Player Matchup

Chiron
Chiron
Predator187
Chiron
Level 128
God Stats
4W - 1L
1,577 SR
Queue Stats
136W - 137L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Ridardo
Hou Yi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 39L
1,657 Elo+
Party 2
Amaterasu
Amaterasu
Samabi
Amaterasu
Level 91
God Stats
1W - 0L
1,729 SR
Queue Stats
41W - 28L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
omGiTzAndy
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 142L
1,481 Elo+
Solo
Bacchus
Bacchus
psitaop
Bacchus
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
108W - 103L
1,518 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,555 Elo+

VS

Team Averages
Level 124
1,480 SR
1,470 Elo+
Izanami
Izanami
DeineFreundin
Izanami
Level 108
God Stats
19W - 11L
1,620 SR
Queue Stats
449W - 431L
1,467 Elo+
Party 3
Terra
Terra
Del1vrance
Terra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,249 Elo+
Party 1
Skadi
Skadi
McClaren215
Skadi
Level 109
God Stats
5W - 6L
1,573 SR
Queue Stats
448W - 433L
1,467 Elo+
Party 3
Agni
Agni
SirDaniel15
Agni
Level 109
God Stats
0W - 2L
1,188 SR
Queue Stats
129W - 94L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
StilinHaus
Gilgamesh
Level 153
God Stats
2W - 2L
1,516 SR
Queue Stats
159W - 162L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 4 / 9
15,294
765
38,553
34,174
19,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Ridardo
Hou Yi
20
6 / 1 / 12
13,913
696
32,318
17,577
10,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Samabi
Amaterasu
20
5 / 2 / 16
13,796
690
22,606
60,509
54,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
omGiTzAndy
Guan Yu
20
6 / 5 / 17
13,754
688
22,417
38,536
52,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
psitaop
Bacchus
18
1 / 7 / 14
12,861
643
11,525
37,836
67,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
7 / 7 / 10
13,127
656
37,427
28,337
20,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
19
1 / 6 / 15
12,899
645
16,389
33,526
59,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
3 / 7 / 12
11,721
586
42,424
24,052
15,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
5 / 3 / 10
12,777
639
33,431
17,561
12,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
StilinHaus
Gilgamesh
19
3 / 6 / 12
12,134
607
30,731
32,619
54,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
29
Kills
19
19
Deaths
29
68
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
7
7
10
1.71
L
Terra
1
6
15
1.42
L
3
7
12
1.29
W
Chiron
11
4
9
3.88
W
Hou Yi
Ridardo
Hou Yi
6
1
12
12
W
Amaterasu
Samabi
Amaterasu
5
2
16
6.5
L
5
3
10
3.33
L
Gilgamesh
StilinHaus
Gilgamesh
3
6
12
1.5
W
Guan Yu
omGiTzAndy
Guan Yu
6
5
17
2.9
W
Bacchus
psitaop
Bacchus
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,419
Damage
160,402
188,632
Taken
136,095
204,410
Mitigated
162,464
109,706
Healing
45,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
37,427
19,493
1,691
3,692
28,337
20,524
470
1,936
26,401
0
66,725
L
Terra
16,389
1,880
11,409
7,176
33,526
59,327
278
5,423
28,103
28,362
0
L
42,424
16,320
2,269
3,009
24,052
15,698
769
3,705
20,347
0
65,361
W
Chiron
38,553
18,451
5,978
16,159
34,174
19,599
2,866
8,312
25,416
0
83,271
W
Hou Yi
Ridardo
Hou Yi
32,318
14,530
3,939
2,409
17,577
10,789
3,106
6,365
10,902
0
62,095
W
Amaterasu
Samabi
Amaterasu
22,606
5,551
7,129
30,750
60,509
54,257
1,734
16,682
43,138
7,854
32,387
L
33,431
3,842
2,875
3,943
17,561
12,205
265
1,830
15,731
57,233
0
L
Gilgamesh
StilinHaus
Gilgamesh
30,731
9,459
3,576
5,386
32,619
54,710
299
3,520
29,099
0
37,950
W
Guan Yu
omGiTzAndy
Guan Yu
22,417
2,613
19,369
15,672
38,536
52,694
403
9,580
28,334
0
34,579
W
Bacchus
psitaop
Bacchus
11,525
1,165
4,664
3,637
37,836
67,071
363
8,881
28,672
16,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,618
Gold Earned
62,658
200
Minions Killed
215
0
Camps Cleared
0
1,963,678
Distance Traveled
1,680,214
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,127
656
74
4
0
300,485
2
L
Terra
12,899
645
19
1
0
341,469
0
L
Skadi
11,721
586
53
3
0
295,922
0
W
Chiron
15,294
765
96
5
0
378,847
1
W
Hou Yi
13,913
696
45
2
0
395,771
1
W
Amaterasu
13,796
690
37
2
0
387,627
1
L
Agni
12,777
639
51
3
0
390,240
0
L
Gilgamesh
12,134
607
18
1
0
352,098
0
W
Guan Yu
13,754
688
14
1
0
430,522
0
W
Bacchus
12,861
643
8
0
0
370,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role