Player Matchup

Bacchus
Bacchus
MEU_lesgEEkdu68
Bacchus
Level 76
God Stats
5W - 3L
1,533 SR
Queue Stats
125W - 172L
1,423 Elo+
Solo
Hera
Hera
MiNi x HeeD
Hera
Level 160
God Stats
1W - 0L
1,552 SR
Queue Stats
31W - 26L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
drunkkboy
Erlang Shen
Level 74
God Stats
1W - 4L
1,125 SR
Queue Stats
205W - 227L
1,347 Elo+
Solo
Team Averages
Level 103
1,403 SR
1,456 Elo+

VS

Team Averages
Level 103
1,436 SR
1,441 Elo+
Loki
Loki
Cartzunuh
Loki
Level 66
God Stats
0W - 2L
1,416 SR
Queue Stats
22W - 41L
1,417 Elo+
Party 1
Chronos
Chronos
EmilyThePanda
Chronos
Level 99
God Stats
0W - 4L
1,365 SR
Queue Stats
284W - 201L
1,586 Elo+
Party 1
Tyr
Tyr
Runenash1
Tyr
Level 145
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 11L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,777
634
8,164
18,070
27,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 0 / 1
12,030
708
25,849
11,072
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
drunkkboy
Erlang Shen
14
0 / 1 / 4
10,206
600
10,949
16,867
16,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 2 / 0
10,723
631
5,645
11,381
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
15
0 / 3 / 3
10,077
593
15,423
16,993
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 3
9,561
562
13,440
23,935
20,968
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
3
2
0
1.5
L
Chronos
0
3
3
0.5
W
1
2
5
1.75
W
5
0
1
5.5
L
0
1
3
1.5
W
Erlang Shen
drunkkboy
Erlang Shen
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,962
Damage
34,508
46,009
Taken
52,309
50,267
Mitigated
33,742
10,709
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,645
836
0
4,092
11,381
6,403
0
7,133
4,248
0
44,307
L
Chronos
15,423
4,924
0
3,321
16,993
6,371
66
10,374
6,619
54,707
0
W
8,164
1,503
519
4,000
18,070
27,573
489
5,565
11,944
23,052
0
W
25,849
4,268
0
3,459
11,072
6,085
2,712
3,453
7,401
86,122
0
L
13,440
1,730
0
1,986
23,935
20,968
0
17,135
6,800
0
25,459
W
Erlang Shen
drunkkboy
Erlang Shen
10,949
3,648
0
2,731
16,867
16,609
365
6,961
9,689
0
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
30,361
187
Minions Killed
179
8
Camps Cleared
7
1,006,782
Distance Traveled
980,100
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,723
631
62
4
3
304,487
4
L
Chronos
10,077
593
94
6
1
336,510
3
W
Bacchus
10,777
634
26
2
2
339,959
2
W
Hera
12,030
708
142
8
4
337,585
3
L
Tyr
9,561
562
23
1
3
339,103
4
W
Erlang Shen
10,206
600
19
1
2
329,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role