Player Matchup

Discordia
Discordia
Dhalili
Discordia
Level 158
God Stats
9W - 1L
1,867 SR
Queue Stats
213W - 81L
1,879 Elo+
Party 1
Ne Zha
Ne Zha
GооdEvening
Ne Zha
Level 69
God Stats
22W - 2L
1,881 SR
Queue Stats
296W - 69L
1,989 Elo+
Party 1
Horus
Horus
TheWaterBoi
Horus
Level 159
God Stats
3W - 1L
1,387 SR
Queue Stats
159W - 48L
1,987 Elo+
Party 1
Team Averages
Level 129
1,712 SR
1,952 Elo+

VS

Team Averages
Level 104
1,591 SR
1,542 Elo+
Aphrodite
Aphrodite
Akagane2
Aphrodite
Level 117
God Stats
1W - 1L
1,628 SR
Queue Stats
11W - 15L
1,396 Elo+
Solo
Mulan
Mulan
Chipset
Mulan
Level 129
God Stats
28W - 33L
1,600 SR
Queue Stats
97W - 84L
1,601 Elo+
Solo
Hou Yi
Hou Yi
corocotta94
Hou Yi
Level 67
God Stats
2W - 4L
1,544 SR
Queue Stats
207W - 188L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dhalili
Discordia
15
7 / 0 / 15
10,224
852
18,437
6,063
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
14 / 0 / 7
10,664
889
24,279
14,957
13,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 19
9,453
788
8,159
17,426
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akagane2
Aphrodite
11
0 / 10 / 2
7,094
591
5,663
16,441
9,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Chipset
Mulan
11
0 / 7 / 1
6,964
580
5,600
21,239
9,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
12
2 / 5 / 0
7,748
646
8,186
17,392
6,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
22
Kills
2
2
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Akagane2
Aphrodite
0
10
2
0.1
L
Mulan
Chipset
Mulan
0
7
1
0.07
W
Discordia
Dhalili
Discordia
7
0
15
14.5
W
14
0
7
17.5
W
1
2
19
5.25
L
Hou Yi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,875
Damage
19,449
38,446
Taken
55,072
35,296
Mitigated
26,664
18,083
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Akagane2
Aphrodite
5,663
907
1,816
2,353
16,441
9,849
0
4,105
12,336
15,360
0
L
Mulan
Chipset
Mulan
5,600
1,132
101
1,627
21,239
9,827
0
8,945
12,294
0
15,441
W
Discordia
Dhalili
Discordia
18,437
1,603
0
290
6,063
2,595
862
298
5,765
50,257
0
W
24,279
7,795
0
6,440
14,957
13,766
1,094
2,903
11,640
739
53,170
W
8,159
3,042
3,676
7,677
17,426
18,935
357
2,949
14,477
88
10,417
L
Hou Yi
8,186
2,968
0
1,492
17,392
6,988
0
6,446
10,946
0
37,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
21,806
141
Minions Killed
117
7
Camps Cleared
4
730,399
Distance Traveled
547,360
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,094
591
29
2
1
166,288
3
L
Mulan
6,964
580
27
2
0
182,455
4
W
Discordia
10,224
852
88
7
1
247,947
3
W
Ne Zha
10,664
889
47
4
5
258,532
1
W
Horus
9,453
788
6
1
1
223,920
0
L
Hou Yi
7,748
646
61
5
3
198,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role