Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Brutalfleet
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 160L
1,567 Elo+
Solo
Chang'e
Chang'e
InvsblGhst
Chang'e
Level 29
God Stats
3W - 2L
1,834 SR
Queue Stats
16W - 25L
1,415 Elo+
Party 1
Team Averages
Level 87
1,611 SR
1,494 Elo+

VS

Team Averages
Level 36
1,683 SR
1,752 Elo+
Thanatos
Thanatos
AyydolfDripler
Thanatos
Level 47
God Stats
16W - 10L
1,688 SR
Queue Stats
257W - 167L
1,668 Elo+
Party 2
Thor
Thor
GavinSux
Thor
Level 10
God Stats
4W - 0L
1,892 SR
Queue Stats
19W - 2L
2,073 Elo+
Party 2
Anubis
Anubis
Narlyshred
Anubis
Level 50
God Stats
57W - 61L
1,469 SR
Queue Stats
111W - 108L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 2
7,123
648
3,218
9,798
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
12
1 / 2 / 1
7,039
640
8,719
6,810
2,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
InvsblGhst
Chang'e
11
1 / 2 / 1
7,016
638
3,705
8,154
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 1 / 5
7,252
659
7,621
6,200
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
13
4 / 0 / 2
8,027
730
8,433
9,572
8,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Narlyshred
Anubis
12
1 / 1 / 4
7,444
677
5,271
5,722
2,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
Thanatos
1
1
5
3.5
L
Chiron
1
2
1
0.75
W
Thor
4
0
2
5
L
Chang'e
InvsblGhst
Chang'e
1
2
1
0.75
W
Anubis
Narlyshred
Anubis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
21,325
24,762
Taken
21,494
15,539
Mitigated
16,689
7,402
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,218
1,367
0
2,754
9,798
9,872
0
2,800
6,602
0
7,121
W
Thanatos
7,621
655
0
5,750
6,200
5,047
0
712
5,488
0
17,113
L
Chiron
8,719
1,405
545
1,677
6,810
2,639
0
1,384
5,226
0
26,970
W
Thor
8,433
1,033
0
622
9,572
8,701
0
2,584
6,988
0
29,740
L
Chang'e
InvsblGhst
Chang'e
3,705
441
448
1,978
8,154
3,028
0
1,537
6,410
23,136
0
W
Anubis
Narlyshred
Anubis
5,271
573
0
2,371
5,722
2,941
0
856
4,866
24,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,178
Gold Earned
22,723
103
Minions Killed
119
4
Camps Cleared
6
547,965
Distance Traveled
651,104
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,123
648
8
1
0
154,953
1
W
Thanatos
7,252
659
27
2
3
233,849
5
L
Chiron
7,039
640
43
4
1
198,209
3
W
Thor
8,027
730
45
4
1
219,217
3
L
Chang'e
7,016
638
52
5
3
194,803
4
W
Anubis
7,444
677
47
4
2
198,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role