Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Opportun1ty
Xbalanque
Level 160
God Stats
1W - 1L
1,272 SR
Queue Stats
320W - 348L
1,545 Elo+
Solo
Eset
Eset
ksetra
Eset
Level 139
God Stats
3W - 3L
1,620 SR
Queue Stats
487W - 496L
1,553 Elo+
Solo
Hun Batz
Hun Batz
vvvvvva
Hun Batz
Level 158
God Stats
1W - 0L
1,314 SR
Queue Stats
47W - 44L
1,594 Elo+
Solo
Team Averages
Level 153
1,441 SR
1,538 Elo+

VS

Team Averages
Level 128
1,512 SR
1,542 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DIODD
Charybdis
Level 123
God Stats
2W - 3L
1,361 SR
Queue Stats
134W - 117L
1,580 Elo+
Solo
Tiamat
Tiamat
Jonas
Tiamat
Level 159
God Stats
4W - 4L
1,762 SR
Queue Stats
256W - 237L
1,565 Elo+
Solo
Mulan
Mulan
eszcze
Mulan
Level 42
God Stats
2W - 5L
1,396 SR
Queue Stats
199W - 178L
1,509 Elo+
Solo
Thor
Thor
matbzh
Thor
Level 157
God Stats
1W - 3L
1,544 SR
Queue Stats
350W - 355L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
6 / 2 / 8
9,871
823
6,207
18,864
22,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
 
Ganesha
16
0 / 3 / 11
9,038
753
5,723
17,431
19,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Opportun1ty
Xbalanque
17
3 / 2 / 12
10,089
841
15,819
13,407
6,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
ksetra
Eset
17
6 / 3 / 7
10,380
865
10,921
14,775
8,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
vvvvvva
Hun Batz
15
4 / 5 / 7
9,741
812
10,536
15,411
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 5 / 5
10,378
865
20,344
9,451
3,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DIODD
Charybdis
16
4 / 4 / 6
9,121
760
12,157
9,438
3,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Jonas
Tiamat
16
3 / 5 / 6
9,063
755
12,144
12,769
8,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
eszcze
Mulan
13
0 / 3 / 9
7,822
652
5,272
11,357
9,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
matbzh
Thor
14
1 / 3 / 9
8,334
695
11,275
10,468
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
19
Kills
14
15
Deaths
20
45
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
2
8
5
W
Ganesha
 
Ganesha
0
3
11
1.83
L
Thoth
 
Thoth
6
5
5
1.7
L
Charybdis
DIODD
Charybdis
4
4
6
1.75
L
Tiamat
Jonas
Tiamat
3
5
6
1.2
W
Xbalanque
Opportun1ty
Xbalanque
3
2
12
4.5
L
Mulan
eszcze
Mulan
0
3
9
1.5
W
Eset
ksetra
Eset
6
3
7
3.17
L
Thor
matbzh
Thor
1
3
9
1.83
W
Hun Batz
vvvvvva
Hun Batz
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,206
Damage
61,192
79,888
Taken
53,483
67,630
Mitigated
31,642
24,039
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,207
187
1,587
1,473
18,864
22,318
905
7,017
11,635
13,514
0
W
Ganesha
 
Ganesha
5,723
246
2,148
2,948
17,431
19,466
714
4,355
12,651
18,576
0
L
Thoth
 
Thoth
20,344
529
388
305
9,451
3,936
0
4,817
4,634
40,968
0
L
Charybdis
DIODD
Charybdis
12,157
4,703
801
761
9,438
3,653
1,288
2,559
6,879
0
19,639
L
Tiamat
Jonas
Tiamat
12,144
939
771
4,234
12,769
8,491
400
5,885
6,884
29,071
0
W
Xbalanque
Opportun1ty
Xbalanque
15,819
3,069
2,442
1,133
13,407
6,956
4,016
7,643
5,575
0
37,814
L
Mulan
eszcze
Mulan
5,272
827
1,479
1,625
11,357
9,923
247
3,677
7,680
0
7,492
W
Eset
ksetra
Eset
10,921
761
5,078
2,859
14,775
8,482
2,061
7,780
6,792
27,162
0
L
Thor
matbzh
Thor
11,275
1,696
1,635
2,837
10,468
5,639
160
5,913
4,555
0
14,687
W
Hun Batz
vvvvvva
Hun Batz
10,536
1,574
428
3,943
15,411
10,408
243
5,693
9,510
0
23,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,119
Gold Earned
44,718
171
Minions Killed
120
0
Camps Cleared
0
1,137,430
Distance Traveled
1,035,515
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,871
823
35
3
0
241,958
2
W
Ganesha
9,038
753
6
1
0
231,328
0
L
Thoth
10,378
865
42
4
0
190,114
1
L
Charybdis
9,121
760
22
2
0
210,093
1
L
Tiamat
9,063
755
40
3
0
202,927
1
W
Xbalanque
10,089
841
60
5
0
230,425
2
L
Mulan
7,822
652
6
1
0
188,233
5
W
Eset
10,380
865
25
2
0
204,698
2
L
Thor
8,334
695
10
1
0
244,148
4
W
Hun Batz
9,741
812
45
4
0
229,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role