Player Matchup

Bellona
Bellona
BrizzyToDope
Bellona
Level 160
God Stats
4W - 0L
1,645 SR
Queue Stats
7W - 4L
1,474 Elo+
Party 1
Baba Yaga
Baba Yaga
HueyFreeman22
Baba Yaga
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,303 Elo+
Party 1
Thor
Thor
LightLegacy_
Thor
Level 160
God Stats
5W - 1L
1,777 SR
Queue Stats
99W - 54L
1,675 Elo+
Party 1
Yemoja
Yemoja
TheTimberWulfe
Yemoja
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,303 Elo+
Party 1
Ishtar
Ishtar
thegreatyasusano
Ishtar
Level 160
God Stats
1W - 0L
1,363 SR
Queue Stats
13W - 9L
1,558 Elo+
Party 1
Team Averages
Level 146
1,557 SR
1,462 Elo+

VS

Team Averages
Level 133
1,406 SR
1,544 Elo+
Sylvanus
Sylvanus
BigLittleHorse
Sylvanus
Level 147
God Stats
1W - 4L
1,451 SR
Queue Stats
75W - 64L
1,570 Elo+
Party 2
Thor
Thor
ReGiSyDe SiN
Thor
Level 155
God Stats
0W - 2L
1,201 SR
Queue Stats
361W - 322L
1,516 Elo+
Solo
Medusa
Medusa
Rovert Grant
Medusa
Level 129
God Stats
13W - 12L
1,601 SR
Queue Stats
931W - 918L
1,510 Elo+
Solo
Pele
Pele
The Mr Clean34
Pele
Level 106
God Stats
3W - 3L
1,427 SR
Queue Stats
138W - 133L
1,574 Elo+
Party 2
Tiamat
Tiamat
benimaru3112
Tiamat
Level 126
God Stats
2W - 6L
1,349 SR
Queue Stats
299W - 280L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrizzyToDope
Bellona
18
6 / 1 / 3
10,769
598
12,051
15,068
14,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
HueyFreeman22
Baba Yaga
16
1 / 2 / 4
9,360
520
7,660
11,092
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 5
10,385
577
16,695
17,491
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 7
8,240
458
3,641
9,872
8,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 1 / 4
8,556
475
7,829
12,113
4,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 3 / 4
8,112
451
10,723
16,318
17,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 0
9,284
516
5,450
13,341
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
16
1 / 3 / 1
9,807
545
8,394
14,750
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 0
8,366
465
7,186
16,205
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
1 / 0 / 1
9,612
534
8,117
11,484
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
6
6
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
4
1
W
Bellona
BrizzyToDope
Bellona
6
1
3
7.5
W
Baba Yaga
HueyFreeman22
Baba Yaga
1
2
4
1.5
W
7
2
5
4.75
L
0
3
0
0
L
Medusa
1
3
1
0.5
L
3
7
0
0.43
W
1
0
7
4.5
L
Tiamat
1
0
1
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,876
Damage
39,870
65,636
Taken
72,098
41,741
Mitigated
45,915
28,726
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,723
3,733
705
2,829
16,318
17,089
49
4,641
11,632
30,904
14,436
W
Bellona
BrizzyToDope
Bellona
12,051
4,492
0
4,939
15,068
14,986
539
1,672
12,669
0
85,065
W
Baba Yaga
HueyFreeman22
Baba Yaga
7,660
0
0
3,116
11,092
5,303
313
5,787
5,305
96,032
0
W
16,695
4,426
0
7,006
17,491
8,328
0
4,729
12,672
0
95,441
L
5,450
1,307
0
4,622
13,341
8,255
1,209
0
12,321
0
73,230
L
Medusa
8,394
3,775
0
7,110
14,750
7,099
0
1,677
13,017
0
87,964
L
7,186
1,338
0
4,230
16,205
6,250
0
909
15,209
0
56,748
W
3,641
844
6,608
3,259
9,872
8,165
150
2,931
6,941
11,350
1,153
L
Tiamat
8,117
710
0
3,272
11,484
7,222
515
4,015
7,412
82,533
0
W
7,829
5,657
0
3,798
12,113
4,959
845
2,060
10,053
0
72,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
45,181
637
Minions Killed
594
0
Camps Cleared
0
1,760,053
Distance Traveled
1,673,697
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,112
451
66
4
0
328,317
4
W
Bellona
10,769
598
159
9
0
349,630
3
W
Baba Yaga
9,360
520
185
10
0
365,207
5
W
Thor
10,385
577
139
8
0
400,970
2
L
Thor
9,284
516
138
8
0
317,363
6
L
Medusa
9,807
545
141
8
0
319,144
2
L
Pele
8,366
465
99
6
0
353,463
7
W
Yemoja
8,240
458
28
2
0
337,820
5
L
Tiamat
9,612
534
150
8
0
355,410
6
W
Ishtar
8,556
475
126
7
0
306,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role