Player Matchup

Horus
Horus
Gandolf227
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,390 Elo+
Solo
Maui
Maui
RiverBoiii
Maui
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,420 Elo+
Party 2
Anubis
Anubis
ThatTubaGuy7886
Anubis
Level 69
God Stats
2W - 3L
1,476 SR
Queue Stats
4W - 5L
1,662 Elo+
Party 2
Team Averages
Level 96
1,492 SR
1,491 Elo+

VS

Team Averages
Level 92
1,514 SR
1,467 Elo+
Merlin
Merlin
Led ZeppelinVII
Merlin
Level 106
God Stats
6W - 5L
1,735 SR
Queue Stats
407W - 369L
1,511 Elo+
Party 1
Chiron
Chiron
SovietAggresion
Chiron
Level 80
God Stats
10W - 13L
1,431 SR
Queue Stats
259W - 228L
1,503 Elo+
Party 1
Mulan
Mulan
kanyew0rst
Mulan
Level 89
God Stats
56W - 58L
1,375 SR
Queue Stats
683W - 868L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 4 / 0
9,024
602
8,968
17,294
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 4 / 2
9,108
607
5,366
18,951
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 5 / 2
9,186
612
10,027
14,074
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
10,621
708
18,138
9,923
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 6
10,888
726
14,432
11,249
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
16
4 / 0 / 9
11,575
772
12,188
12,621
12,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
2
4
0
0.5
W
3
2
10
4
L
0
4
2
0.25
W
6
0
6
9
L
0
5
2
0.2
W
Mulan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
44,758
50,319
Taken
33,793
43,827
Mitigated
21,571
12,896
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
8,968
4,513
857
4,983
17,294
15,852
0
6,789
10,505
0
19,069
W
18,138
1,552
0
1,350
9,923
3,934
571
3,879
5,704
57,476
0
L
5,366
1,720
302
3,602
18,951
19,991
0
6,825
12,126
19,408
0
W
14,432
5,201
1,567
2,743
11,249
5,212
2,150
5,792
5,194
0
42,404
L
10,027
577
0
3,152
14,074
7,984
0
4,902
9,172
44,845
0
W
Mulan
12,188
2,686
0
3,172
12,621
12,425
0
6,864
5,450
0
23,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
33,084
145
Minions Killed
163
7
Camps Cleared
5
763,111
Distance Traveled
796,942
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,024
602
26
2
3
276,919
0
W
Merlin
10,621
708
70
5
5
243,884
3
L
Maui
9,108
607
25
2
2
256,169
1
W
Chiron
10,888
726
69
5
0
286,326
0
L
Anubis
9,186
612
94
6
2
230,023
3
W
Mulan
11,575
772
24
2
0
266,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role