Player Matchup

Tyr
Tyr
Castillo_Reaper
Tyr
Level 108
God Stats
13W - 9L
1,613 SR
Queue Stats
126W - 126L
1,494 Elo+
Party 2
Medusa
Medusa
GerryDanger8
Medusa
Level 11
God Stats
2W - 2L
1,723 SR
Queue Stats
10W - 7L
1,557 Elo+
Party 3
Kukulkan
Kukulkan
Shinobi-2324
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Eset
Eset
enaahs
Eset
Level 105
God Stats
0W - 3L
1,538 SR
Queue Stats
260W - 307L
1,469 Elo+
Party 3
Kumbhakarna
Kumbhakarna
jean_125
Kumbhakarna
Level 129
God Stats
11W - 10L
1,549 SR
Queue Stats
259W - 258L
1,509 Elo+
Party 2
Team Averages
Level 71
1,584 SR
1,506 Elo+

VS

Team Averages
Level 120
1,619 SR
1,547 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BloatedGirth69
Bastet
Level 122
God Stats
6W - 5L
1,490 SR
Queue Stats
48W - 71L
1,421 Elo+
Solo
Anhur
Anhur
DRÀG0N
Anhur
Level 160
God Stats
2W - 0L
1,614 SR
Queue Stats
68W - 47L
1,627 Elo+
Party 1
Maui
Maui
Frgotenpower
Maui
Level 155
God Stats
8W - 4L
1,862 SR
Queue Stats
107W - 61L
1,661 Elo+
Party 1
Amaterasu
Amaterasu
KrelliSolareus
Amaterasu
Level 9
God Stats
7W - 9L
1,628 SR
Queue Stats
17W - 20L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,500
750
8,602
11,719
9,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
0 / 4 / 1
6,755
676
6,519
9,127
3,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shinobi-2324
Kukulkan
13
0 / 5 / 0
6,886
689
1,403
8,176
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
enaahs
Eset
13
0 / 4 / 0
7,018
702
3,482
8,412
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
jean_125
Kumbhakarna
13
1 / 1 / 2
7,459
746
4,363
14,628
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 2 / 4
8,532
853
10,477
5,877
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 3
8,176
818
9,316
6,645
3,173
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
DRÀG0N
Anhur
15
4 / 1 / 3
8,453
845
14,833
10,529
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 8
7,812
781
5,575
12,106
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
KrelliSolareus
Amaterasu
13
2 / 0 / 5
7,940
794
4,178
11,070
9,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
4
3
W
3
0
3
4.5
L
2
1
1
2.5
W
Anhur
DRÀG0N
Anhur
4
1
3
5.5
W
2
0
8
6
L
Medusa
0
4
1
0.13
W
Amaterasu
KrelliSolareus
Amaterasu
2
0
5
4.5
L
Kukulkan
Shinobi-2324
Kukulkan
0
5
0
0
L
Eset
enaahs
Eset
0
4
0
0
L
Kumbhakarna
jean_125
Kumbhakarna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
44,379
52,062
Taken
46,227
30,603
Mitigated
28,907
5,308
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,477
568
0
250
5,877
2,426
34
1,472
4,405
40,376
0
W
9,316
2,038
0
1,854
6,645
3,173
0
2,218
4,427
0
32,652
L
8,602
1,590
95
3,037
11,719
9,615
168
1,587
10,086
0
21,947
W
Anhur
DRÀG0N
Anhur
14,833
10,782
0
4,823
10,529
4,759
1,901
2,622
7,907
0
41,305
W
5,575
1,392
0
854
12,106
9,372
11
1,264
10,842
13,054
0
L
Medusa
6,519
2,966
0
630
9,127
3,834
0
4,972
3,905
0
22,152
W
Amaterasu
KrelliSolareus
Amaterasu
4,178
1,231
1,444
3,617
11,070
9,177
0
1,672
9,398
0
9,873
L
Kukulkan
Shinobi-2324
Kukulkan
1,403
216
0
0
8,176
3,034
0
2,068
5,998
13,130
0
L
Eset
enaahs
Eset
3,482
482
0
733
8,412
3,475
0
4,428
3,810
23,870
0
L
Kumbhakarna
jean_125
Kumbhakarna
4,363
246
0
813
14,628
10,645
0
2,216
12,211
14,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
40,913
188
Minions Killed
227
0
Camps Cleared
0
1,089,958
Distance Traveled
1,197,226
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,532
853
89
9
0
253,637
1
W
Bastet
8,176
818
52
5
0
252,284
3
L
Tyr
7,500
750
41
4
0
241,902
0
W
Anhur
8,453
845
67
7
0
188,934
3
W
Maui
7,812
781
9
1
0
235,820
3
L
Medusa
6,755
676
40
4
0
213,644
2
W
Amaterasu
7,940
794
10
1
0
266,551
0
L
Kukulkan
6,886
689
36
4
0
202,964
0
L
Eset
7,018
702
56
6
0
192,106
1
L
Kumbhakarna
7,459
746
15
2
0
239,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role