Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Kai1996
Cabrakan
Level 104
God Stats
2W - 3L
1,358 SR
Queue Stats
215W - 188L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
ShadowEtheral
Kuzenbo
Level 157
God Stats
2W - 0L
1,790 SR
Queue Stats
13W - 8L
1,709 Elo+
Solo
Bellona
Bellona
Thelidrin
Bellona
Level 105
God Stats
4W - 2L
1,537 SR
Queue Stats
288W - 270L
1,540 Elo+
Solo
Team Averages
Level 130
1,537 SR
1,572 Elo+

VS

Team Averages
Level 136
1,614 SR
1,577 Elo+
Anubis
Anubis
FavoringAttic40
Anubis
Level 125
God Stats
7W - 9L
1,537 SR
Queue Stats
832W - 830L
1,525 Elo+
Solo
Artemis
Artemis
HungryCracka
Artemis
Level 159
God Stats
2W - 2L
1,369 SR
Queue Stats
301W - 307L
1,583 Elo+
Solo
Hun Batz
Hun Batz
Hyaman
Hun Batz
Level 144
God Stats
2W - 1L
1,912 SR
Queue Stats
97W - 68L
1,666 Elo+
Solo
Xbalanque
Xbalanque
Tzoker
Xbalanque
Level 149
God Stats
3W - 3L
1,753 SR
Queue Stats
318W - 281L
1,641 Elo+
Solo
Freya
Freya
Yvoone
Freya
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 70L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 1 / 6
10,678
821
9,592
5,382
2,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
 
Izanami
17
5 / 1 / 8
10,432
802
11,423
12,163
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Kai1996
Cabrakan
15
0 / 1 / 16
10,072
775
5,648
15,447
20,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
16
3 / 1 / 13
10,466
805
8,267
19,010
29,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Thelidrin
Bellona
15
1 / 2 / 11
10,035
772
6,151
16,001
15,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
8,716
670
5,815
4,546
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
HungryCracka
Artemis
9
0 / 2 / 2
7,083
545
1,159
3,482
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Hyaman
Hun Batz
15
1 / 4 / 5
9,297
715
9,841
15,240
17,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Tzoker
Xbalanque
15
1 / 5 / 3
8,417
647
16,521
10,439
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Yvoone
Freya
15
2 / 4 / 4
8,569
659
12,192
9,926
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
17
Kills
6
6
Deaths
17
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
6
11
W
Izanami
 
Izanami
5
1
8
9
L
2
2
4
2
L
Artemis
HungryCracka
Artemis
0
2
2
0.5
L
Hun Batz
Hyaman
Hun Batz
1
4
5
0.88
W
Cabrakan
Kai1996
Cabrakan
0
1
16
8
W
Kuzenbo
3
1
13
9.5
W
Bellona
Thelidrin
Bellona
1
2
11
3.25
L
Xbalanque
Tzoker
Xbalanque
1
5
3
0.5
L
Freya
Yvoone
Freya
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,081
Damage
45,528
68,003
Taken
43,633
76,151
Mitigated
32,731
29,871
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,592
254
0
0
5,382
2,718
1,625
3,094
2,288
31,394
0
W
Izanami
 
Izanami
11,423
8,671
0
1,637
12,163
7,489
4,275
3,418
8,745
0
39,335
L
5,815
187
0
745
4,546
2,883
0
2,778
1,768
28,799
0
L
Artemis
HungryCracka
Artemis
1,159
125
0
153
3,482
1,520
0
1,771
1,711
0
3,900
L
Hun Batz
Hyaman
Hun Batz
9,841
850
559
4,252
15,240
17,897
0
6,594
8,646
0
16,721
W
Cabrakan
Kai1996
Cabrakan
5,648
733
4,856
4,130
15,447
20,359
0
2,885
12,562
10,762
0
W
Kuzenbo
8,267
2,742
2,842
4,503
19,010
29,738
631
5,008
14,002
15,275
0
W
Bellona
Thelidrin
Bellona
6,151
476
6,427
5,476
16,001
15,847
1,422
3,602
12,399
0
17,655
L
Xbalanque
Tzoker
Xbalanque
16,521
3,481
0
1,314
10,439
5,381
0
5,968
4,471
0
30,947
L
Freya
Yvoone
Freya
12,192
3,661
0
2,279
9,926
5,050
0
6,396
3,530
29,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
42,082
154
Minions Killed
154
0
Camps Cleared
0
1,144,291
Distance Traveled
958,944
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,678
821
42
3
0
224,036
0
W
Izanami
10,432
802
85
7
0
207,116
0
L
Anubis
8,716
670
52
4
0
206,149
6
L
Artemis
7,083
545
5
0
0
138,246
0
L
Hun Batz
9,297
715
18
1
0
229,793
3
W
Cabrakan
10,072
775
5
0
0
233,678
1
W
Kuzenbo
10,466
805
5
0
0
219,611
0
W
Bellona
10,035
772
17
1
0
259,850
0
L
Xbalanque
8,417
647
44
3
0
199,202
2
L
Freya
8,569
659
35
3
0
185,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role