Player Matchup

Chang'e
Chang'e
Gold IV
Bummbala
Chang'e
Gold IV
Level 157
God Stats
32W - 23L
1,572 SR
Queue Stats
671W - 680L
1,483 MMR
Solo
Loki
Loki
Gold IV
Lack_Of_Skills__
Loki
Gold IV
Level 156
God Stats
7W - 11L
1,520 SR
Queue Stats
250W - 243L
1,453 MMR
Solo
Bacchus
Bacchus
Silver I
RASSSTA48
Bacchus
Silver I
Level 145
God Stats
21W - 20L
1,589 SR
Queue Stats
285W - 300L
1,266 MMR
Solo
Neith
Neith
Silver II
SchiemsTDE
Neith
Silver II
Level 69
God Stats
33W - 37L
1,460 SR
Queue Stats
124W - 134L
937 MMR
Solo
Thor
Thor
Silver II
hendofor68
Thor
Silver II
Level 69
God Stats
5W - 4L
1,503 SR
Queue Stats
37W - 46L
1,071 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,529 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,487 SR
1,242 MMR
Ne Zha
Ne Zha
Silver I
DaHarleyfish123
Ne Zha
Silver I
Level 80
God Stats
1W - 2L
1,467 SR
Queue Stats
39W - 36L
1,371 MMR
Solo
Ganesha
Ganesha
Gold III
Deyhem
Ganesha
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 276L
1,451 MMR
Solo
Chaac
Chaac
Silver IV
Thisbadcomedy
Chaac
Silver IV
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 66L
827 MMR
Solo
Vulcan
Vulcan
Gold IV
dekcuFteG7578
Vulcan
Gold IV
Level 111
God Stats
13W - 8L
1,468 SR
Queue Stats
134W - 133L
1,473 MMR
Solo
Anhur
Anhur
Bronze V
jaylfc001
Anhur
Bronze V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bummbala
Chang'e
18
4 / 3 / 8
12,467
519
19,067
21,395
9,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 3 / 6
13,315
555
18,317
23,935
11,426
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
RASSSTA48
Bacchus
18
5 / 2 / 12
12,907
538
12,816
28,295
40,227
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
20
2 / 2 / 8
12,945
539
18,373
13,122
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 6 / 5
12,885
537
10,591
23,456
14,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
ArachneBastetRavanaLancelot

VS

Bans
GebSusanoAwilixHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
11,766
490
18,881
25,558
13,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Deyhem
Ganesha
15
0 / 1 / 10
10,901
454
9,347
21,431
26,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 4 / 1
12,875
536
16,770
23,991
28,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
3 / 9 / 1
11,124
464
17,325
17,630
9,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
jaylfc001
Anhur
17
2 / 3 / 1
10,963
457
8,594
16,986
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
23
Kills
16
16
Deaths
23
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bummbala
Chang'e
4
3
8
2.67
L
4
6
5
1.08
L
Ganesha
Deyhem
Ganesha
0
1
10
5
W
8
3
6
3.67
W
Bacchus
RASSSTA48
Bacchus
5
2
12
5.5
W
Neith
2
2
8
3
L
7
4
1
1.88
L
3
9
1
0.39
W
4
6
5
1.08
L
Anhur
jaylfc001
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,164
Damage
70,917
110,203
Taken
105,596
82,612
Mitigated
84,436
39,634
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bummbala
Chang'e
19,067
1,161
6,457
9,038
21,395
9,718
209
8,027
13,368
105,080
0
L
18,881
8,060
0
3,921
25,558
13,503
0
7,782
17,776
0
122,321
L
Ganesha
Deyhem
Ganesha
9,347
629
0
3,190
21,431
26,909
0
7,126
14,305
38,298
0
W
18,317
5,466
0
7,746
23,935
11,426
35
7,303
16,632
0
125,950
W
Bacchus
RASSSTA48
Bacchus
12,816
2,196
4,367
5,349
28,295
40,227
204
8,049
20,246
33,205
0
W
Neith
18,373
6,693
0
3,821
13,122
7,047
3,750
1,703
11,419
0
128,543
L
16,770
2,508
0
7,894
23,991
28,340
1,275
7,597
16,394
0
108,989
L
17,325
5,609
0
1,754
17,630
9,140
231
6,010
11,620
99,010
0
W
10,591
2,147
0
2,856
23,456
14,194
0
4,186
19,270
0
104,937
L
Anhur
jaylfc001
Anhur
8,594
1,747
0
440
16,986
6,544
612
3,368
13,618
0
75,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,519
Gold Earned
57,629
720
Minions Killed
686
0
Camps Cleared
0
2,290,392
Distance Traveled
2,189,559
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,467
519
163
7
0
429,290
7
L
Ne Zha
11,766
490
145
6
0
464,604
1
L
Ganesha
10,901
454
17
1
0
446,006
13
W
Loki
13,315
555
166
7
0
480,422
5
W
Bacchus
12,907
538
31
1
0
509,691
11
W
Neith
12,945
539
191
8
0
425,299
5
L
Chaac
12,875
536
196
8
0
446,773
0
L
Vulcan
11,124
464
177
7
0
437,415
8
W
Thor
12,885
537
169
7
0
445,690
3
L
Anhur
10,963
457
151
6
0
394,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role