Player Matchup

Maui
Maui
AlohaJones
Maui
Level 86
God Stats
2W - 1L
1,590 SR
Queue Stats
18W - 18L
1,463 Elo+
Party 2
Merlin
Merlin
ForTheNguyen
Merlin
Level 24
God Stats
2W - 1L
1,489 SR
Queue Stats
11W - 8L
1,525 Elo+
Party 2
Shiva
Shiva
Heedlessly
Shiva
Level 147
God Stats
3W - 0L
1,663 SR
Queue Stats
24W - 28L
1,429 Elo+
Party 2
Ares
Ares
JadenFnNinja
Ares
Level 146
God Stats
5W - 3L
1,604 SR
Queue Stats
111W - 93L
1,587 Elo+
Solo
Hou Yi
Hou Yi
JustinTown
Hou Yi
Level 96
God Stats
2W - 1L
1,414 SR
Queue Stats
18W - 20L
1,419 Elo+
Party 2
Team Averages
Level 100
1,552 SR
1,485 Elo+

VS

Team Averages
Level 77
1,547 SR
1,388 Elo+
Ymir
Ymir
ColossalSugar51
Ymir
Level 45
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 1
Vulcan
Vulcan
DessertRaptor
Vulcan
Level 43
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 13L
1,347 Elo+
Party 1
Hera
Hera
MelStorm609
Hera
Level 103
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Ne Zha
Ne Zha
SirPepsiMaster
Ne Zha
Level 131
God Stats
18W - 11L
1,712 SR
Queue Stats
161W - 132L
1,569 Elo+
Solo
Neith
Neith
Unsealinggems
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 25
8,715
872
6,427
9,687
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
2 / 3 / 15
8,246
825
7,533
7,581
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
15
6 / 0 / 19
8,573
857
9,558
7,763
7,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
7 / 1 / 16
9,099
910
8,177
12,143
15,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
JustinTown
Hou Yi
17
13 / 0 / 12
9,585
959
11,981
7,676
3,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,833
683
2,832
14,040
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

13
0 / 8 / 1
6,953
695
4,360
10,616
4,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 2
6,635
664
6,209
7,765
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 1
8,239
824
10,050
7,056
3,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 1
7,065
707
5,352
10,898
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
10
29
Kills
4
4
Deaths
29
87
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
25
13.5
L
0
6
1
0.08
L
0
8
1
0.06
W
Merlin
2
3
15
3.17
W
Shiva
6
0
19
15.5
W
7
1
16
15
W
Hou Yi
JustinTown
Hou Yi
13
0
12
19
L
0
6
2
0.17
L
3
2
1
1.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,676
Damage
28,803
44,850
Taken
50,375
39,593
Mitigated
28,632
9,529
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,427
1,199
0
2,234
9,687
9,965
90
4,936
4,751
12,008
0
L
2,832
926
0
920
14,040
12,286
0
7,115
6,925
12,746
0
L
4,360
2,619
0
0
10,616
4,754
495
5,285
5,331
15,317
0
W
Merlin
7,533
330
0
150
7,581
2,713
403
1,171
6,410
35,792
0
W
Shiva
9,558
1,617
0
434
7,763
7,516
116
1,456
6,307
0
30,661
W
8,177
264
0
2,593
12,143
15,468
0
3,646
8,497
20,719
0
W
Hou Yi
JustinTown
Hou Yi
11,981
7,124
0
4,118
7,676
3,931
1,951
2,192
5,484
0
42,765
L
6,209
1,754
401
455
7,765
2,983
0
2,865
4,900
14,910
0
L
10,050
1,649
0
671
7,056
3,051
0
2,010
5,046
0
41,040
L
5,352
2,390
0
667
10,898
5,558
488
4,862
6,036
0
15,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
35,725
216
Minions Killed
162
0
Camps Cleared
0
1,147,136
Distance Traveled
969,084
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,715
872
16
2
0
237,822
1
L
Ymir
6,833
683
17
2
0
179,753
0
L
Vulcan
6,953
695
28
3
0
176,121
0
W
Merlin
8,246
825
80
8
0
201,657
0
W
Shiva
8,573
857
37
4
0
252,204
3
W
Ares
9,099
910
14
1
0
229,406
1
W
Hou Yi
9,585
959
69
7
0
226,047
0
L
Hera
6,635
664
18
2
0
200,901
1
L
Ne Zha
8,239
824
64
6
0
233,972
0
L
Neith
7,065
707
35
4
0
178,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role