Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HouseOfRawn
Ah Muzen Cab
Level 129
God Stats
8W - 7L
1,458 SR
Queue Stats
164W - 171L
1,486 Elo+
Solo
Atlas
Atlas
JonnieWest
Atlas
Level 57
God Stats
2W - 0L
1,605 SR
Queue Stats
8W - 11L
1,385 Elo+
Solo
Anubis
Anubis
TheLastOz_
Anubis
Level 110
God Stats
23W - 27L
1,507 SR
Queue Stats
58W - 68L
1,425 Elo+
Solo
Guan Yu
Guan Yu
Ultramanko
Guan Yu
Level 128
God Stats
2W - 2L
1,352 SR
Queue Stats
60W - 56L
1,562 Elo+
Party 1
Loki
Loki
leopardoblanco
Loki
Level 147
God Stats
1W - 0L
1,573 SR
Queue Stats
17W - 11L
1,548 Elo+
Party 1
Team Averages
Level 114
1,499 SR
1,481 Elo+

VS

Team Averages
Level 112
1,459 SR
1,483 Elo+
Atlas
Atlas
Blesta
Atlas
Level 134
God Stats
0W - 2L
1,412 SR
Queue Stats
61W - 68L
1,500 Elo+
Solo
Poseidon
Poseidon
Brunoganster25
Poseidon
Level 103
God Stats
0W - 3L
1,629 SR
Queue Stats
79W - 86L
1,484 Elo+
Solo
Da Ji
Da Ji
GODMIKEsan
Da Ji
Level 61
God Stats
1W - 1L
1,384 SR
Queue Stats
69W - 86L
1,503 Elo+
Solo
Neith
Neith
Raichu33490
Neith
Level 140
God Stats
6W - 13L
1,471 SR
Queue Stats
374W - 374L
1,507 Elo+
Solo
King Arthur
King Arthur
Xsaviox1
King Arthur
Level 120
God Stats
1W - 1L
1,397 SR
Queue Stats
23W - 33L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HouseOfRawn
Ah Muzen Cab
16
3 / 0 / 11
8,714
871
11,067
5,845
2,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
13
3 / 2 / 15
8,104
810
11,085
16,805
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
TheLastOz_
Anubis
14
2 / 1 / 10
7,704
770
8,013
5,163
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ultramanko
Guan Yu
15
6 / 3 / 11
8,670
867
10,940
17,606
16,236
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 3 / 10
8,931
893
8,483
10,403
4,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blesta
Atlas
13
1 / 0 / 5
7,873
787
6,799
7,650
7,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
14
3 / 8 / 4
8,034
803
8,493
10,618
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
13
1 / 8 / 2
7,222
722
5,097
13,562
5,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 3
7,849
785
9,337
11,471
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Xsaviox1
King Arthur
14
2 / 4 / 5
7,924
792
10,205
17,654
13,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
23
Kills
9
9
Deaths
23
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
Blesta
Atlas
1
0
5
3.5
L
Poseidon
3
8
4
0.63
L
Da Ji
1
8
2
0.25
W
Ah Muzen Cab
HouseOfRawn
Ah Muzen Cab
3
0
11
8.5
W
Atlas
3
2
15
5.25
L
2
3
3
1.17
W
Anubis
TheLastOz_
Anubis
2
1
10
7
W
Guan Yu
Ultramanko
Guan Yu
6
3
11
3.83
L
King Arthur
Xsaviox1
King Arthur
2
4
5
1.13
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,588
Damage
39,931
55,822
Taken
60,955
43,437
Mitigated
33,072
14,798
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Blesta
Atlas
6,799
2,526
2,112
1,533
7,650
7,248
0
3,810
3,840
18,052
0
L
Poseidon
8,493
1,863
0
370
10,618
2,969
0
2,053
8,565
25,650
0
L
Da Ji
5,097
1,241
0
1,808
13,562
5,084
0
3,301
10,261
0
20,573
W
Ah Muzen Cab
HouseOfRawn
Ah Muzen Cab
11,067
2,610
0
2,315
5,845
2,748
304
709
5,136
0
40,886
W
Atlas
11,085
4,717
451
3,622
16,805
17,294
0
5,257
11,548
21,407
0
L
9,337
4,652
0
2,275
11,471
4,467
278
3,163
8,308
0
32,993
W
Anubis
TheLastOz_
Anubis
8,013
111
48
623
5,163
2,707
212
1,261
3,902
21,654
0
W
Guan Yu
Ultramanko
Guan Yu
10,940
1,251
2,980
3,451
17,606
16,236
579
4,806
12,800
54
28,789
L
King Arthur
Xsaviox1
King Arthur
10,205
902
0
800
17,654
13,304
0
6,825
10,829
0
20,490
W
8,483
2,799
0
1,308
10,403
4,452
76
3,259
7,144
0
17,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
38,902
189
Minions Killed
189
0
Camps Cleared
0
1,139,467
Distance Traveled
975,028
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,873
787
23
2
0
206,240
0
L
Poseidon
8,034
803
44
4
0
185,909
4
L
Da Ji
7,222
722
33
3
0
170,616
5
W
Ah Muzen Cab
8,714
871
78
8
0
234,774
1
W
Atlas
8,104
810
25
3
0
228,474
5
L
Neith
7,849
785
65
7
0
195,446
0
W
Anubis
7,704
770
39
4
0
204,173
3
W
Guan Yu
8,670
867
31
3
0
242,541
1
L
King Arthur
7,924
792
24
2
0
216,817
0
W
Loki
8,931
893
16
2
0
229,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role