Player Matchup

Bakasura
Bakasura
Crixxuzz
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
Dutch_Blanket
Danzaburou
Level 120
God Stats
17W - 11L
1,528 SR
Queue Stats
138W - 132L
1,471 Elo+
Party 2
Janus
Janus
GirthyTank
Janus
Level 46
God Stats
10W - 6L
1,616 SR
Queue Stats
104W - 101L
1,514 Elo+
Party 2
Bacchus
Bacchus
Zhatyr
Bacchus
Level 39
God Stats
3W - 3L
1,518 SR
Queue Stats
25W - 23L
1,478 Elo+
Party 3
Horus
Horus
yiffmedad
Horus
Level 46
God Stats
38W - 32L
1,543 SR
Queue Stats
45W - 42L
1,475 Elo+
Party 3
Team Averages
Level 60
1,541 SR
1,483 Elo+

VS

Team Averages
Level 46
1,639 SR
1,387 Elo+
Cerberus
Cerberus
Burnhard42
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 1
Chaac
Chaac
SL32
Chaac
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,417 Elo+
Party 1
Lancelot
Lancelot
asasasaasdasdad
Lancelot
Level 68
God Stats
3W - 2L
1,682 SR
Queue Stats
41W - 52L
1,418 Elo+
Party 1
Hachiman
Hachiman
changethename25
Hachiman
Level 55
God Stats
2W - 3L
1,594 SR
Queue Stats
29W - 34L
1,396 Elo+
Party 1
Eset
Eset
ynggold
Eset
Level 39
God Stats
4W - 1L
1,920 SR
Queue Stats
54W - 73L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crixxuzz
Bakasura
13
5 / 2 / 3
7,736
595
6,807
11,875
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Dutch_Blanket
Danzaburou
12
4 / 1 / 2
7,430
572
7,801
6,582
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
3 / 0 / 4
8,294
638
6,442
4,333
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zhatyr
Bacchus
10
2 / 1 / 5
6,944
534
4,331
7,392
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
yiffmedad
Horus
14
5 / 1 / 3
9,010
693
8,721
7,802
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burnhard42
Cerberus
9
1 / 4 / 1
5,998
461
2,982
10,616
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
SL32
Chaac
11
1 / 5 / 0
6,770
521
3,065
11,731
6,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
10
2 / 4 / 1
5,889
453
3,978
10,737
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
8
0 / 4 / 2
5,142
396
2,913
6,774
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
ynggold
Eset
9
0 / 4 / 2
5,753
443
2,486
8,857
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
4
5
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Burnhard42
Cerberus
1
4
1
0.38
W
Bakasura
Crixxuzz
Bakasura
5
2
3
3.25
W
Danzaburou
Dutch_Blanket
Danzaburou
4
1
2
5
W
Janus
3
0
4
5
L
Chaac
SL32
Chaac
1
5
0
0.2
W
Bacchus
Zhatyr
Bacchus
2
1
5
4.5
L
Lancelot
2
4
1
0.63
L
Hachiman
0
4
2
0.25
W
Horus
yiffmedad
Horus
5
1
3
6.5
L
Eset
ynggold
Eset
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
15,424
37,984
Taken
48,715
22,289
Mitigated
22,371
8,637
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Burnhard42
Cerberus
2,982
331
0
1,918
10,616
6,811
0
1,936
8,205
18,128
0
W
Bakasura
Crixxuzz
Bakasura
6,807
4,855
0
2,287
11,875
4,854
0
293
11,582
0
52,353
W
Danzaburou
Dutch_Blanket
Danzaburou
7,801
2,957
0
2,441
6,582
2,573
717
1,515
5,067
0
54,807
W
Janus
6,442
450
0
396
4,333
1,896
0
2,674
1,659
57,385
0
L
Chaac
SL32
Chaac
3,065
541
0
2,706
11,731
6,255
26
0
10,903
0
31,903
W
Bacchus
Zhatyr
Bacchus
4,331
727
0
1,440
7,392
7,139
203
871
6,521
13,402
2,404
L
Lancelot
3,978
1,000
0
905
10,737
4,167
0
1,396
8,802
0
32,221
L
Hachiman
2,913
1,857
0
565
6,774
1,888
110
1,945
4,584
0
26,771
W
Horus
yiffmedad
Horus
8,721
4,512
155
1,918
7,802
5,827
0
115
7,687
0
57,795
L
Eset
ynggold
Eset
2,486
102
130
1,772
8,857
3,250
0
4,673
3,879
35,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
29,552
445
Minions Killed
248
0
Camps Cleared
0
1,346,005
Distance Traveled
1,238,550
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,998
461
24
2
0
235,633
0
W
Bakasura
7,736
595
112
9
0
288,432
4
W
Danzaburou
7,430
572
90
7
0
243,542
6
W
Janus
8,294
638
114
9
0
279,638
3
L
Chaac
6,770
521
71
5
0
217,897
0
W
Bacchus
6,944
534
19
1
0
251,086
7
L
Lancelot
5,889
453
52
4
0
290,852
0
L
Hachiman
5,142
396
58
4
0
268,339
0
W
Horus
9,010
693
110
8
0
283,307
1
L
Eset
5,753
443
43
3
0
225,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role