Player Matchup

Ares
Ares
AD0NIS91
Ares
Level 125
God Stats
16W - 18L
1,571 SR
Queue Stats
321W - 337L
1,575 Elo+
Solo
Mulan
Mulan
BobbaHjonk
Mulan
Level 139
God Stats
19W - 18L
1,577 SR
Queue Stats
436W - 473L
1,535 Elo+
Solo
Anubis
Anubis
Klumsyz
Anubis
Level 104
God Stats
3W - 2L
1,553 SR
Queue Stats
64W - 72L
1,422 Elo+
Solo
Neith
Neith
S3ANYmac
Neith
Level 132
God Stats
51W - 49L
1,581 SR
Queue Stats
846W - 779L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Yourdemise9109
Nu Wa
Level 159
God Stats
258W - 226L
1,645 SR
Queue Stats
351W - 341L
1,583 Elo+
Solo
Team Averages
Level 132
1,585 SR
1,534 Elo+

VS

Team Averages
Level 99
1,584 SR
1,529 Elo+
King Arthur
King Arthur
OnlyBenji
King Arthur
Level 68
God Stats
17W - 17L
1,489 SR
Queue Stats
94W - 99L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
ZeroXDive
Baron Samedi
Level 64
God Stats
3W - 3L
1,582 SR
Queue Stats
26W - 18L
1,589 Elo+
Solo
Hades
Hades
centaurbabe
Hades
Level 121
God Stats
1W - 1L
1,386 SR
Queue Stats
49W - 48L
1,522 Elo+
Solo
Susano
Susano
kingkarlos3
Susano
Level 160
God Stats
4W - 2L
1,891 SR
Queue Stats
189W - 177L
1,515 Elo+
Solo
Scylla
Scylla
vandigeth
Scylla
Level 84
God Stats
34W - 34L
1,573 SR
Queue Stats
523W - 464L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 0 / 3
7,475
1,495
3,252
8,878
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
11
2 / 1 / 6
6,677
1,335
5,248
5,691
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Klumsyz
Anubis
11
2 / 1 / 5
6,538
1,308
3,509
3,922
2,328
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
S3ANYmac
Neith
12
1 / 0 / 8
6,970
1,394
5,373
4,879
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 8
6,565
1,313
7,652
5,191
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

357

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OnlyBenji
King Arthur
11
0 / 2 / 2
5,796
1,159
1,525
3,571
1,966
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ZeroXDive
Baron Samedi
12
1 / 1 / 2
6,768
1,354
6,765
4,691
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 3
6,124
1,225
6,370
8,911
4,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
11
1 / 1 / 2
6,333
1,267
6,974
6,217
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
vandigeth
Scylla
11
2 / 2 / 1
6,527
1,305
4,710
3,510
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
9
Kills
4
4
Deaths
9
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
3
4.5
W
Mulan
2
1
6
5
W
Anubis
Klumsyz
Anubis
2
1
5
4.5
L
King Arthur
OnlyBenji
King Arthur
0
2
2
0.5
W
Neith
S3ANYmac
Neith
1
0
8
5
W
1
2
8
2.5
L
Baron Samedi
ZeroXDive
Baron Samedi
1
1
2
2
L
0
3
3
0.5
L
Susano
1
1
2
2
L
Scylla
vandigeth
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
26,344
28,561
Taken
26,900
17,570
Mitigated
12,672
5,094
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,252
50
0
1,022
8,878
7,158
0
5,549
3,329
7,794
0
W
Mulan
5,248
1,544
0
2,227
5,691
3,520
0
3,757
1,934
0
11,403
W
Anubis
Klumsyz
Anubis
3,509
267
0
858
3,922
2,328
0
1,297
2,625
12,744
0
L
King Arthur
OnlyBenji
King Arthur
1,525
247
0
0
3,571
1,966
0
1,725
1,773
0
4,009
W
Neith
S3ANYmac
Neith
5,373
2,043
0
987
4,879
2,277
0
3,592
1,287
0
25,443
W
7,652
2,497
0
0
5,191
2,287
0
3,650
1,541
16,100
0
L
Baron Samedi
ZeroXDive
Baron Samedi
6,765
109
1,368
1,130
4,691
2,153
0
3,438
1,208
29,447
0
L
6,370
72
142
1,271
8,911
4,940
0
3,867
4,885
18,451
0
L
Susano
6,974
1,315
0
934
6,217
2,217
0
3,239
2,898
0
10,789
L
Scylla
vandigeth
Scylla
4,710
163
0
0
3,510
1,396
0
2,144
1,325
16,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,225
Gold Earned
31,548
118
Minions Killed
117
6
Camps Cleared
6
555,637
Distance Traveled
471,779
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,475
1,495
15
3
3
126,285
0
W
Mulan
6,677
1,335
15
3
1
119,639
1
W
Anubis
6,538
1,308
22
4
1
98,628
1
L
King Arthur
5,796
1,159
2
0
0
57,436
0
W
Neith
6,970
1,394
44
9
0
107,848
1
W
Nu Wa
6,565
1,313
22
4
1
103,237
0
L
Baron Samedi
6,768
1,354
41
8
1
114,255
1
L
Hades
6,124
1,225
32
6
1
93,513
0
L
Susano
6,333
1,267
6
1
3
109,384
3
L
Scylla
6,527
1,305
36
7
1
97,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role