Player Matchup

Arachne
Arachne
ArabeIIa
Arachne
Level 80
God Stats
8W - 7L
1,574 SR
Queue Stats
565W - 619L
1,376 Elo+
Solo
Pele
Pele
DEMON_Kuraama
Pele
Level 128
God Stats
2W - 1L
1,812 SR
Queue Stats
315W - 327L
1,378 Elo+
Solo
Merlin
Merlin
SmeaGoldMan
Merlin
Level 160
God Stats
10W - 7L
1,648 SR
Queue Stats
644W - 663L
1,410 Elo+
Solo
Tiamat
Tiamat
TeoPoll
Tiamat
Level 57
God Stats
0W - 3L
1,225 SR
Queue Stats
67W - 57L
1,439 Elo+
Solo
Awilix
Awilix
vasilev_21
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,247 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,370 Elo+

VS

Team Averages
Level 107
1,524 SR
1,482 Elo+
Skadi
Skadi
Alcavebeast
Skadi
Level 131
God Stats
6W - 3L
1,621 SR
Queue Stats
551W - 539L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
GalateaNociva
Zhong Kui
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 191L
1,387 Elo+
Party 1
Maui
Maui
Trok5300
Maui
Level 97
God Stats
5W - 2L
1,710 SR
Queue Stats
612W - 526L
1,584 Elo+
Party 2
Vamana
Vamana
XxGGxXG0ldeNxX
Vamana
Level 141
God Stats
6W - 3L
1,523 SR
Queue Stats
429W - 341L
1,624 Elo+
Party 2
Tsukuyomi
Tsukuyomi
darkness2442
Tsukuyomi
Level 56
God Stats
2W - 4L
1,264 SR
Queue Stats
97W - 135L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArabeIIa
Arachne
19
7 / 6 / 12
12,439
829
14,363
21,442
21,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 5 / 7
10,915
728
17,118
13,610
6,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
4 / 5 / 13
11,031
735
23,146
17,039
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TeoPoll
Tiamat
18
4 / 3 / 12
10,807
720
20,063
14,486
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
vasilev_21
Awilix
15
0 / 8 / 11
9,859
657
8,694
18,961
10,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 11
12,070
805
20,987
13,953
7,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
GalateaNociva
Zhong Kui
19
4 / 5 / 18
11,784
786
20,935
17,087
13,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
19
3 / 3 / 19
11,133
742
9,776
24,760
29,975
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 16
12,856
857
14,681
27,338
27,429
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
darkness2442
Tsukuyomi
18
6 / 6 / 14
11,434
762
10,306
20,672
11,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
105
20
Kills
27
27
Deaths
20
55
Assists
78
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Arachne
ArabeIIa
Arachne
7
6
12
2.17
L
5
5
7
1.7
W
Zhong Kui
GalateaNociva
Zhong Kui
4
5
18
2.6
L
Merlin
4
5
13
2.1
L
Tiamat
TeoPoll
Tiamat
4
3
12
3.33
W
Maui
3
3
19
4.17
W
6
4
16
3.5
W
Tsukuyomi
darkness2442
Tsukuyomi
6
6
14
2.17
L
Awilix
vasilev_21
Awilix
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,384
Damage
76,685
85,538
Taken
103,810
56,215
Mitigated
91,032
29,646
Healing
38,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,987
5,783
2,178
3,908
13,953
7,873
1,833
7,177
6,776
0
55,482
L
Arachne
ArabeIIa
Arachne
14,363
9,486
3,360
5,270
21,442
21,740
866
7,453
13,618
0
18,311
L
17,118
957
725
1,167
13,610
6,591
0
4,312
9,077
0
42,279
W
Zhong Kui
GalateaNociva
Zhong Kui
20,935
4,524
1,053
2,386
17,087
13,759
2,836
7,927
9,160
35,061
0
L
Merlin
23,146
1,006
2,646
3,951
17,039
7,964
679
5,309
11,592
48,472
0
L
Tiamat
TeoPoll
Tiamat
20,063
1,672
3,399
5,397
14,486
9,811
320
6,179
8,127
32,225
0
W
Maui
9,776
1,648
2,081
4,783
24,760
29,975
445
10,911
13,849
19,599
0
W
14,681
5,596
6,800
9,297
27,338
27,429
2,086
10,209
17,129
0
40,009
W
Tsukuyomi
darkness2442
Tsukuyomi
10,306
1,664
2,426
3,993
20,672
11,996
574
6,985
13,687
0
32,991
L
Awilix
vasilev_21
Awilix
8,694
4,159
1,170
2,561
18,961
10,109
338
6,265
12,413
0
15,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,051
Gold Earned
59,277
157
Minions Killed
241
0
Camps Cleared
0
1,348,853
Distance Traveled
1,369,192
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,070
805
89
6
0
268,116
0
L
Arachne
12,439
829
13
1
0
243,457
0
L
Pele
10,915
728
42
3
0
288,882
6
W
Zhong Kui
11,784
786
45
3
0
243,663
0
L
Merlin
11,031
735
55
4
0
253,283
1
L
Tiamat
10,807
720
30
2
0
285,686
0
W
Maui
11,133
742
20
1
0
273,889
1
W
Vamana
12,856
857
50
3
0
295,800
4
W
Tsukuyomi
11,434
762
37
2
0
287,724
0
L
Awilix
9,859
657
17
1
0
277,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role