Player Matchup

Yu Huang
Yu Huang
NotMyHolyLand
Yu Huang
Level 98
God Stats
1W - 2L
1,259 SR
Queue Stats
324W - 337L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Pishacha
Hun Batz
Level 119
God Stats
1W - 1L
1,300 SR
Queue Stats
649W - 663L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
QLMMaster
Xbalanque
Level 127
God Stats
5W - 1L
1,675 SR
Queue Stats
145W - 146L
1,500 Elo+
Party 3
Bellona
Bellona
Stahlkin
Bellona
Level 112
God Stats
6W - 3L
1,544 SR
Queue Stats
173W - 162L
1,561 Elo+
Party 3
Bacchus
Bacchus
iseedamoon
Bacchus
Level 65
God Stats
52W - 49L
1,581 SR
Queue Stats
145W - 152L
1,497 Elo+
Party 2
Team Averages
Level 104
1,472 SR
1,509 Elo+

VS

Team Averages
Level 71
1,552 SR
1,502 Elo+
Chronos
Chronos
Flagaboy
Chronos
Level 88
God Stats
4W - 6L
1,580 SR
Queue Stats
98W - 85L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
GrimOrphan
Guan Yu
Level 135
God Stats
12W - 13L
1,503 SR
Queue Stats
352W - 358L
1,504 Elo+
Solo
Ganesha
Ganesha
ILOVEBTS69
Ganesha
Level 26
God Stats
1W - 1L
1,712 SR
Queue Stats
53W - 40L
1,531 Elo+
Party 1
Chiron
Chiron
Nic8U4Lunch
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,524 Elo+
Party 1
Mercury
Mercury
TherMotherMasher
Mercury
Level 35
God Stats
3W - 5L
1,464 SR
Queue Stats
79W - 104L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NotMyHolyLand
Yu Huang
20
6 / 1 / 13
14,715
566
31,368
16,479
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Pishacha
Hun Batz
20
9 / 1 / 8
15,647
602
20,090
25,171
14,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Xbalanque
QLMMaster
Xbalanque
20
9 / 0 / 9
15,791
607
27,383
18,248
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Stahlkin
Bellona
20
1 / 1 / 10
14,579
561
10,742
28,928
34,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
iseedamoon
Bacchus
17
1 / 2 / 12
13,181
507
6,594
21,344
35,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Flagaboy
Chronos
18
3 / 2 / 2
12,066
464
24,246
23,601
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
GrimOrphan
Guan Yu
19
1 / 5 / 4
12,353
475
14,596
28,288
40,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
ILOVEBTS69
Ganesha
15
0 / 5 / 3
10,449
402
6,102
23,854
28,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
17
1 / 6 / 1
10,583
407
8,073
20,786
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 8 / 1
10,387
400
5,284
24,627
8,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
26
Kills
5
5
Deaths
26
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
Flagaboy
Chronos
3
2
2
2
L
Guan Yu
GrimOrphan
Guan Yu
1
5
4
0.6
L
Ganesha
ILOVEBTS69
Ganesha
0
5
3
0.3
L
Chiron
1
6
1
0.25
W
Yu Huang
NotMyHolyLand
Yu Huang
6
1
13
12.5
W
Hun Batz
Pishacha
Hun Batz
9
1
8
13
W
Xbalanque
QLMMaster
Xbalanque
9
0
9
13.5
W
Bellona
Stahlkin
Bellona
1
1
10
6
L
0
8
1
0.06
W
Bacchus
iseedamoon
Bacchus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,177
Damage
58,301
110,170
Taken
121,156
102,137
Mitigated
94,075
44,294
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Flagaboy
Chronos
24,246
4,328
148
4,088
23,601
8,894
35
10,894
12,291
113,758
0
L
Guan Yu
GrimOrphan
Guan Yu
14,596
1,298
987
7,675
28,288
40,910
0
5,749
22,293
0
101,350
L
Ganesha
ILOVEBTS69
Ganesha
6,102
170
0
2,568
23,854
28,974
0
9,278
14,240
24,593
0
L
Chiron
8,073
2,192
405
5,224
20,786
6,773
592
5,644
14,931
0
94,072
W
Yu Huang
NotMyHolyLand
Yu Huang
31,368
3,282
0
4,429
16,479
8,659
4,304
8,344
8,135
102,458
0
W
Hun Batz
Pishacha
Hun Batz
20,090
7,312
0
3,340
25,171
14,614
3,199
9,884
15,287
0
160,952
W
Xbalanque
QLMMaster
Xbalanque
27,383
16,151
0
14,453
18,248
9,179
11,167
5,054
12,548
0
164,894
W
Bellona
Stahlkin
Bellona
10,742
4,480
0
16,081
28,928
34,603
1,084
4,662
24,266
0
118,811
L
5,284
1,688
0
1,340
24,627
8,524
0
4,762
19,595
0
111,163
W
Bacchus
iseedamoon
Bacchus
6,594
545
0
5,991
21,344
35,082
405
7,074
14,270
23,809
1,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,913
Gold Earned
55,838
767
Minions Killed
666
0
Camps Cleared
0
2,559,499
Distance Traveled
2,542,197
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,066
464
184
7
0
549,462
5
L
Guan Yu
12,353
475
175
7
0
489,030
5
L
Ganesha
10,449
402
11
0
0
505,602
2
L
Chiron
10,583
407
157
6
0
447,437
5
W
Yu Huang
14,715
566
150
6
0
501,166
6
W
Hun Batz
15,647
602
195
8
0
561,026
5
W
Xbalanque
15,791
607
205
8
0
514,784
4
W
Bellona
14,579
561
187
7
0
460,788
6
L
Mercury
10,387
400
139
5
0
550,666
0
W
Bacchus
13,181
507
30
1
0
521,735
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role