Player Matchup

Horus
Horus
Psilocyben
Horus
Level 119
God Stats
3W - 1L
1,474 SR
Queue Stats
191W - 194L
1,516 Elo+
Party 1
Anhur
Anhur
TonchisElCrack23
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
fakereexe
Zhong Kui
Level 125
God Stats
13W - 13L
1,594 SR
Queue Stats
216W - 225L
1,514 Elo+
Party 1
Team Averages
Level 104
1,523 SR
1,536 Elo+

VS

Team Averages
Level 86
1,449 SR
1,522 Elo+
Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TarBabySlayer
Artemis
Level 105
God Stats
2W - 3L
1,660 SR
Queue Stats
202W - 235L
1,567 Elo+
Solo
Chronos
Chronos
quevespto69
Chronos
Level 30
God Stats
0W - 1L
1,188 SR
Queue Stats
53W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 1 / 12
9,070
756
5,299
13,789
12,865
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
12 / 1 / 2
10,769
897
17,417
12,826
6,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
fakereexe
Zhong Kui
14
1 / 1 / 8
9,112
759
8,105
10,452
7,976
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 3 / 0
8,565
714
4,389
15,378
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
12
1 / 7 / 1
8,134
678
11,383
12,825
4,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
quevespto69
Chronos
9
0 / 4 / 2
7,174
598
4,692
6,518
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
3
0
0.67
W
Horus
1
1
12
7
L
Artemis
1
7
1
0.21
W
12
1
2
13
W
Zhong Kui
fakereexe
Zhong Kui
1
1
8
5
L
Chronos
quevespto69
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,821
Damage
20,464
37,067
Taken
34,721
27,145
Mitigated
23,313
17,798
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,389
766
0
2,135
15,378
16,962
0
4,062
11,316
13,529
0
W
Horus
5,299
2,812
4,136
6,387
13,789
12,865
424
2,401
11,388
0
14,238
L
Artemis
11,383
5,447
0
539
12,825
4,107
0
2,929
9,896
0
30,561
W
17,417
10,166
0
5,324
12,826
6,304
1,740
4,251
8,575
28
48,512
W
Zhong Kui
fakereexe
Zhong Kui
8,105
810
0
1,951
10,452
7,976
675
2,632
7,820
51,242
0
L
Chronos
quevespto69
Chronos
4,692
1,268
0
691
6,518
2,244
0
1,313
5,205
14,839
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
23,873
139
Minions Killed
96
8
Camps Cleared
4
647,633
Distance Traveled
493,447
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,565
714
12
1
0
194,067
2
W
Horus
9,070
756
17
1
0
214,075
2
L
Artemis
8,134
678
59
5
1
180,728
4
W
Anhur
10,769
897
51
4
2
217,660
3
W
Zhong Kui
9,112
759
71
6
6
215,898
1
L
Chronos
7,174
598
25
2
3
118,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role