Player Matchup

Raijin
Raijin
Dajofi
Raijin
Level 160
God Stats
2W - 3L
1,353 SR
Queue Stats
363W - 317L
1,535 Elo+
Party 1
Serqet
Serqet
JackW4rby
Serqet
Level 154
God Stats
2W - 0L
1,758 SR
Queue Stats
204W - 167L
1,524 Elo+
Party 1
Atlas
Atlas
Qixzu
Atlas
Level 126
God Stats
17W - 16L
1,543 SR
Queue Stats
402W - 405L
1,435 Elo+
Party 2
Ymir
Ymir
Rambouny
Ymir
Level 159
God Stats
6W - 6L
1,564 SR
Queue Stats
272W - 278L
1,451 Elo+
Party 2
Ullr
Ullr
XxGGxXBl4cK5t4r
Ullr
Level 160
God Stats
9W - 8L
1,518 SR
Queue Stats
178W - 165L
1,487 Elo+
Party 2
Team Averages
Level 152
1,547 SR
1,486 Elo+

VS

Team Averages
Level 105
1,578 SR
1,453 Elo+
Ullr
Ullr
CQQK
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,219 Elo+
Solo
Horus
Horus
MONKEY-D-MATTHI
Horus
Level 109
God Stats
7W - 6L
1,715 SR
Queue Stats
744W - 725L
1,559 Elo+
Party 3
Ymir
Ymir
SenseOfJustice
Ymir
Level 119
God Stats
10W - 14L
1,323 SR
Queue Stats
726W - 681L
1,591 Elo+
Party 3
Poseidon
Poseidon
plexamatic
Poseidon
Level 65
God Stats
1W - 4L
1,708 SR
Queue Stats
92W - 128L
1,332 Elo+
Solo
Amaterasu
Amaterasu
zAnonymer_Tomen
Amaterasu
Level 109
God Stats
9W - 7L
1,646 SR
Queue Stats
660W - 635L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dajofi
Raijin
13
7 / 0 / 7
8,023
617
11,136
5,657
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
JackW4rby
Serqet
12
4 / 1 / 3
7,123
548
5,918
9,125
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Qixzu
Atlas
11
4 / 3 / 5
7,315
563
6,980
13,940
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
13
2 / 0 / 3
7,861
605
7,999
8,403
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 2
6,707
516
7,920
9,159
3,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CQQK
Ullr
12
4 / 2 / 3
7,451
573
8,904
9,956
3,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
3 / 2 / 3
7,134
549
4,623
14,245
8,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 2
6,854
527
4,399
10,693
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
plexamatic
Poseidon
10
0 / 8 / 2
6,017
463
3,671
10,867
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
zAnonymer_Tomen
Amaterasu
11
0 / 4 / 0
6,891
530
5,046
12,686
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
8
8
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
CQQK
Ullr
4
2
3
2.75
W
Raijin
Dajofi
Raijin
7
0
7
10.5
W
Serqet
JackW4rby
Serqet
4
1
3
5.5
L
3
2
3
2.25
W
Atlas
Qixzu
Atlas
4
3
5
2.17
W
Ymir
2
0
3
3.5
L
1
2
2
1
W
1
4
2
0.5
L
Poseidon
plexamatic
Poseidon
0
8
2
0.13
L
Amaterasu
zAnonymer_Tomen
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
26,643
46,284
Taken
58,447
27,442
Mitigated
27,623
10,626
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CQQK
Ullr
8,904
3,988
0
914
9,956
3,612
0
2,495
7,445
0
51,143
W
Raijin
Dajofi
Raijin
11,136
1,459
0
1,658
5,657
2,259
114
2,023
3,634
53,677
0
W
Serqet
JackW4rby
Serqet
5,918
1,867
0
3,332
9,125
4,027
0
3,344
5,781
0
40,795
L
4,623
2,235
2,015
5,208
14,245
8,265
27
5,175
8,956
0
16,908
W
Atlas
Qixzu
Atlas
6,980
2,270
0
3,066
13,940
12,256
54
2,063
11,877
24,874
0
W
Ymir
7,999
2,436
0
2,130
8,403
5,846
941
237
8,166
51,623
0
L
4,399
1,737
0
4,112
10,693
4,605
0
3,249
6,823
55,098
1,395
W
7,920
2,927
0
440
9,159
3,054
0
219
8,940
0
49,201
L
Poseidon
plexamatic
Poseidon
3,671
826
0
1,043
10,867
3,117
476
5,764
4,435
37,892
0
L
Amaterasu
zAnonymer_Tomen
Amaterasu
5,046
2,508
0
4,532
12,686
8,024
0
8,101
3,758
0
48,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
34,347
409
Minions Killed
362
0
Camps Cleared
0
1,209,058
Distance Traveled
1,133,344
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,451
573
86
7
0
221,582
2
W
Raijin
8,023
617
107
8
0
247,951
4
W
Serqet
7,123
548
78
6
0
284,480
0
L
Horus
7,134
549
22
2
0
254,176
2
W
Atlas
7,315
563
35
3
0
236,254
2
W
Ymir
7,861
605
111
9
0
231,542
1
L
Ymir
6,854
527
105
8
0
252,435
4
W
Ullr
6,707
516
78
6
0
208,831
4
L
Poseidon
6,017
463
49
4
0
212,076
3
L
Amaterasu
6,891
530
100
8
0
193,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role