Player Matchup

Heimdallr
Heimdallr
BornaganAtheist
Heimdallr
Level 150
God Stats
11W - 22L
1,403 SR
Queue Stats
100W - 113L
1,376 Elo+
Solo
Ganesha
Ganesha
Brandname2424
Ganesha
Level 52
God Stats
1W - 1L
1,663 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Anhur
Anhur
BringMeTheShrews
Anhur
Level 155
God Stats
0W - 1L
1,371 SR
Queue Stats
14W - 25L
1,321 Elo+
Solo
Loki
Loki
DIosTortuga
Loki
Level 121
God Stats
3W - 11L
1,427 SR
Queue Stats
504W - 571L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trash Panda1354
Morgan Le Fay
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 85L
1,363 Elo+
Solo
Team Averages
Level 109
1,473 SR
1,379 Elo+

VS

Team Averages
Level 117
1,552 SR
1,384 Elo+
Amaterasu
Amaterasu
HippyKit
Amaterasu
Level 157
God Stats
4W - 0L
1,742 SR
Queue Stats
336W - 356L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Ripcitypilot
Danzaburou
Level 124
God Stats
49W - 34L
1,492 SR
Queue Stats
282W - 328L
1,380 Elo+
Party 1
Bastet
Bastet
TBennett
Bastet
Level 143
God Stats
29W - 22L
1,641 SR
Queue Stats
334W - 384L
1,392 Elo+
Party 1
Xing Tian
Xing Tian
ewest539
Xing Tian
Level 41
God Stats
3W - 3L
1,396 SR
Queue Stats
19W - 28L
1,357 Elo+
Party 1
Thoth
Thoth
foxygrandpa9
Thoth
Level 119
God Stats
1W - 0L
1,488 SR
Queue Stats
149W - 175L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BornaganAtheist
Heimdallr
14
1 / 5 / 1
8,881
404
7,493
15,306
5,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
16
1 / 7 / 2
9,966
453
5,416
21,583
19,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 1 / 2
11,986
545
11,349
13,764
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 5 / 2
10,590
481
9,012
19,903
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Trash Panda1354
Morgan Le Fay
15
2 / 5 / 2
9,671
440
11,069
16,487
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HippyKit
Amaterasu
19
2 / 4 / 3
12,181
554
4,649
17,815
17,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Ripcitypilot
Danzaburou
20
14 / 1 / 7
14,040
638
29,239
15,910
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
TBennett
Bastet
18
4 / 6 / 7
11,206
509
11,242
26,122
10,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
ewest539
Xing Tian
15
1 / 0 / 16
11,337
515
6,412
16,997
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 2 / 5
11,543
525
10,083
10,763
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
13
Kills
23
23
Deaths
13
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BornaganAtheist
Heimdallr
1
5
1
0.3
L
Ganesha
1
7
2
0.29
L
3
1
2
4
L
6
5
2
1.4
W
Amaterasu
HippyKit
Amaterasu
2
4
3
0.88
W
Danzaburou
Ripcitypilot
Danzaburou
14
1
7
17.5
W
Bastet
TBennett
Bastet
4
6
7
1.25
L
Morgan Le Fay
Trash Panda1354
Morgan Le Fay
2
5
2
0.6
W
Xing Tian
ewest539
Xing Tian
1
0
16
9
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
61,625
87,043
Taken
87,607
44,634
Mitigated
58,951
24,951
Healing
26,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BornaganAtheist
Heimdallr
7,493
2,320
651
4,964
15,306
5,035
0
2,984
12,322
0
57,914
L
Ganesha
5,416
369
531
3,006
21,583
19,622
0
2,912
18,671
37,841
0
L
11,349
4,224
0
3,789
13,764
7,112
941
632
13,132
0
105,716
L
9,012
2,219
0
8,326
19,903
6,800
0
3,964
15,939
0
85,871
W
Amaterasu
HippyKit
Amaterasu
4,649
1,416
0
4,757
17,815
17,307
1,141
1,530
16,285
0
83,889
W
Danzaburou
Ripcitypilot
Danzaburou
29,239
13,158
0
8,553
15,910
7,424
3,969
3,636
12,274
0
121,319
W
Bastet
TBennett
Bastet
11,242
3,462
0
8,191
26,122
10,959
900
5,470
20,652
0
107,601
L
Morgan Le Fay
Trash Panda1354
Morgan Le Fay
11,069
1,633
0
3,684
16,487
6,065
336
4,961
11,526
65,063
0
W
Xing Tian
ewest539
Xing Tian
6,412
722
26
4,020
16,997
18,300
477
3,782
13,215
28,213
5,001
W
10,083
731
0
972
10,763
4,961
832
3,370
7,393
99,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,094
Gold Earned
60,307
539
Minions Killed
587
0
Camps Cleared
0
1,926,082
Distance Traveled
2,071,434
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,881
404
117
5
0
324,227
5
L
Ganesha
9,966
453
25
1
0
418,669
5
L
Anhur
11,986
545
172
8
0
386,671
4
L
Loki
10,590
481
124
6
0
409,862
1
W
Amaterasu
12,181
554
145
7
0
386,486
0
W
Danzaburou
14,040
638
151
7
0
390,640
6
W
Bastet
11,206
509
111
5
0
417,174
2
L
Morgan Le Fay
9,671
440
101
5
0
386,653
9
W
Xing Tian
11,337
515
42
2
0
475,000
2
W
Thoth
11,543
525
138
6
0
402,134
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role