Player Matchup

Hun Batz
Hun Batz
BrenK2000
Hun Batz
Level 82
God Stats
15W - 15L
1,211 SR
Queue Stats
496W - 454L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
JayBlood2104
Ne Zha
Level 66
God Stats
4W - 5L
1,412 SR
Queue Stats
122W - 123L
1,488 Elo+
Solo
Freya
Freya
PedroDeLeon3
Freya
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
522W - 530L
1,415 Elo+
Solo
Hades
Hades
TheOG Negan
Hades
Level 62
God Stats
116W - 88L
1,505 SR
Queue Stats
411W - 370L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
yVictor-N
Baron Samedi
Level 120
God Stats
2W - 1L
1,796 SR
Queue Stats
67W - 51L
1,458 Elo+
Solo
Team Averages
Level 95
1,485 SR
1,460 Elo+

VS

Team Averages
Level 104
1,550 SR
1,470 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CommanderUwU685
Pele
Level 148
God Stats
4W - 3L
1,343 SR
Queue Stats
171W - 205L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Ferna_j7
Erlang Shen
Level 87
God Stats
4W - 0L
1,880 SR
Queue Stats
185W - 191L
1,495 Elo+
Solo
Medusa
Medusa
Rick3-1416
Medusa
Level 52
God Stats
5W - 12L
1,450 SR
Queue Stats
47W - 64L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
srninstlga
Jormungandr
Level 149
God Stats
12W - 8L
1,579 SR
Queue Stats
247W - 230L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrenK2000
Hun Batz
13
2 / 1 / 1
7,477
498
6,883
12,852
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
10
0 / 3 / 2
6,501
433
5,941
11,924
8,818
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 0
6,108
407
5,678
9,172
2,965
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 2
7,083
472
5,498
9,326
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
yVictor-N
Baron Samedi
12
2 / 0 / 1
7,021
468
9,675
8,419
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 3 / 2
7,147
476
6,568
12,155
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 0 / 2
8,652
577
5,222
8,206
3,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Erlang Shen
Ferna_j7
Erlang Shen
13
2 / 1 / 3
7,738
516
7,040
13,943
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Rick3-1416
Medusa
12
2 / 1 / 4
7,406
494
8,185
10,171
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
srninstlga
Jormungandr
12
3 / 0 / 5
7,358
491
6,549
15,441
16,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
9
9
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
2
1
L
Hun Batz
BrenK2000
Hun Batz
2
1
1
2.5
W
0
0
2
1
W
Erlang Shen
Ferna_j7
Erlang Shen
2
1
3
3.5
L
Ne Zha
0
3
2
0.33
L
1
4
0
0.25
W
Medusa
Rick3-1416
Medusa
2
1
4
4
L
0
1
2
1
W
Jormungandr
srninstlga
Jormungandr
3
0
5
5.5
L
Baron Samedi
yVictor-N
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
33,564
51,693
Taken
59,916
25,791
Mitigated
36,271
21,207
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,568
1,554
0
3,731
12,155
4,780
704
4,944
7,211
40,478
0
L
Hun Batz
BrenK2000
Hun Batz
6,883
1,407
0
5,348
12,852
5,040
0
2,125
10,573
0
62,773
W
5,222
958
0
3,596
8,206
3,444
0
3,082
5,124
0
78,428
W
Erlang Shen
Ferna_j7
Erlang Shen
7,040
2,934
0
5,577
13,943
8,107
0
4,409
9,479
0
70,250
L
Ne Zha
5,941
975
0
2,356
11,924
8,818
0
3,754
8,035
236
25,651
L
5,678
1,849
0
3,368
9,172
2,965
0
1,823
7,321
29,003
0
W
Medusa
Rick3-1416
Medusa
8,185
3,898
0
2,062
10,171
3,835
846
2,541
7,280
0
52,027
L
5,498
844
109
5,360
9,326
4,854
0
921
8,282
49,650
0
W
Jormungandr
srninstlga
Jormungandr
6,549
1,208
691
3,027
15,441
16,105
356
5,370
9,735
37,132
1,700
L
Baron Samedi
yVictor-N
Baron Samedi
9,675
804
1,058
3,608
8,419
4,114
0
3,431
4,580
52,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
38,301
364
Minions Killed
449
0
Camps Cleared
0
1,360,205
Distance Traveled
1,477,310
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,147
476
72
5
0
249,466
0
L
Hun Batz
7,477
498
105
7
0
343,659
0
W
Pele
8,652
577
136
9
0
309,857
1
W
Erlang Shen
7,738
516
101
7
0
328,568
3
L
Ne Zha
6,501
433
29
2
0
286,751
6
L
Freya
6,108
407
56
4
0
206,872
1
W
Medusa
7,406
494
81
5
0
305,396
2
L
Hades
7,083
472
94
6
0
243,724
3
W
Jormungandr
7,358
491
59
4
0
284,023
2
L
Baron Samedi
7,021
468
80
5
0
279,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role