Player Matchup

Discordia
Discordia
JewsWisely
Discordia
Level 81
God Stats
12W - 14L
1,543 SR
Queue Stats
111W - 99L
1,599 Elo+
Party 1
Thor
Thor
battleknight265
Thor
Level 117
God Stats
1W - 0L
1,693 SR
Queue Stats
73W - 56L
1,602 Elo+
Party 1
Maui
Maui
bones109
Maui
Level 107
God Stats
13W - 4L
1,628 SR
Queue Stats
141W - 137L
1,607 Elo+
Party 1
Team Averages
Level 102
1,622 SR
1,603 Elo+

VS

Team Averages
Level 58
1,528 SR
1,464 Elo+
Mulan
Mulan
jhon54
Mulan
Level 97
God Stats
0W - 1L
1,739 SR
Queue Stats
34W - 13L
1,814 Elo+
Solo
Lancelot
Lancelot
liljack83
Lancelot
Level 60
God Stats
1W - 3L
1,345 SR
Queue Stats
36W - 70L
1,256 Elo+
Party 2
Ao Kuang
Ao Kuang
pandaf67
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JewsWisely
Discordia
17
8 / 4 / 6
12,367
824
14,722
10,029
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 7
10,358
691
20,603
18,400
16,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
15
2 / 3 / 10
10,207
680
5,336
16,258
19,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
jhon54
Mulan
17
7 / 2 / 2
10,981
732
25,733
22,186
25,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
liljack83
Lancelot
13
0 / 5 / 3
8,839
589
4,747
12,131
4,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
pandaf67
Ao Kuang
13
2 / 8 / 4
9,392
626
7,782
17,282
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
9
9
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
JewsWisely
Discordia
8
4
6
2.75
W
5
2
7
4.25
W
Maui
2
3
10
2.33
L
Mulan
jhon54
Mulan
7
2
2
4
L
Lancelot
liljack83
Lancelot
0
5
3
0.3
L
Ao Kuang
pandaf67
Ao Kuang
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
38,262
44,687
Taken
51,599
39,984
Mitigated
38,626
4,254
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JewsWisely
Discordia
14,722
1,189
0
1,160
10,029
4,394
1,130
653
9,065
56,301
0
W
20,603
4,450
0
250
18,400
16,357
852
2,985
14,789
0
31,254
W
Maui
5,336
1,069
0
2,844
16,258
19,233
478
3,601
12,116
12,436
0
L
Mulan
jhon54
Mulan
25,733
3,872
0
6,652
22,186
25,508
159
8,058
14,051
0
62,182
L
Lancelot
liljack83
Lancelot
4,747
185
0
363
12,131
4,912
0
4,245
7,886
0
25,370
L
Ao Kuang
pandaf67
Ao Kuang
7,782
2,667
0
2,628
17,282
8,206
27
8,501
8,781
18,319
3,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
29,212
146
Minions Killed
157
5
Camps Cleared
10
839,870
Distance Traveled
757,434
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,367
824
96
6
1
259,703
3
W
Thor
10,358
691
31
2
3
301,246
5
W
Maui
10,207
680
19
1
1
278,921
1
L
Mulan
10,981
732
85
6
4
295,326
4
L
Lancelot
8,839
589
43
3
2
236,583
1
L
Ao Kuang
9,392
626
29
2
4
225,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role