Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AncientCorgi880
Thanatos
Level 85
God Stats
0W - 4L
1,383 SR
Queue Stats
64W - 95L
1,282 Elo+
Party 1
Maui
Maui
Ginja Ninja2818
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,382 Elo+
Party 1
Khepri
Khepri
Living Legacy
Khepri
Level 109
God Stats
2W - 2L
1,589 SR
Queue Stats
166W - 191L
1,359 Elo+
Party 1
Horus
Horus
OGKingpin303
Horus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 70L
1,352 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,375 Elo+

VS

Team Averages
Level 95
1,432 SR
1,399 Elo+
Sylvanus
Sylvanus
ArcaneZatanna
Sylvanus
Level 147
God Stats
1W - 0L
1,354 SR
Queue Stats
45W - 47L
1,332 Elo+
Solo
Lancelot
Lancelot
DraHook
Lancelot
Level 47
God Stats
1W - 0L
1,213 SR
Queue Stats
15W - 12L
1,474 Elo+
Solo
Loki
Loki
dvon69
Loki
Level 76
God Stats
3W - 3L
1,622 SR
Queue Stats
104W - 133L
1,391 Elo+
Solo
Khepri
Khepri
jayjaybelitt
Khepri
Level 108
God Stats
10W - 7L
1,578 SR
Queue Stats
209W - 238L
1,389 Elo+
Solo
Cerberus
Cerberus
jomalaca
Cerberus
Level 95
God Stats
7W - 1L
1,391 SR
Queue Stats
130W - 149L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 2 / 2
6,881
626
10,939
14,907
16,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
12
0 / 5 / 1
6,625
602
5,967
9,722
5,563
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 2 / 1
7,798
709
5,300
10,222
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 1
6,669
606
3,744
8,547
7,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 0
7,021
638
4,464
12,834
12,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArcaneZatanna
Sylvanus
16
3 / 0 / 10
8,479
771
10,344
7,732
7,019
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
DraHook
Lancelot
13
3 / 0 / 10
7,802
709
8,193
6,293
5,871
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
dvon69
Loki
13
0 / 0 / 11
7,284
662
7,675
6,077
2,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
15
4 / 0 / 11
8,163
742
10,206
9,420
4,904
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
jomalaca
Cerberus
14
6 / 2 / 8
8,432
767
13,059
13,524
7,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
2
Kills
16
16
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
2
0.5
L
Thanatos
0
5
1
0.1
W
Sylvanus
ArcaneZatanna
Sylvanus
3
0
10
8
W
Lancelot
DraHook
Lancelot
3
0
10
8
L
1
2
1
0.75
L
0
3
1
0.17
L
1
4
0
0.25
W
Loki
dvon69
Loki
0
0
11
5.5
W
Khepri
4
0
11
9.5
W
Cerberus
jomalaca
Cerberus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,414
Damage
49,477
56,232
Taken
43,046
53,953
Mitigated
28,123
23,747
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,939
1,236
1,258
6,629
14,907
16,390
0
6,872
8,035
18,115
0
L
Thanatos
5,967
448
601
4,054
9,722
5,563
0
6,036
3,686
0
11,648
W
Sylvanus
ArcaneZatanna
Sylvanus
10,344
3,258
5,141
4,240
7,732
7,019
15
3,616
4,116
20,592
0
W
Lancelot
DraHook
Lancelot
8,193
1,924
725
1,128
6,293
5,871
0
2,603
3,690
0
15,135
L
5,300
1,184
994
1,510
10,222
11,561
0
6,601
3,621
13,324
0
L
3,744
46
601
842
8,547
7,627
0
6,011
2,536
11,440
0
L
4,464
1,366
3,656
3,602
12,834
12,812
0
8,089
4,745
7,976
6,792
W
Loki
dvon69
Loki
7,675
1,572
2,725
1,929
6,077
2,544
0
3,639
2,438
0
15,735
W
Khepri
10,206
552
3,807
3,049
9,420
4,904
0
6,237
3,183
16,702
0
W
Cerberus
jomalaca
Cerberus
13,059
467
546
3,394
13,524
7,785
0
6,141
7,383
28,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
40,160
101
Minions Killed
107
0
Camps Cleared
0
954,864
Distance Traveled
1,027,297
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,881
626
29
3
0
203,338
0
L
Thanatos
6,625
602
16
1
0
210,148
1
W
Sylvanus
8,479
771
26
2
0
165,354
5
W
Lancelot
7,802
709
25
2
0
188,245
3
L
Maui
7,798
709
23
2
0
199,426
0
L
Khepri
6,669
606
8
1
0
172,814
0
L
Horus
7,021
638
25
2
0
169,138
0
W
Loki
7,284
662
10
1
0
237,735
0
W
Khepri
8,163
742
16
1
0
227,005
4
W
Cerberus
8,432
767
30
3
0
208,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role