Player Matchup

Bacchus
Bacchus
MLJEEZUS
Bacchus
Level 18
God Stats
17W - 7L
1,812 SR
Queue Stats
83W - 41L
1,642 Elo+
Solo
Chaac
Chaac
Mermaid3774
Chaac
Level 48
God Stats
9W - 8L
1,474 SR
Queue Stats
61W - 79L
1,425 Elo+
Party 2
Nemesis
Nemesis
Nayiri
Nemesis
Level 98
God Stats
1W - 5L
1,398 SR
Queue Stats
2W - 5L
1,534 Elo+
Solo
Nu Wa
Nu Wa
ZER0xLegend
Nu Wa
Level 24
God Stats
3W - 3L
1,494 SR
Queue Stats
119W - 142L
1,453 Elo+
Solo
Hou Yi
Hou Yi
r0lledJU
Hou Yi
Level 160
God Stats
4W - 3L
1,483 SR
Queue Stats
300W - 322L
1,483 Elo+
Party 2
Team Averages
Level 70
1,532 SR
1,507 Elo+

VS

Team Averages
Level 75
1,516 SR
1,514 Elo+
Vulcan
Vulcan
 
Vulcan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IkuFox
Ah Muzen Cab
Level 85
God Stats
48W - 22L
1,611 SR
Queue Stats
242W - 242L
1,471 Elo+
Solo
Bastet
Bastet
StipuledTrain84
Bastet
Level 105
God Stats
4W - 2L
1,301 SR
Queue Stats
102W - 89L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
Teethgrinder
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Sylvanus
Sylvanus
xxMERCENARIE 2
Sylvanus
Level 134
God Stats
32W - 23L
1,666 SR
Queue Stats
123W - 98L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MLJEEZUS
Bacchus
12
0 / 7 / 0
6,986
635
6,466
14,662
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 0
7,125
648
4,076
10,777
9,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Nayiri
Nemesis
13
0 / 5 / 0
6,891
626
4,567
14,334
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 4 / 0
7,318
665
6,153
8,174
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
r0lledJU
Hou Yi
13
0 / 2 / 0
6,918
629
4,400
7,146
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 6
8,418
765
6,850
4,636
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IkuFox
Ah Muzen Cab
17
4 / 0 / 4
9,231
839
9,073
8,762
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
6 / 0 / 12
9,336
849
15,944
9,505
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Teethgrinder
Kuzenbo
13
2 / 0 / 8
7,664
697
3,172
4,678
4,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
16
8 / 0 / 8
9,000
818
10,403
8,193
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
22
22
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
6
5
W
Ah Muzen Cab
IkuFox
Ah Muzen Cab
4
0
4
6
L
Bacchus
MLJEEZUS
Bacchus
0
7
0
0
L
0
4
0
0
L
Nemesis
Nayiri
Nemesis
0
5
0
0
W
6
0
12
12
W
Kuzenbo
Teethgrinder
Kuzenbo
2
0
8
6
L
0
4
0
0
L
Hou Yi
r0lledJU
Hou Yi
0
2
0
0
W
Sylvanus
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
45,442
55,093
Taken
35,774
35,293
Mitigated
18,614
4,891
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,850
3,165
0
0
4,636
2,313
0
2,287
2,349
41,935
0
W
Ah Muzen Cab
IkuFox
Ah Muzen Cab
9,073
2,646
0
4,084
8,762
3,112
1,358
3,240
5,522
0
61,692
L
Bacchus
MLJEEZUS
Bacchus
6,466
587
0
473
14,662
13,428
0
6,664
7,998
14,198
0
L
4,076
127
0
1,887
10,777
9,191
0
3,602
7,175
101
23,048
L
Nemesis
Nayiri
Nemesis
4,567
1,650
0
1,844
14,334
6,071
0
5,260
9,074
0
16,153
W
15,944
3,171
0
3,108
9,505
4,732
0
2,366
7,139
0
42,713
W
Kuzenbo
Teethgrinder
Kuzenbo
3,172
1,074
259
134
4,678
4,094
96
1,382
3,296
6,432
0
L
6,153
2,413
0
0
8,174
3,095
0
2,026
6,148
26,120
0
L
Hou Yi
r0lledJU
Hou Yi
4,400
1,235
224
463
7,146
3,508
0
2,080
5,066
0
21,169
W
Sylvanus
10,403
2,109
3,631
4,541
8,193
4,363
316
3,445
4,748
21,669
3,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
43,649
196
Minions Killed
309
0
Camps Cleared
0
954,298
Distance Traveled
1,205,453
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,418
765
90
8
0
224,655
0
W
Ah Muzen Cab
9,231
839
122
11
0
232,157
0
L
Bacchus
6,986
635
21
2
0
196,857
0
L
Chaac
7,125
648
46
4
0
172,207
4
L
Nemesis
6,891
626
28
3
0
234,535
0
W
Bastet
9,336
849
60
5
0
291,294
2
W
Kuzenbo
7,664
697
3
0
0
238,893
0
L
Nu Wa
7,318
665
59
5
0
188,830
0
L
Hou Yi
6,918
629
42
4
0
161,869
2
W
Sylvanus
9,000
818
34
3
0
218,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role