Player Matchup

Maui
Maui
RudithS
Maui
Level 89
God Stats
0W - 1L
1,670 SR
Queue Stats
6W - 1L
1,932 Elo+
Party 2
Da Ji
Da Ji
SteroidBerrys
Da Ji
Level 25
God Stats
1W - 3L
1,475 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
XFusionxDragonX
Kukulkan
Level 64
God Stats
2W - 2L
1,763 SR
Queue Stats
25W - 28L
1,460 Elo+
Solo
Chernobog
Chernobog
a16collins
Chernobog
Level 54
God Stats
12W - 16L
1,474 SR
Queue Stats
118W - 146L
1,362 Elo+
Party 1
Ganesha
Ganesha
thedudeman69420
Ganesha
Level 39
God Stats
7W - 12L
1,500 SR
Queue Stats
106W - 130L
1,351 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,488 Elo+

VS

Team Averages
Level 97
1,421 SR
1,365 Elo+
Olorun
Olorun
Adrian6940
Olorun
Level 68
God Stats
10W - 5L
1,528 SR
Queue Stats
280W - 374L
1,306 Elo+
Party 3
Ares
Ares
Anubis_Joestar
Ares
Level 45
God Stats
8W - 3L
1,500 SR
Queue Stats
67W - 68L
1,328 Elo+
Solo
Neith
Neith
EmpressSappho
Neith
Level 53
God Stats
40W - 52L
1,444 SR
Queue Stats
113W - 131L
1,436 Elo+
Solo
Arachne
Arachne
obiyop
Arachne
Level 159
God Stats
3W - 13L
1,212 SR
Queue Stats
276W - 367L
1,305 Elo+
Party 3
Jormungandr
Jormungandr
werpelking
Jormungandr
Level 160
God Stats
34W - 41L
1,420 SR
Queue Stats
460W - 490L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
RudithS
Maui
12
1 / 6 / 3
8,260
459
10,941
19,218
12,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 5 / 1
8,214
456
3,012
14,903
7,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
2 / 5 / 0
8,796
489
11,144
12,203
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
a16collins
Chernobog
12
0 / 2 / 1
6,755
375
7,689
11,228
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 1
7,565
420
7,059
21,944
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Adrian6940
Olorun
15
0 / 1 / 4
9,308
517
3,985
10,433
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 0 / 11
10,312
573
13,821
16,233
20,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 1 / 9
9,733
541
20,670
13,226
6,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
obiyop
Arachne
17
3 / 2 / 6
10,124
562
8,128
19,469
9,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
werpelking
Jormungandr
16
8 / 2 / 5
10,419
579
12,538
13,088
9,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
23
23
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
Adrian6940
Olorun
0
1
4
2
W
5
0
11
10.5
W
7
1
9
11.5
L
Maui
RudithS
Maui
1
6
3
0.42
L
3
5
1
0.7
L
Kukulkan
2
5
0
0.4
L
Chernobog
a16collins
Chernobog
0
2
1
0.25
W
Arachne
obiyop
Arachne
3
2
6
3
L
0
5
1
0.1
W
Jormungandr
werpelking
Jormungandr
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
59,142
79,496
Taken
72,449
52,837
Mitigated
51,241
17,597
Healing
30,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Adrian6940
Olorun
3,985
1,866
153
5,373
10,433
5,680
1,881
5,065
5,368
74,604
8,121
W
13,821
787
0
5,022
16,233
20,186
477
3,460
12,773
37,037
8,732
W
20,670
6,342
864
5,845
13,226
6,596
2,559
8,021
5,205
0
72,899
L
Maui
RudithS
Maui
10,941
3,954
0
4,039
19,218
12,110
876
9,624
9,594
64,292
0
L
3,012
660
0
2,079
14,903
7,058
0
4,619
10,284
0
45,285
L
Kukulkan
11,144
863
0
2,044
12,203
6,281
1,170
3,078
9,125
71,686
0
L
Chernobog
a16collins
Chernobog
7,689
3,783
0
4,332
11,228
5,281
0
3,809
7,419
0
51,743
W
Arachne
obiyop
Arachne
8,128
5,342
0
11,918
19,469
9,615
84
4,817
14,652
0
90,506
L
7,059
1,042
99
5,004
21,944
22,107
0
7,657
14,287
26,400
0
W
Jormungandr
werpelking
Jormungandr
12,538
4,368
0
1,467
13,088
9,164
308
7,781
5,307
68,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
49,896
435
Minions Killed
546
0
Camps Cleared
0
1,538,033
Distance Traveled
1,635,497
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,308
517
129
7
0
291,314
1
W
Ares
10,312
573
42
2
0
345,697
6
W
Neith
9,733
541
126
7
0
305,486
1
L
Maui
8,260
459
111
6
0
295,035
3
L
Da Ji
8,214
456
86
5
0
326,275
0
L
Kukulkan
8,796
489
131
7
0
275,148
0
L
Chernobog
6,755
375
103
6
0
331,988
4
W
Arachne
10,124
562
140
8
0
382,721
1
L
Ganesha
7,565
420
4
0
0
309,587
3
W
Jormungandr
10,419
579
109
6
0
310,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role