Player Matchup

Odin
Odin
Ali_bob61
Odin
Level 122
God Stats
62W - 65L
1,467 SR
Queue Stats
280W - 314L
1,344 Elo+
Solo
Neith
Neith
AtlantisNastyx
Neith
Level 87
God Stats
3W - 1L
1,579 SR
Queue Stats
22W - 26L
1,289 Elo+
Solo
Amaterasu
Amaterasu
HamzDj05
Amaterasu
Level 41
God Stats
5W - 5L
1,528 SR
Queue Stats
61W - 44L
1,545 Elo+
Solo
Awilix
Awilix
X_ElBello_X
Awilix
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
cloudsfuryy
Baron Samedi
Level 118
God Stats
33W - 18L
1,438 SR
Queue Stats
125W - 120L
1,362 Elo+
Solo
Team Averages
Level 85
1,502 SR
1,385 Elo+

VS

Team Averages
Level 65
1,450 SR
1,381 Elo+
Horus
Horus
CatsFAmi1Y236
Horus
Level 65
God Stats
37W - 34L
1,473 SR
Queue Stats
167W - 198L
1,400 Elo+
Solo
Anubis
Anubis
Goreala_03
Anubis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 102L
1,351 Elo+
Solo
Nu Wa
Nu Wa
I_am_diams
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,279 Elo+
Solo
Neith
Neith
Larryxspitzkopf
Neith
Level 58
God Stats
20W - 29L
1,412 SR
Queue Stats
175W - 181L
1,457 Elo+
Solo
Fenrir
Fenrir
vasilev_21
Fenrir
Level 38
God Stats
1W - 3L
1,364 SR
Queue Stats
5W - 7L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 0 / 8
11,885
495
7,068
23,378
23,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
7 / 2 / 5
12,436
518
16,848
14,227
5,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
HamzDj05
Amaterasu
18
8 / 2 / 6
12,653
527
23,951
29,845
23,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
20
0 / 3 / 1
13,019
542
6,517
21,806
10,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
cloudsfuryy
Baron Samedi
19
4 / 0 / 5
12,572
524
15,513
17,094
9,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,194
383
11,260
25,599
21,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Goreala_03
Anubis
16
4 / 7 / 0
10,778
449
12,731
23,188
13,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
11
0 / 2 / 0
8,484
354
8,455
9,037
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 3
9,325
389
10,855
16,049
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
vasilev_21
Fenrir
12
0 / 2 / 2
8,139
339
6,605
17,062
13,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
6
7
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
4
0
8
8
W
7
2
5
4.75
L
2
7
3
0.5
L
Anubis
Goreala_03
Anubis
4
7
0
0.57
W
Amaterasu
HamzDj05
Amaterasu
8
2
6
5.5
L
Nu Wa
0
2
0
0
L
0
5
3
0.3
W
Awilix
0
3
1
0.17
W
Baron Samedi
cloudsfuryy
Baron Samedi
4
0
5
6.5
L
Fenrir
vasilev_21
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,897
Damage
49,906
106,350
Taken
90,935
72,467
Mitigated
60,582
42,685
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,068
2,415
387
9,391
23,378
23,725
1,120
6,802
16,173
0
53,038
W
16,848
9,739
465
6,513
14,227
5,877
5,936
1,763
12,338
0
96,680
L
11,260
5,534
1,824
5,154
25,599
21,044
210
892
24,707
0
43,005
L
Anubis
Goreala_03
Anubis
12,731
368
62
8,306
23,188
13,258
0
3,708
19,480
68,832
0
W
Amaterasu
HamzDj05
Amaterasu
23,951
11,795
0
13,169
29,845
23,100
3,239
2,567
27,119
0
100,019
L
Nu Wa
8,455
4,337
0
2,260
9,037
3,762
59
6,107
2,930
47,844
0
L
10,855
3,863
0
2,314
16,049
8,811
1,140
4,460
11,589
0
64,580
W
Awilix
6,517
2,667
0
4,810
21,806
10,239
1,344
2,420
19,308
0
145,922
W
Baron Samedi
cloudsfuryy
Baron Samedi
15,513
197
1,467
6,483
17,094
9,526
1,874
6,722
9,911
110,844
1,819
L
Fenrir
vasilev_21
Fenrir
6,605
3,123
0
2,983
17,062
13,707
168
346
16,716
0
28,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,565
Gold Earned
45,920
716
Minions Killed
348
0
Camps Cleared
0
2,107,252
Distance Traveled
1,652,983
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,885
495
72
3
0
438,395
6
W
Neith
12,436
518
146
6
0
354,056
2
L
Horus
9,194
383
51
2
0
371,835
0
L
Anubis
10,778
449
84
4
0
302,754
1
W
Amaterasu
12,653
527
123
5
0
450,628
4
L
Nu Wa
8,484
354
73
3
0
225,741
0
L
Neith
9,325
389
100
4
0
335,011
1
W
Awilix
13,019
542
223
9
0
474,576
0
W
Baron Samedi
12,572
524
152
6
0
389,597
1
L
Fenrir
8,139
339
40
2
0
417,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role