Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
HaxCats
Bastet
Gold V
Level 149
God Stats
5W - 12L
1,352 SR
Queue Stats
659W - 670L
1,457 MMR
Solo
Chang'e
Chang'e
Silver II
IzzyV03
Chang'e
Silver II
Level 118
God Stats
11W - 17L
1,441 SR
Queue Stats
286W - 294L
1,130 MMR
Solo
Sol
Sol
Gold IV
Shadowww19
Sol
Gold IV
Level 65
God Stats
1W - 1L
1,720 SR
Queue Stats
31W - 32L
1,464 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,503 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,474 SR
1,365 MMR
Pele
Pele
Gold III
 
Pele
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
Benjaminsito
Neith
Gold II
Level 148
God Stats
10W - 6L
1,619 SR
Queue Stats
636W - 656L
1,431 MMR
Solo
Janus
Janus
Bronze V
TayoAFK
Janus
Bronze V
Level 141
God Stats
6W - 15L
1,453 SR
Queue Stats
97W - 103L
1,454 MMR
Solo
Guan Yu
Guan Yu
Silver IV
ciru6
Guan Yu
Silver IV
Level 64
God Stats
2W - 1L
1,299 SR
Queue Stats
30W - 42L
940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 7 / 1
9,317
405
10,215
21,967
10,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
 
Morgan Le Fay
13
0 / 7 / 3
8,857
385
7,409
19,509
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
HaxCats
Bastet
15
2 / 7 / 1
9,650
420
9,908
20,439
7,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
IzzyV03
Chang'e
17
1 / 6 / 0
10,836
471
7,900
17,136
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 4 / 1
10,846
472
8,756
16,648
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HadesAthenaXbalanqueArtioKing Arthur

VS

Bans
LancelotCupidScyllaArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
11 / 1 / 10
15,107
657
15,579
23,192
11,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
 
Bacchus
16
2 / 1 / 15
12,210
531
8,163
19,810
34,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 1 / 8
14,748
641
19,859
16,028
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
TayoAFK
Janus
19
9 / 2 / 9
13,864
603
16,485
12,458
6,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ciru6
Guan Yu
18
2 / 0 / 10
12,797
556
8,311
19,063
28,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
5
Kills
31
31
Deaths
5
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
1
0.21
L
Morgan Le Fay
 
Morgan Le Fay
0
7
3
0.21
W
Pele
 
Pele
11
1
10
16
W
Bacchus
 
Bacchus
2
1
15
9.5
W
7
1
8
11
L
Bastet
HaxCats
Bastet
2
7
1
0.36
L
Chang'e
IzzyV03
Chang'e
1
6
0
0.17
L
1
4
1
0.38
W
Janus
TayoAFK
Janus
9
2
9
6.75
W
Guan Yu
ciru6
Guan Yu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
68,397
95,699
Taken
90,551
47,921
Mitigated
90,785
24,046
Healing
37,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,215
814
0
7,027
21,967
10,319
0
6,999
14,831
0
85,958
L
Morgan Le Fay
 
Morgan Le Fay
7,409
1,066
0
2,494
19,509
13,444
0
6,727
12,507
31,268
0
W
Pele
 
Pele
15,579
4,787
0
8,553
23,192
11,889
6,337
4,593
18,452
0
187,408
W
Bacchus
 
Bacchus
8,163
913
514
5,198
19,810
34,709
324
4,107
15,703
27,054
1,680
W
19,859
7,103
0
5,531
16,028
9,948
8,278
4,772
11,154
0
127,744
L
Bastet
HaxCats
Bastet
9,908
2,329
0
3,295
20,439
7,087
26
4,546
15,809
0
73,458
L
Chang'e
IzzyV03
Chang'e
7,900
279
421
4,624
17,136
11,540
0
2,372
14,218
91,047
0
L
8,756
3,544
0
6,185
16,648
5,531
0
3,994
12,654
99,686
3,869
W
Janus
TayoAFK
Janus
16,485
1,417
0
2,009
12,458
6,159
3,485
5,114
7,344
111,339
0
W
Guan Yu
ciru6
Guan Yu
8,311
804
4,147
11,206
19,063
28,080
2,313
6,456
11,858
0
66,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
68,726
609
Minions Killed
722
0
Camps Cleared
0
1,959,174
Distance Traveled
2,308,209
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,317
405
128
6
0
416,625
7
L
Morgan Le Fay
8,857
385
39
2
0
399,919
4
W
Pele
15,107
657
202
9
0
525,112
3
W
Bacchus
12,210
531
34
1
0
462,606
6
W
Neith
14,748
641
188
8
0
372,532
6
L
Bastet
9,650
420
118
5
0
389,480
9
L
Chang'e
10,836
471
158
7
0
370,829
2
L
Sol
10,846
472
166
7
0
382,321
5
W
Janus
13,864
603
194
8
0
479,486
4
W
Guan Yu
12,797
556
104
5
0
468,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role