Player Matchup

Freya
Freya
Gilchr
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,304 Elo+
Party 2
Kali
Kali
KingOfHearts1699
Kali
Level 120
God Stats
1W - 0L
1,316 SR
Queue Stats
13W - 11L
1,350 Elo+
Party 1
Nike
Nike
Qexan1
Nike
Level 144
God Stats
1W - 0L
1,328 SR
Queue Stats
13W - 9L
1,619 Elo+
Party 2
Cupid
Cupid
Sĸull
Cupid
Level 126
God Stats
1W - 0L
1,670 SR
Queue Stats
74W - 46L
1,713 Elo+
Party 2
Kumbhakarna
Kumbhakarna
x0PeekABoo0x
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,178 Elo+
Party 1
Team Averages
Level 88
1,463 SR
1,433 Elo+

VS

Team Averages
Level 52
1,458 SR
1,479 Elo+
King Arthur
King Arthur
APGSwathedWater
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
IDroepcke
Baron Samedi
Level 29
God Stats
2W - 7L
1,265 SR
Queue Stats
311W - 329L
1,514 Elo+
Solo
Anhur
Anhur
magicbossk
Anhur
Level 62
God Stats
1W - 3L
1,533 SR
Queue Stats
56W - 58L
1,514 Elo+
Solo
Ravana
Ravana
pandabarin
Ravana
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
319W - 309L
1,497 Elo+
Solo
Cernunnos
Cernunnos
stbs
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gilchr
Freya
20
21 / 7 / 14
16,259
774
56,377
35,184
19,959
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 8 / 23
13,276
632
15,933
34,281
23,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Qexan1
Nike
20
11 / 5 / 27
15,118
720
33,972
32,456
52,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Sĸull
Cupid
20
7 / 0 / 28
15,503
738
28,686
17,141
11,124
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
x0PeekABoo0x
Kumbhakarna
18
0 / 7 / 26
11,846
564
4,536
32,382
45,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APGSwathedWater
King Arthur
18
1 / 8 / 17
11,650
555
10,911
36,370
48,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
IDroepcke
Baron Samedi
20
5 / 7 / 17
12,797
609
34,642
23,573
16,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
19
5 / 13 / 10
12,409
591
19,438
31,278
17,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
pandabarin
Ravana
20
5 / 7 / 16
13,537
645
17,653
32,447
30,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
stbs
Cernunnos
20
10 / 9 / 11
13,653
650
35,620
27,875
15,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
97
43
Kills
26
27
Deaths
44
118
Assists
71
Player
Kills
Deaths
Assists
KDA
L
King Arthur
APGSwathedWater
King Arthur
1
8
17
1.19
W
Freya
Gilchr
Freya
21
7
14
4
L
Baron Samedi
IDroepcke
Baron Samedi
5
7
17
1.93
W
4
8
23
1.94
W
Nike
Qexan1
Nike
11
5
27
4.9
W
Cupid
Sĸull
Cupid
7
0
28
21
L
Anhur
5
13
10
0.77
L
Ravana
pandabarin
Ravana
5
7
16
1.86
L
Cernunnos
stbs
Cernunnos
10
9
11
1.72
W
Kumbhakarna
x0PeekABoo0x
Kumbhakarna
0
7
26
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,504
Damage
118,264
151,444
Taken
151,543
152,869
Mitigated
129,603
66,348
Healing
43,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
APGSwathedWater
King Arthur
10,911
1,558
1,334
6,259
36,370
48,563
0
14,721
21,649
0
20,399
W
Freya
Gilchr
Freya
56,377
16,987
2,490
14,313
35,184
19,959
1,750
10,347
24,775
76,640
0
L
Baron Samedi
IDroepcke
Baron Samedi
34,642
1,699
10,175
5,959
23,573
16,539
0
8,096
15,477
49,501
0
W
15,933
8,732
5,886
13,358
34,281
23,673
1,635
5,513
28,768
0
31,229
W
Nike
Qexan1
Nike
33,972
2,966
2,083
6,320
32,456
52,631
1,017
6,472
25,300
695
54,230
W
Cupid
Sĸull
Cupid
28,686
17,399
11,054
7,287
17,141
11,124
3,916
3,146
13,995
0
74,522
L
Anhur
19,438
9,009
906
2,889
31,278
17,993
385
13,521
17,757
0
42,295
L
Ravana
pandabarin
Ravana
17,653
4,312
4,740
7,260
32,447
30,602
26
15,229
17,218
0
26,099
L
Cernunnos
stbs
Cernunnos
35,620
13,591
1,719
2,305
27,875
15,906
575
10,041
17,834
0
65,836
W
Kumbhakarna
x0PeekABoo0x
Kumbhakarna
4,536
0
1,325
2,232
32,382
45,482
847
9,164
23,218
7,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,002
Gold Earned
64,046
206
Minions Killed
177
0
Camps Cleared
0
1,805,264
Distance Traveled
1,404,665
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,650
555
16
1
0
283,925
1
W
Freya
16,259
774
52
2
0
346,637
5
L
Baron Samedi
12,797
609
38
2
0
290,001
0
W
Kali
13,276
632
18
1
0
345,450
1
W
Nike
15,118
720
28
1
0
401,678
0
W
Cupid
15,503
738
102
5
0
370,484
0
L
Anhur
12,409
591
46
2
0
246,367
0
L
Ravana
13,537
645
18
1
0
342,731
0
L
Cernunnos
13,653
650
59
3
0
241,641
1
W
Kumbhakarna
11,846
564
6
0
0
341,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role