Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
DanteBD20
Baron Samedi
Diamond IV
Level 160
God Stats
0W - 1L
1,613 SR
Queue Stats
84W - 75L
2,114 MMR
Solo
Tyr
Tyr
Diamond IV
GreasyPork
Tyr
Diamond IV
Level 159
God Stats
47W - 30L
1,664 SR
Queue Stats
207W - 199L
2,147 MMR
Party 2
Bacchus
Bacchus
Diamond V
Kitana_121693
Bacchus
Diamond V
Level 153
God Stats
39W - 44L
1,559 SR
Queue Stats
458W - 445L
2,079 MMR
Solo
Susano
Susano
Diamond II
Mythrа
Susano
Diamond II
Level 160
God Stats
1W - 2L
1,636 SR
Queue Stats
171W - 165L
2,395 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
OLKxHardKiller
Heimdallr
Diamond II
Level 97
God Stats
1W - 1L
1,795 SR
Queue Stats
243W - 221L
2,157 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,653 SR
2,179 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,672 SR
2,181 MMR
Shiva
Shiva
Diamond V
Big Hairy Pink
Shiva
Diamond V
Level 67
God Stats
6W - 2L
1,935 SR
Queue Stats
122W - 86L
2,062 MMR
Solo
Artio
Artio
Diamond IV
JDIDITAGAIN
Artio
Diamond IV
Level 160
God Stats
2W - 1L
1,740 SR
Queue Stats
267W - 241L
2,146 MMR
Party 1
Apollo
Apollo
Masters
Yucuna
Apollo
Masters
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
2,193 MMR
Solo
Achilles
Achilles
Diamond II
jankybih
Achilles
Diamond II
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 52L
2,351 MMR
Party 1
Poseidon
Poseidon
Diamond III
sirgrizz91
Poseidon
Diamond III
Level 123
God Stats
11W - 9L
1,687 SR
Queue Stats
169W - 157L
2,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanteBD20
Baron Samedi
16
2 / 7 / 2
9,804
426
11,304
20,115
11,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 0
9,797
426
11,425
30,891
32,185
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
14
0 / 2 / 4
9,300
404
10,337
20,579
29,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Mythrа
Susano
17
4 / 4 / 1
10,803
470
19,840
22,174
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
OLKxHardKiller
Heimdallr
16
0 / 6 / 1
9,903
431
13,861
17,691
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothAtlasCabrakanGuan YuAres

VS

Bans
ThorLancelotKaliNe ZhaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
15,089
656
28,631
24,019
23,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 0 / 12
13,452
585
12,553
28,248
33,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
Yucuna
Apollo
20
2 / 1 / 7
14,236
619
14,429
21,918
10,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
jankybih
Achilles
20
7 / 2 / 7
13,550
589
18,880
26,748
15,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
sirgrizz91
Poseidon
20
3 / 3 / 3
13,765
598
10,138
16,664
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
24
24
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Baron Samedi
DanteBD20
Baron Samedi
2
7
2
0.43
L
0
5
0
0
W
4
0
12
10
L
Bacchus
0
2
4
1
L
Susano
Mythrа
Susano
4
4
1
1.13
L
Heimdallr
OLKxHardKiller
Heimdallr
0
6
1
0.08
W
Apollo
Yucuna
Apollo
2
1
7
5.5
W
Achilles
jankybih
Achilles
7
2
7
5.25
W
Poseidon
sirgrizz91
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,767
Damage
84,631
111,450
Taken
117,597
93,057
Mitigated
91,464
29,938
Healing
54,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,631
6,214
485
12,791
24,019
23,887
897
2,931
21,088
1,116
131,882
L
Baron Samedi
DanteBD20
Baron Samedi
11,304
225
1,097
3,693
20,115
11,659
0
7,483
12,403
86,118
0
L
11,425
1,153
0
10,317
30,891
32,185
0
3,036
27,813
138
85,010
W
12,553
1,316
7,852
11,220
28,248
33,921
0
7,514
19,188
35,536
1,849
L
Bacchus
10,337
1,543
0
4,341
20,579
29,983
0
6,332
14,117
27,259
3,685
L
Susano
Mythrа
Susano
19,840
4,365
0
6,460
22,174
10,622
38
3,354
18,740
69
94,411
L
Heimdallr
OLKxHardKiller
Heimdallr
13,861
8,555
0
4,030
17,691
8,608
0
2,582
15,075
0
98,871
W
Apollo
Yucuna
Apollo
14,429
8,363
0
8,922
21,918
10,753
10,826
4,034
17,884
0
146,231
W
Achilles
jankybih
Achilles
18,880
7,257
0
9,796
26,748
15,594
173
4,432
21,662
0
132,971
W
Poseidon
sirgrizz91
Poseidon
10,138
1,725
366
3,524
16,664
7,309
2,110
3,772
12,892
146,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
70,092
619
Minions Killed
808
0
Camps Cleared
0
2,214,918
Distance Traveled
2,503,042
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,089
656
190
8
0
496,321
8
L
Baron Samedi
9,804
426
147
6
0
358,520
3
L
Tyr
9,797
426
154
7
0
492,111
2
W
Artio
13,452
585
31
1
0
526,750
6
L
Bacchus
9,300
404
44
2
0
470,260
11
L
Susano
10,803
470
119
5
0
486,385
3
L
Heimdallr
9,903
431
155
7
0
407,642
6
W
Apollo
14,236
619
227
10
0
477,645
4
W
Achilles
13,550
589
153
7
0
517,268
2
W
Poseidon
13,765
598
207
9
0
485,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role