Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FastFortress
Merlin
Level 43
God Stats
6W - 4L
1,501 SR
Queue Stats
220W - 167L
1,530 Elo+
Party 1
Nike
Nike
FireySteak
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 47L
1,722 Elo+
Party 3
Neith
Neith
StudMUff
Neith
Level 29
God Stats
4W - 1L
1,476 SR
Queue Stats
66W - 44L
1,601 Elo+
Party 3
Hun Batz
Hun Batz
rockgamers53
Hun Batz
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 41L
1,648 Elo+
Party 3
Team Averages
Level 50
1,495 SR
1,600 Elo+

VS

Team Averages
Level 96
1,624 SR
1,573 Elo+
Tyr
Tyr
 
Tyr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bops-Inter
Ra
Level 157
God Stats
5W - 3L
1,864 SR
Queue Stats
74W - 47L
1,674 Elo+
Party 2
Maui
Maui
GuardianWolfSoul
Maui
Level 140
God Stats
1W - 4L
1,631 SR
Queue Stats
37W - 29L
1,675 Elo+
Party 2
Hun Batz
Hun Batz
Sikario727
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Zexegon
Cernunnos
Level 159
God Stats
5W - 3L
1,627 SR
Queue Stats
66W - 61L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 7
7,754
705
10,676
7,344
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
4 / 1 / 6
9,078
825
8,489
8,301
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 10
8,499
773
10,163
11,326
9,551
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
StudMUff
Neith
15
4 / 2 / 6
8,539
776
9,269
9,385
4,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
rockgamers53
Hun Batz
15
6 / 0 / 9
8,616
783
11,617
9,179
4,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 4 / 0
6,978
634
7,241
15,979
11,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 3 / 0
8,444
768
8,060
7,093
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 4
7,545
686
5,249
16,102
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Sikario727
Hun Batz
12
0 / 2 / 1
7,001
636
3,567
5,644
2,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Zexegon
Cernunnos
14
1 / 2 / 2
7,502
682
7,944
12,980
5,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
16
Kills
4
4
Deaths
16
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
7
4.5
L
Tyr
 
Tyr
0
4
0
0
L
3
3
0
1
W
Merlin
4
1
6
7
W
1
1
10
6
L
0
5
4
0.4
L
Hun Batz
Sikario727
Hun Batz
0
2
1
0.25
W
Neith
StudMUff
Neith
4
2
6
3.5
L
Cernunnos
Zexegon
Cernunnos
1
2
2
1
W
Hun Batz
rockgamers53
Hun Batz
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,214
Damage
32,061
45,535
Taken
57,798
24,497
Mitigated
37,700
8,629
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,676
484
108
489
7,344
2,906
159
1,886
5,458
24,951
0
L
Tyr
 
Tyr
7,241
1,237
0
2,421
15,979
11,626
0
6,884
9,095
0
17,693
L
8,060
224
3,782
2,108
7,093
3,513
0
1,598
5,495
40,659
0
W
Merlin
8,489
557
0
2,739
8,301
3,714
843
2,956
5,345
46,750
0
W
10,163
1,350
251
1,398
11,326
9,551
62
4,194
7,132
0
28,204
L
5,249
1,300
547
2,489
16,102
14,356
0
6,181
9,921
11,050
0
L
Hun Batz
Sikario727
Hun Batz
3,567
900
0
500
5,644
2,231
0
1,006
4,638
0
17,529
W
Neith
StudMUff
Neith
9,269
4,333
0
3,394
9,385
4,059
1,160
2,161
7,224
0
25,854
L
Cernunnos
Zexegon
Cernunnos
7,944
3,546
0
3,024
12,980
5,974
0
3,496
9,484
0
25,343
W
Hun Batz
rockgamers53
Hun Batz
11,617
3,653
0
250
9,179
4,267
630
2,112
7,067
0
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
37,470
212
Minions Killed
199
0
Camps Cleared
0
1,190,809
Distance Traveled
1,032,587
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,754
705
41
4
0
252,279
0
L
Tyr
6,978
634
26
2
0
254,600
4
L
Ra
8,444
768
97
9
0
235,034
1
W
Merlin
9,078
825
79
7
0
230,382
2
W
Nike
8,499
773
50
5
0
236,540
1
L
Maui
7,545
686
8
1
0
199,970
0
L
Hun Batz
7,001
636
29
3
0
131,324
0
W
Neith
8,539
776
34
3
0
206,729
2
L
Cernunnos
7,502
682
39
4
0
211,659
0
W
Hun Batz
8,616
783
8
1
0
264,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role