Player Matchup

Awilix
Awilix
 
Awilix
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Caomha
Discordia
Level 34
God Stats
2W - 4L
1,512 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Nike
Nike
Gutterfiend88
Nike
Level 86
God Stats
134W - 111L
1,535 SR
Queue Stats
391W - 418L
1,450 Elo+
Solo
Mercury
Mercury
Mexicanpanda20
Mercury
Level 48
God Stats
3W - 1L
1,647 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 2
Ullr
Ullr
ShinigamiRy
Ullr
Level 106
God Stats
24W - 22L
1,489 SR
Queue Stats
181W - 180L
1,475 Elo+
Party 2
Team Averages
Level 64
1,537 SR
1,417 Elo+

VS

Team Averages
Level 104
1,450 SR
1,364 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CaixãoSorridente
Thanatos
Level 7
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Ares
Ares
Necropolisk
Ares
Level 108
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1
Heimdallr
Heimdallr
Tyranno66
Heimdallr
Level 118
God Stats
19W - 29L
1,428 SR
Queue Stats
224W - 252L
1,400 Elo+
Solo
Serqet
Serqet
alexcoy06
Serqet
Level 160
God Stats
1W - 5L
1,266 SR
Queue Stats
285W - 283L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
6 / 2 / 5
5,871
587
9,963
9,116
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Caomha
Discordia
8
0 / 2 / 0
4,760
476
1,343
4,951
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,239
624
4,481
7,165
5,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 4
4,867
487
1,370
5,414
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
6 / 2 / 5
6,245
625
5,203
5,697
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
3 / 2 / 1
5,707
571
4,139
4,860
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 1
5,021
502
2,217
8,565
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 3 / 1
5,219
522
2,945
7,636
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Tyranno66
Heimdallr
6
0 / 6 / 3
4,627
463
2,071
8,471
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
alexcoy06
Serqet
11
1 / 1 / 0
6,151
615
3,997
7,728
3,068
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
5
7
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
5
4.25
L
Vulcan
 
Vulcan
3
2
1
1.75
L
0
3
1
0.17
W
Discordia
Caomha
Discordia
0
2
0
0
W
2
1
0
2
W
1
0
4
3
L
1
3
1
0.5
W
6
2
5
4.25
L
Heimdallr
Tyranno66
Heimdallr
0
6
3
0.25
L
Serqet
alexcoy06
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
15,369
32,343
Taken
37,260
14,767
Mitigated
14,633
6,025
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,963
3,985
0
2,505
9,116
3,001
0
2,240
6,876
0
34,294
L
Vulcan
 
Vulcan
4,139
2,036
0
240
4,860
1,892
0
1,343
3,517
30,638
0
L
2,217
682
0
5,785
8,565
3,797
0
0
8,565
0
32,981
W
Discordia
Caomha
Discordia
1,343
0
0
250
4,951
1,652
283
2,677
2,274
25,449
0
W
4,481
1,636
0
1,191
7,165
5,936
0
0
6,799
0
41,897
W
1,370
598
0
2,079
5,414
1,948
0
91
5,323
0
20,739
L
2,945
317
0
2,155
7,636
3,500
0
0
7,636
11,404
0
W
5,203
2,238
0
0
5,697
2,230
0
2,076
3,621
0
28,882
L
Heimdallr
Tyranno66
Heimdallr
2,071
814
0
1,356
8,471
2,376
75
0
8,471
0
23,678
L
Serqet
alexcoy06
Serqet
3,997
1,543
0
3,421
7,728
3,068
0
0
7,728
0
40,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
26,725
256
Minions Killed
267
0
Camps Cleared
0
976,092
Distance Traveled
978,029
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,871
587
45
5
0
217,803
0
L
Vulcan
5,707
571
54
5
0
207,200
1
L
Thanatos
5,021
502
54
5
0
191,083
1
W
Discordia
4,760
476
42
4
0
161,313
0
W
Nike
6,239
624
85
9
0
169,318
0
W
Mercury
4,867
487
37
4
0
230,902
0
L
Ares
5,219
522
24
2
0
208,366
1
W
Ullr
6,245
625
47
5
0
196,756
0
L
Heimdallr
4,627
463
35
4
0
188,025
0
L
Serqet
6,151
615
100
10
0
183,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role