Player Matchup

Danzaburou
Danzaburou
Dead-scorpio88
Danzaburou
Level 126
God Stats
6W - 5L
1,595 SR
Queue Stats
510W - 598L
1,484 Elo+
Party 1
Merlin
Merlin
NymusX
Merlin
Level 108
God Stats
6W - 2L
1,827 SR
Queue Stats
191W - 197L
1,544 Elo+
Solo
Cthulhu
Cthulhu
escconvicrs
Cthulhu
Level 118
God Stats
3W - 8L
1,318 SR
Queue Stats
144W - 212L
1,422 Elo+
Party 1
Team Averages
Level 117
1,580 SR
1,483 Elo+

VS

Team Averages
Level 119
1,531 SR
1,428 Elo+
Athena
Athena
Impulsivedemon0
Athena
Level 88
God Stats
5W - 1L
1,859 SR
Queue Stats
121W - 153L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Juanj9401
Morgan Le Fay
Level 126
God Stats
1W - 7L
1,225 SR
Queue Stats
17W - 36L
1,343 Elo+
Solo
Ishtar
Ishtar
rajadat_0018
Ishtar
Level 142
God Stats
23W - 29L
1,510 SR
Queue Stats
293W - 337L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dead-scorpio88
Danzaburou
15
6 / 4 / 4
11,260
751
20,810
15,630
7,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
NymusX
Merlin
16
2 / 0 / 11
11,121
741
13,686
12,668
5,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
escconvicrs
Cthulhu
16
6 / 1 / 6
11,285
752
11,554
14,230
10,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
10,079
672
6,636
20,244
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Juanj9401
Morgan Le Fay
14
1 / 6 / 2
9,553
637
9,710
15,202
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
14
2 / 4 / 2
9,967
664
13,697
19,096
8,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dead-scorpio88
Danzaburou
6
4
4
2
L
2
4
3
0.88
L
Morgan Le Fay
Juanj9401
Morgan Le Fay
1
6
2
0.33
W
Merlin
NymusX
Merlin
2
0
11
7.5
W
Cthulhu
escconvicrs
Cthulhu
6
1
6
9
L
Ishtar
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
30,043
42,528
Taken
54,542
22,789
Mitigated
41,443
12,694
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dead-scorpio88
Danzaburou
20,810
11,183
0
4,391
15,630
7,113
911
6,609
9,021
0
39,386
L
6,636
1,414
0
2,515
20,244
25,706
0
9,255
10,989
17,381
0
L
Morgan Le Fay
Juanj9401
Morgan Le Fay
9,710
595
186
2,136
15,202
7,305
0
6,002
9,200
40,301
0
W
Merlin
NymusX
Merlin
13,686
1,235
0
2,961
12,668
5,629
758
3,858
8,810
60,284
0
W
Cthulhu
escconvicrs
Cthulhu
11,554
598
1,412
3,930
14,230
10,047
106
6,510
7,720
37,250
0
L
Ishtar
13,697
6,955
0
2,328
19,096
8,432
0
10,419
8,677
0
34,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
29,599
182
Minions Killed
141
9
Camps Cleared
5
858,592
Distance Traveled
804,062
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,260
751
40
3
4
272,373
6
L
Athena
10,079
672
20
1
0
308,704
5
L
Morgan Le Fay
9,553
637
66
4
1
232,472
0
W
Merlin
11,121
741
83
6
4
285,299
3
W
Cthulhu
11,285
752
59
4
1
300,920
2
L
Ishtar
9,967
664
55
4
4
262,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role