Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Eternal_-Ace
Skadi
Level 87
God Stats
22W - 12L
1,594 SR
Queue Stats
128W - 111L
1,511 Elo+
Solo
Sol
Sol
JustTito-
Sol
Level 129
God Stats
1W - 1L
1,277 SR
Queue Stats
105W - 118L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
LovecraftianRose
Yu Huang
Level 124
God Stats
6W - 11L
1,619 SR
Queue Stats
349W - 335L
1,489 Elo+
Solo
Chaac
Chaac
LtcH3rp
Chaac
Level 128
God Stats
0W - 1L
1,520 SR
Queue Stats
78W - 88L
1,454 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,485 Elo+

VS

Team Averages
Level 122
1,557 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AsafPlay27
Skadi
Level 86
God Stats
4W - 3L
1,468 SR
Queue Stats
19W - 16L
1,529 Elo+
Party 2
Geb
Geb
Black Shadow7u7
Geb
Level 157
God Stats
1W - 1L
1,582 SR
Queue Stats
43W - 50L
1,499 Elo+
Party 2
Ravana
Ravana
vCoronelv
Ravana
Level 121
God Stats
4W - 8L
1,735 SR
Queue Stats
68W - 75L
1,413 Elo+
Solo
Pele
Pele
vlove shocky
Pele
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 40L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 3 / 0
3,935
492
1,666
6,471
2,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 2 / 0
4,437
555
1,435
4,731
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,138
517
3,304
3,212
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 2 / 0
3,743
468
2,046
3,039
920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
LtcH3rp
Chaac
8
0 / 0 / 0
4,041
505
1,257
5,066
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
3 / 0 / 3
5,031
629
3,854
3,246
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
7
0 / 0 / 4
4,127
516
2,677
2,882
933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 5
4,985
623
1,915
6,145
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
vCoronelv
Ravana
10
0 / 0 / 0
5,174
647
2,819
2,261
1,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 1 / 3
4,982
623
2,073
6,302
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
7
7
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
0
0
W
Ra
 
Ra
3
0
3
4.5
W
Skadi
0
0
4
2
W
1
0
5
3.5
L
1
2
0
0.5
L
0
0
0
0
L
0
2
0
0
L
Chaac
LtcH3rp
Chaac
0
0
0
0
W
Ravana
vCoronelv
Ravana
0
0
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,708
Damage
13,338
22,519
Taken
20,836
8,360
Mitigated
8,628
8,244
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,666
327
215
1,900
6,471
2,893
0
3,006
3,465
9,784
0
W
Ra
 
Ra
3,854
1,179
485
647
3,246
1,063
34
1,017
2,229
30,139
0
W
Skadi
2,677
1,354
0
1,124
2,882
933
0
1,483
1,399
0
22,811
W
1,915
286
316
1,866
6,145
3,137
0
2,976
3,169
12,040
0
L
1,435
366
0
1,386
4,731
1,544
0
1,466
3,265
0
21,004
L
3,304
1,751
0
1,557
3,212
771
0
464
2,748
23,410
0
L
2,046
169
0
572
3,039
920
0
833
2,206
15,385
271
L
Chaac
LtcH3rp
Chaac
1,257
357
0
2,614
5,066
2,232
0
0
4,650
0
18,559
W
Ravana
vCoronelv
Ravana
2,819
1,059
0
1,590
2,261
1,424
0
0
2,261
0
33,253
W
2,073
453
0
816
6,302
2,071
0
1,269
5,033
0
28,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
24,299
155
Minions Killed
243
0
Camps Cleared
0
695,889
Distance Traveled
788,099
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,935
492
17
2
0
151,334
3
W
Ra
5,031
629
58
7
0
171,616
1
W
Skadi
4,127
516
41
5
0
124,215
2
W
Geb
4,985
623
13
2
0
163,951
1
L
Skadi
4,437
555
37
5
0
149,921
0
L
Sol
4,138
517
49
6
0
143,564
1
L
Yu Huang
3,743
468
31
4
0
92,169
0
L
Chaac
4,041
505
21
3
0
158,901
0
W
Ravana
5,174
647
76
10
0
153,961
3
W
Pele
4,982
623
55
7
0
174,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role