Player Matchup

Cerberus
Cerberus
Antihaircut
Cerberus
Level 88
God Stats
0W - 2L
1,253 SR
Queue Stats
32W - 57L
1,332 Elo+
Solo
Awilix
Awilix
PRDT BLACK
Awilix
Level 124
God Stats
3W - 2L
1,463 SR
Queue Stats
50W - 71L
1,417 Elo+
Party 2
Maui
Maui
lPRDTl T1Tan43
Maui
Level 105
God Stats
0W - 4L
1,232 SR
Queue Stats
9W - 20L
1,339 Elo+
Party 2
Team Averages
Level 106
1,316 SR
1,363 Elo+

VS

Team Averages
Level 56
1,600 SR
1,379 Elo+
Susano
Susano
BiohazardX1 545
Susano
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 69L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jistu4conflict
Morgan Le Fay
Level 85
God Stats
6W - 2L
1,859 SR
Queue Stats
37W - 51L
1,374 Elo+
Party 1
Medusa
Medusa
Swipesy-
Medusa
Level 34
God Stats
2W - 1L
1,440 SR
Queue Stats
8W - 7L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antihaircut
Cerberus
9
0 / 3 / 2
6,289
629
3,306
13,090
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
PRDT BLACK
Awilix
11
1 / 1 / 1
6,244
624
2,622
7,442
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
1 / 2 / 1
6,575
658
2,294
7,920
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,897
690
3,821
4,597
1,874
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Jistu4conflict
Morgan Le Fay
12
2 / 0 / 4
7,611
761
7,473
2,700
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Swipesy-
Medusa
11
4 / 2 / 2
7,694
769
11,211
6,026
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Antihaircut
Cerberus
0
3
2
0.33
W
0
0
6
3
W
Morgan Le Fay
Jistu4conflict
Morgan Le Fay
2
0
4
4
L
Awilix
PRDT BLACK
Awilix
1
1
1
1.5
W
Medusa
Swipesy-
Medusa
4
2
2
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,222
Damage
22,505
28,452
Taken
13,323
17,346
Mitigated
5,603
2,708
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Antihaircut
Cerberus
3,306
435
0
1,084
13,090
8,842
0
4,615
8,475
16,281
0
W
3,821
151
0
229
4,597
1,874
272
1,686
2,911
0
10,383
W
Morgan Le Fay
Jistu4conflict
Morgan Le Fay
7,473
1,468
0
1,515
2,700
1,229
440
1,591
1,109
31,814
0
L
Awilix
PRDT BLACK
Awilix
2,622
688
0
344
7,442
3,743
0
1,604
5,838
0
18,423
W
Medusa
Swipesy-
Medusa
11,211
5,252
0
1,278
6,026
2,500
1,144
2,847
3,179
0
33,357
L
2,294
293
245
1,035
7,920
4,761
0
2,069
5,851
5,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
22,202
82
Minions Killed
115
2
Camps Cleared
7
513,097
Distance Traveled
556,494
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,289
629
42
4
2
173,632
1
W
Susano
6,897
690
14
1
2
199,138
0
W
Morgan Le Fay
7,611
761
54
5
3
187,307
3
L
Awilix
6,244
624
34
3
0
191,409
0
W
Medusa
7,694
769
47
5
2
170,049
3
L
Maui
6,575
658
6
1
0
148,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role