Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CharlZie
Zhong Kui
Level 142
God Stats
2W - 2L
1,690 SR
Queue Stats
292W - 285L
1,634 Elo+
Solo
Thor
Thor
CorvoNL
Thor
Level 103
God Stats
5W - 12L
1,342 SR
Queue Stats
282W - 317L
1,453 Elo+
Solo
Cthulhu
Cthulhu
MrSekira
Cthulhu
Level 83
God Stats
1W - 1L
1,822 SR
Queue Stats
6W - 7L
1,382 Elo+
Solo
Izanami
Izanami
SnorlaxAD
Izanami
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 122L
1,390 Elo+
Solo
Team Averages
Level 126
1,571 SR
1,472 Elo+

VS

Team Averages
Level 132
1,525 SR
1,503 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dynamo1
Baron Samedi
Level 160
God Stats
5W - 4L
1,431 SR
Queue Stats
368W - 360L
1,516 Elo+
Solo
Ra
Ra
Lexaiswhat
Ra
Level 138
God Stats
4W - 11L
1,387 SR
Queue Stats
58W - 63L
1,526 Elo+
Solo
Bacchus
Bacchus
Rayman086
Bacchus
Level 109
God Stats
4W - 1L
1,513 SR
Queue Stats
19W - 14L
1,506 Elo+
Solo
Izanami
Izanami
Sergioall389
Izanami
Level 126
God Stats
11W - 4L
1,795 SR
Queue Stats
289W - 298L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 0
6,901
493
5,275
11,844
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
CharlZie
Zhong Kui
12
0 / 2 / 0
7,025
502
8,528
10,802
10,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
CorvoNL
Thor
10
0 / 5 / 0
6,107
436
5,539
14,444
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MrSekira
Cthulhu
9
0 / 2 / 0
6,237
446
5,055
13,121
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SnorlaxAD
Izanami
11
0 / 2 / 0
6,294
450
5,001
8,219
2,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 0 / 2
8,536
610
8,214
11,390
8,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Dynamo1
Baron Samedi
14
3 / 0 / 5
8,075
577
10,568
9,604
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
8,724
623
5,070
7,531
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rayman086
Bacchus
10
2 / 1 / 5
7,352
525
4,487
12,707
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Sergioall389
Izanami
15
3 / 0 / 3
8,864
633
10,434
11,737
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
13
13
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Ne Zha
 
Ne Zha
3
0
2
4
L
Zhong Kui
CharlZie
Zhong Kui
0
2
0
0
L
Thor
CorvoNL
Thor
0
5
0
0
W
Baron Samedi
Dynamo1
Baron Samedi
3
0
5
5.5
W
2
0
2
3
L
Cthulhu
MrSekira
Cthulhu
0
2
0
0
W
Bacchus
Rayman086
Bacchus
2
1
5
4.5
W
Izanami
Sergioall389
Izanami
3
0
3
4.5
L
Izanami
SnorlaxAD
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
38,773
58,430
Taken
52,969
31,677
Mitigated
35,080
25,178
Healing
28,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,275
260
2,990
6,363
11,844
5,007
0
6,896
4,948
57,205
0
W
Ne Zha
 
Ne Zha
8,214
2,077
0
6,701
11,390
8,995
1,104
6,662
4,728
0
61,358
L
Zhong Kui
CharlZie
Zhong Kui
8,528
1,962
0
3,955
10,802
10,696
0
3,326
7,476
58,126
0
L
Thor
CorvoNL
Thor
5,539
1,267
0
4,650
14,444
5,336
0
5,003
9,441
0
42,843
W
Baron Samedi
Dynamo1
Baron Samedi
10,568
1,106
1,465
5,043
9,604
4,834
433
2,545
7,059
53,647
0
W
5,070
1,134
336
4,026
7,531
3,453
228
2,787
4,744
79,684
0
L
Cthulhu
MrSekira
Cthulhu
5,055
1,011
0
4,278
13,121
8,206
160
2,368
10,753
21,263
0
W
Bacchus
Rayman086
Bacchus
4,487
398
887
2,899
12,707
13,527
248
4,171
8,536
13,422
0
W
Izanami
Sergioall389
Izanami
10,434
7,205
0
7,319
11,737
4,271
0
3,344
8,393
0
97,610
L
Izanami
SnorlaxAD
Izanami
5,001
4,129
0
2,942
8,219
2,432
782
2,532
5,687
0
62,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
41,551
449
Minions Killed
492
0
Camps Cleared
0
1,271,968
Distance Traveled
1,453,710
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,901
493
113
8
0
286,585
1
W
Ne Zha
8,536
610
104
7
0
297,212
1
L
Zhong Kui
7,025
502
112
8
0
234,192
7
L
Thor
6,107
436
86
6
0
239,543
4
W
Baron Samedi
8,075
577
85
6
0
300,895
6
W
Ra
8,724
623
133
10
0
304,739
6
L
Cthulhu
6,237
446
19
1
0
235,803
4
W
Bacchus
7,352
525
15
1
0
283,452
4
W
Izanami
8,864
633
155
11
0
267,412
1
L
Izanami
6,294
450
119
9
0
275,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role