Player Matchup

Heimdallr
Heimdallr
D3athsridge
Heimdallr
Level 60
God Stats
63W - 26L
1,670 SR
Queue Stats
189W - 124L
1,662 Elo+
Party 1
King Arthur
King Arthur
GODFIST26
King Arthur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 204L
1,415 Elo+
Solo
Scylla
Scylla
Hitman123456780
Scylla
Level 140
God Stats
1W - 4L
1,472 SR
Queue Stats
115W - 126L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Midgodv
Hun Batz
Level 96
God Stats
3W - 6L
1,417 SR
Queue Stats
79W - 70L
1,489 Elo+
Solo
Geb
Geb
MiraculousMoon
Geb
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 218L
1,602 Elo+
Party 1
Team Averages
Level 116
1,512 SR
1,536 Elo+

VS

Team Averages
Level 100
1,579 SR
1,491 Elo+
Thor
Thor
BootsWithTheFur
Thor
Level 105
God Stats
22W - 24L
1,596 SR
Queue Stats
202W - 189L
1,558 Elo+
Solo
Medusa
Medusa
Gojimane17
Medusa
Level 87
God Stats
1W - 0L
1,463 SR
Queue Stats
17W - 17L
1,439 Elo+
Solo
Bacchus
Bacchus
Kharismaa
Bacchus
Level 62
God Stats
4W - 3L
1,632 SR
Queue Stats
37W - 31L
1,542 Elo+
Solo
Chronos
Chronos
Rooshes
Chronos
Level 89
God Stats
12W - 11L
1,479 SR
Queue Stats
146W - 140L
1,393 Elo+
Solo
King Arthur
King Arthur
Veritae
King Arthur
Level 158
God Stats
14W - 6L
1,724 SR
Queue Stats
94W - 101L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D3athsridge
Heimdallr
14
2 / 3 / 1
8,450
469
10,316
12,874
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GODFIST26
King Arthur
11
0 / 6 / 0
6,806
378
6,364
19,963
17,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 1
7,337
408
4,173
9,896
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Midgodv
Hun Batz
12
3 / 5 / 0
7,907
439
7,150
16,626
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 2
7,067
393
4,927
12,219
10,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
9,868
548
11,921
13,805
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Gojimane17
Medusa
14
3 / 4 / 1
8,507
473
6,424
12,974
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Kharismaa
Bacchus
14
4 / 0 / 8
9,652
536
7,002
15,856
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Rooshes
Chronos
15
2 / 1 / 5
9,264
515
7,790
8,974
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Veritae
King Arthur
18
7 / 0 / 0
11,258
625
15,739
16,148
17,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
22
22
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Heimdallr
D3athsridge
Heimdallr
2
3
1
0.83
L
King Arthur
GODFIST26
King Arthur
0
6
0
0
W
Medusa
Gojimane17
Medusa
3
4
1
0.88
L
0
5
1
0.1
W
Bacchus
Kharismaa
Bacchus
4
0
8
8
L
Hun Batz
Midgodv
Hun Batz
3
5
0
0.6
L
0
3
2
0.33
W
Chronos
Rooshes
Chronos
2
1
5
4.5
W
King Arthur
Veritae
King Arthur
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
48,876
71,578
Taken
67,757
45,147
Mitigated
46,411
9,910
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,921
2,853
0
6,090
13,805
6,558
0
2,538
11,267
0
94,110
L
Heimdallr
D3athsridge
Heimdallr
10,316
3,365
0
2,583
12,874
5,800
1,326
3,588
9,286
0
74,111
L
King Arthur
GODFIST26
King Arthur
6,364
959
0
3,020
19,963
17,902
0
541
19,422
0
40,569
W
Medusa
Gojimane17
Medusa
6,424
3,051
0
3,126
12,974
5,436
573
860
12,111
0
61,079
L
4,173
664
0
1,460
9,896
3,912
0
2,766
7,130
50,687
0
W
Bacchus
Kharismaa
Bacchus
7,002
1,545
0
8,275
15,856
13,022
348
2,954
12,488
26,912
0
L
Hun Batz
Midgodv
Hun Batz
7,150
1,571
0
1,673
16,626
6,852
0
5,142
11,484
0
54,670
L
4,927
524
203
971
12,219
10,681
0
3,194
9,025
21,603
0
W
Chronos
Rooshes
Chronos
7,790
1,376
0
2,018
8,974
3,590
2,668
2,012
6,962
73,986
0
W
King Arthur
Veritae
King Arthur
15,739
1,407
0
3,551
16,148
17,805
258
782
15,366
0
102,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
48,549
382
Minions Killed
564
0
Camps Cleared
0
1,597,440
Distance Traveled
1,916,326
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,868
548
128
7
0
415,215
5
L
Heimdallr
8,450
469
120
7
0
289,733
1
L
King Arthur
6,806
378
54
3
0
292,604
6
W
Medusa
8,507
473
94
5
0
412,888
0
L
Scylla
7,337
408
91
5
0
311,114
11
W
Bacchus
9,652
536
29
2
0
355,223
5
L
Hun Batz
7,907
439
88
5
0
345,719
2
L
Geb
7,067
393
29
2
0
358,270
5
W
Chronos
9,264
515
129
7
0
358,791
0
W
King Arthur
11,258
625
184
10
0
374,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role