Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Kape_Goj_Njeri_
Kukulkan
Level 42
God Stats
5W - 7L
1,426 SR
Queue Stats
19W - 68L
1,068 Elo+
Solo
Chaac
Chaac
KhalizarVyrose
Chaac
Level 6
God Stats
3W - 2L
1,678 SR
Queue Stats
7W - 13L
1,179 Elo+
Party 2
Team Averages
Level 58
1,534 SR
1,249 Elo+

VS

Team Averages
Level 61
1,464 SR
1,235 Elo+
Jing Wei
Jing Wei
Oyasumiis
Jing Wei
Level 6
God Stats
1W - 2L
1,363 SR
Queue Stats
3W - 12L
1,323 Elo+
Party 1
Scylla
Scylla
StormTheeSupreme
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,260 Elo+
Party 1
Chaac
Chaac
darkchambers66
Chaac
Level 88
God Stats
3W - 4L
1,529 SR
Queue Stats
59W - 134L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 3 / 5
8,630
785
7,601
8,197
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
6 / 1 / 6
8,816
801
8,688
4,615
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 10
8,452
768
10,625
17,626
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Oyasumiis
Jing Wei
10
1 / 4 / 2
6,687
608
4,697
8,939
3,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
6,661
606
6,229
9,181
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 2
7,006
637
7,891
15,062
8,247

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
5
2.5
W
Kukulkan
6
1
6
9
W
1
0
10
6
L
Jing Wei
Oyasumiis
Jing Wei
1
4
2
0.5
L
1
5
1
0.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
18,817
30,438
Taken
33,182
19,141
Mitigated
15,411
13,652
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,601
2,341
551
1,432
8,197
3,985
930
1,518
6,679
0
31,342
W
Kukulkan
8,688
988
0
0
4,615
1,712
487
2,151
2,464
25,266
0
W
10,625
1,734
247
11,422
17,626
13,444
209
2,985
14,641
4,103
20,234
L
Jing Wei
Oyasumiis
Jing Wei
4,697
3,786
0
764
8,939
3,715
0
1,965
6,974
0
14,057
L
6,229
208
0
220
9,181
3,449
0
2,578
6,603
13,594
0
L
7,891
2,088
160
5,340
15,062
8,247
0
6,447
8,615
0
26,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
20,354
128
Minions Killed
89
6
Camps Cleared
2
604,765
Distance Traveled
540,477
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,630
785
45
4
3
189,143
2
W
Kukulkan
8,816
801
46
4
2
206,096
0
W
Chaac
8,452
768
37
3
1
209,526
0
L
Jing Wei
6,687
608
36
3
1
179,146
0
L
Scylla
6,661
606
19
2
1
171,172
1
L
Chaac
7,006
637
34
3
0
190,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role