193
2,943
0
308
8,885
24,296
0
W
Ullr
6,381
3,750
0
1,372
9,002
3,239
1,969
889
8,113
0
33,897
L
Osiris
2,092
678
0
2,945
8,974
7,840
108
0
8,548
0
35,776
L
4,614
1,012
0
3,695
9,392
3,227
0
1,116
8,180
0
29,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
32,985
357
Minions Killed
347
0
Camps Cleared
0
1,278,247
Distance Traveled
1,178,197
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,440
460
66
5
0
213,213
3
W
Agni
6,986
499
81
6
0
271,618
0
L
Ra
6,980
499
93
7
0
257,959
2
W
Izanami
8,285
592
105
8
0
241,761
0
W
King Arthur
8,203
586
71
5
0
228,310
3
W
Thor
6,238
446
44
3
0
273,032
4
L
Hel
6,804
486
41
3
0
241,589
6
W
Ullr
7,473
534
56
4
0
263,526
0
L
Osiris
6,870
491
84
6
0
170,533
4
L
Loki
5,891
421
63
5
0
294,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role