Player Matchup

Achilles
Achilles
Dr ShakaIIu
Achilles
Level 127
God Stats
0W - 1L
1,668 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 1
Hera
Hera
IChetManleyI
Hera
Level 125
God Stats
0W - 1L
1,435 SR
Queue Stats
4W - 10L
1,389 Elo+
Party 1
Bacchus
Bacchus
KreigersClones
Bacchus
Level 114
God Stats
0W - 1L
1,540 SR
Queue Stats
5W - 11L
1,488 Elo+
Party 1
Charybdis
Charybdis
QueenLaDeefa
Charybdis
Level 122
God Stats
0W - 1L
1,393 SR
Queue Stats
6W - 14L
1,389 Elo+
Party 1
Izanami
Izanami
UHearThatCindy
Izanami
Level 69
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 9L
1,488 Elo+
Party 1
Team Averages
Level 111
1,511 SR
1,448 Elo+

VS

Team Averages
Level 137
1,418 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IIPEJEII
Sun Wukong
Level 118
God Stats
2W - 1L
1,682 SR
Queue Stats
71W - 56L
1,509 Elo+
Solo
Anubis
Anubis
JuggaloQuinn
Anubis
Level 123
God Stats
1W - 0L
1,380 SR
Queue Stats
7W - 8L
1,367 Elo+
Solo
Atlas
Atlas
Malither76
Atlas
Level 128
God Stats
8W - 12L
1,420 SR
Queue Stats
1,014W - 1,042L
1,486 Elo+
Solo
Bacchus
Bacchus
feniks_descendit
Bacchus
Level 159
God Stats
2W - 5L
1,108 SR
Queue Stats
232W - 251L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr ShakaIIu
Achilles
17
10 / 6 / 3
10,681
1,068
16,461
20,809
16,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 5
7,915
792
9,251
10,603
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 10
8,701
870
4,219
17,518
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
QueenLaDeefa
Charybdis
14
1 / 6 / 8
8,181
818
11,289
13,174
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 8
8,815
882
11,136
14,168
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
12 / 3 / 9
10,903
1,090
22,688
11,732
5,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
IIPEJEII
Sun Wukong
18
10 / 3 / 13
11,189
1,119
16,370
18,077
14,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
1 / 4 / 24
9,588
959
9,057
12,058
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
14
5 / 3 / 9
9,018
902
12,686
11,083
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 21
10,017
1,002
7,551
16,624
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
16
Kills
33
33
Deaths
17
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
3
9
5.5
L
Achilles
Dr ShakaIIu
Achilles
10
6
3
1.92
L
2
8
5
0.56
W
Sun Wukong
IIPEJEII
Sun Wukong
10
3
13
5.5
W
Anubis
1
4
24
3.25
L
1
6
10
1
W
Atlas
5
3
9
3.17
L
Charybdis
QueenLaDeefa
Charybdis
1
6
8
0.83
L
2
7
8
0.86
W
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,356
Damage
68,352
76,272
Taken
69,574
50,447
Mitigated
51,892
19,675
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,688
9,937
1,866
2,192
11,732
5,431
3,792
2,311
9,199
0
36,695
L
Achilles
Dr ShakaIIu
Achilles
16,461
3,922
379
7,139
20,809
16,323
0
7,332
13,477
0
22,898
L
9,251
2,557
1,238
740
10,603
3,966
216
3,989
6,614
18,411
0
W
Sun Wukong
IIPEJEII
Sun Wukong
16,370
2,228
1,469
6,064
18,077
14,335
936
3,837
13,961
0
33,643
W
Anubis
9,057
245
1,926
3,962
12,058
6,112
965
3,614
8,289
25,345
0
L
4,219
152
720
2,649
17,518
17,844
60
4,994
12,524
7,693
0
W
Atlas
12,686
2,847
966
1,028
11,083
5,701
744
967
9,823
23,111
0
L
Charybdis
QueenLaDeefa
Charybdis
11,289
4,723
1,137
2,181
13,174
5,875
660
6,370
6,804
0
24,321
L
11,136
5,736
591
2,901
14,168
6,439
1,108
6,609
7,559
0
19,350
W
7,551
676
2,084
2,315
16,624
20,313
873
2,741
13,635
12,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,293
Gold Earned
50,715
88
Minions Killed
115
0
Camps Cleared
0
856,918
Distance Traveled
950,420
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,903
1,090
24
2
0
163,151
1
L
Achilles
10,681
1,068
11
1
0
190,980
1
L
Hera
7,915
792
17
2
0
160,170
0
W
Sun Wukong
11,189
1,119
34
3
0
222,988
1
W
Anubis
9,588
959
28
3
0
165,288
4
L
Bacchus
8,701
870
4
0
0
192,696
1
W
Atlas
9,018
902
21
2
0
208,105
0
L
Charybdis
8,181
818
26
3
0
155,362
0
L
Izanami
8,815
882
30
3
0
157,710
0
W
Bacchus
10,017
1,002
8
1
0
190,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role