Player Matchup

Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IIPEJEII
Cernunnos
Level 118
God Stats
1W - 1L
1,728 SR
Queue Stats
71W - 56L
1,534 Elo+
Solo
Rama
Rama
Trigarn
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
xPowerr
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 1
Fenrir
Fenrir
zzAchilleszz
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,447 Elo+

VS

Team Averages
Level 134
1,484 SR
1,483 Elo+
Thoth
Thoth
DarkMagician_BR
Thoth
Level 135
God Stats
3W - 6L
1,337 SR
Queue Stats
370W - 391L
1,472 Elo+
Solo
Xbalanque
Xbalanque
KazJax
Xbalanque
Level 156
God Stats
1W - 0L
1,314 SR
Queue Stats
38W - 29L
1,574 Elo+
Solo
Nike
Nike
KiNG Bo1876
Nike
Level 105
God Stats
7W - 7L
1,580 SR
Queue Stats
415W - 414L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Lexs2025
Cabrakan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,394 Elo+
Solo
Thanatos
Thanatos
SnD Distortion
Thanatos
Level 141
God Stats
1W - 1L
1,688 SR
Queue Stats
52W - 54L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
7 / 6 / 4
10,535
702
13,708
20,069
13,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
IIPEJEII
Cernunnos
17
6 / 9 / 8
10,829
722
18,495
19,331
10,124
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Rama
Trigarn
Rama
17
4 / 9 / 11
10,850
723
11,809
17,119
8,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
xPowerr
Cthulhu
19
1 / 5 / 15
10,793
720
15,682
25,689
30,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
16
3 / 9 / 8
10,103
674
8,072
18,737
14,943
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 18
11,355
757
15,485
8,292
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
KazJax
Xbalanque
20
5 / 4 / 24
12,199
813
18,117
18,170
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 6 / 22
11,424
762
13,115
21,854
26,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Lexs2025
Cabrakan
18
10 / 7 / 20
11,788
786
26,848
22,141
20,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
20
13 / 4 / 13
12,409
827
19,898
21,931
13,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
135
21
Kills
38
38
Deaths
23
46
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
6
4
1.5
W
3
2
18
6
L
Cernunnos
IIPEJEII
Cernunnos
6
9
8
1.11
W
Xbalanque
KazJax
Xbalanque
5
4
24
4.25
W
7
6
22
3
W
Cabrakan
Lexs2025
Cabrakan
10
7
20
2.86
W
Thanatos
13
4
13
4.88
L
Rama
Trigarn
Rama
4
9
11
1.06
L
Cthulhu
xPowerr
Cthulhu
1
5
15
1.7
L
Fenrir
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,766
Damage
93,463
100,945
Taken
92,388
77,331
Mitigated
73,476
18,984
Healing
35,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
13,708
5,457
1,689
5,908
20,069
13,248
0
9,263
10,564
0
22,645
W
15,485
473
1,238
1,432
8,292
4,248
1,666
2,282
6,010
36,932
0
L
Cernunnos
IIPEJEII
Cernunnos
18,495
9,633
1,923
1,247
19,331
10,124
0
8,056
11,059
0
34,001
W
Xbalanque
KazJax
Xbalanque
18,117
8,717
1,342
6,339
18,170
9,243
6,199
4,086
14,084
0
35,552
W
13,115
894
950
2,291
21,854
26,342
226
3,668
18,186
0
21,164
W
Cabrakan
Lexs2025
Cabrakan
26,848
2,109
749
5,349
22,141
20,612
389
2,292
19,849
34,904
0
W
Thanatos
19,898
3,271
1,381
14,711
21,931
13,031
1,013
3,507
18,424
0
30,154
L
Rama
Trigarn
Rama
11,809
9,905
1,825
1,014
17,119
8,920
0
6,837
10,009
0
24,436
L
Cthulhu
xPowerr
Cthulhu
15,682
1,894
958
2,363
25,689
30,096
0
10,166
15,385
37,174
0
L
Fenrir
8,072
2,603
357
1,700
18,737
14,943
0
6,974
11,595
153
13,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,110
Gold Earned
59,175
142
Minions Killed
146
0
Camps Cleared
0
1,203,006
Distance Traveled
1,314,011
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,535
702
26
2
0
269,055
0
W
Thoth
11,355
757
48
3
0
260,147
1
L
Cernunnos
10,829
722
27
2
0
202,016
0
W
Xbalanque
12,199
813
32
2
0
245,019
2
W
Nike
11,424
762
15
1
0
267,083
4
W
Cabrakan
11,788
786
20
1
0
231,020
0
W
Thanatos
12,409
827
31
2
0
310,742
1
L
Rama
10,850
723
34
2
0
190,978
0
L
Cthulhu
10,793
720
39
3
0
294,728
0
L
Fenrir
10,103
674
16
1
0
246,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role