Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
XACUTIONER
Baron Samedi
Gold I
Level 128
God Stats
10W - 6L
1,616 SR
Queue Stats
179W - 256L
1,698 MMR
Solo
Shiva
Shiva
Gold IV
iCyclow
Shiva
Gold IV
Level 47
God Stats
2W - 9L
1,458 SR
Queue Stats
19W - 24L
1,620 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,525 SR
1,606 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,760 SR
2,013 MMR
Hercules
Hercules
Silver II
Fa1c0n
Hercules
Silver II
Level 141
God Stats
2W - 2L
1,726 SR
Queue Stats
8W - 9L
1,517 MMR
Solo
Agni
Agni
Platinum I
МистерЗлоеОблако
Agni
Platinum I
Level 41
God Stats
32W - 18L
1,714 SR
Queue Stats
151W - 54L
2,204 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
ЧЕПУХA
Cernunnos
Diamond IV
Level 80
God Stats
16W - 14L
1,840 SR
Queue Stats
60W - 34L
2,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 2 / 5
12,529
626
19,703
22,549
25,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
XACUTIONER
Baron Samedi
18
3 / 5 / 5
12,467
623
25,045
19,881
10,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
iCyclow
Shiva
16
3 / 5 / 3
12,755
638
12,044
27,515
35,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabAresAchillesCabrakanThoth

VS

Bans
FenrirAtlasMulanGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fa1c0n
Hercules
17
4 / 3 / 7
12,813
641
15,069
30,089
38,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 2 / 8
13,040
652
19,906
14,183
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ЧЕПУХA
Cernunnos
18
5 / 4 / 5
12,955
648
23,594
21,398
10,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
12
12
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
5
2.75
W
Hercules
Fa1c0n
Hercules
4
3
7
2.5
L
Baron Samedi
XACUTIONER
Baron Samedi
3
5
5
1.1
L
Shiva
iCyclow
Shiva
3
5
3
0.9
W
Cernunnos
ЧЕПУХA
Cernunnos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
58,569
69,945
Taken
65,670
71,630
Mitigated
55,866
20,816
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
19,703
1,570
0
4,006
22,549
25,355
0
6,411
16,138
52
57,181
W
Hercules
Fa1c0n
Hercules
15,069
3,574
0
5,902
30,089
38,878
84
15,240
14,849
0
32,853
L
Baron Samedi
XACUTIONER
Baron Samedi
25,045
1,294
3,695
8,350
19,881
10,770
37
6,804
13,077
64,755
0
L
Shiva
iCyclow
Shiva
12,044
1,407
855
3,910
27,515
35,505
0
7,249
20,266
402
33,836
W
19,906
1,118
0
1,000
14,183
6,648
671
3,329
10,854
71,485
0
W
Cernunnos
ЧЕПУХA
Cernunnos
23,594
10,898
0
3,724
21,398
10,340
2,294
7,219
14,179
0
64,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
38,808
210
Minions Killed
228
10
Camps Cleared
7
991,705
Distance Traveled
1,008,422
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,529
626
71
4
3
372,344
4
W
Hercules
12,813
641
54
3
1
351,148
4
L
Baron Samedi
12,467
623
96
5
4
315,421
1
L
Shiva
12,755
638
43
2
3
303,940
1
W
Agni
13,040
652
101
5
4
343,740
5
W
Cernunnos
12,955
648
73
4
2
313,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role