Player Matchup

Freya
Freya
DigitalSenpai313
Freya
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 77L
1,476 Elo+
Solo
Chernobog
Chernobog
ItsMartinBro
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,494 Elo+
Solo
Geb
Geb
LeeroyDankins422
Geb
Level 22
God Stats
1W - 1L
1,739 SR
Queue Stats
54W - 78L
1,497 Elo+
Solo
Jormungandr
Jormungandr
S008 Li3737
Jormungandr
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 4L
1,245 Elo+
Solo
Shiva
Shiva
ZeLasFaht
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,347 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,412 Elo+

VS

Team Averages
Level 100
1,615 SR
1,524 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeltaBlock189
Morgan Le Fay
Level 124
God Stats
4W - 0L
1,821 SR
Queue Stats
313W - 224L
1,565 Elo+
Party 1
Vamana
Vamana
HalSoCold
Vamana
Level 145
God Stats
5W - 2L
1,613 SR
Queue Stats
169W - 82L
1,596 Elo+
Party 1
Bakasura
Bakasura
Kushkeeper
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,570 Elo+
Party 1
Olorun
Olorun
ReivaxSN
Olorun
Level 95
God Stats
3W - 1L
1,643 SR
Queue Stats
350W - 347L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 5
11,052
850
16,348
22,261
14,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ItsMartinBro
Chernobog
15
1 / 8 / 7
8,778
675
9,942
16,352
7,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 7 / 9
10,805
831
15,594
28,028
32,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
S008 Li3737
Jormungandr
12
2 / 3 / 5
7,786
599
3,262
7,915
6,893
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
ZeLasFaht
Shiva
15
0 / 8 / 10
8,453
650
3,918
18,660
12,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
11 / 3 / 13
11,923
917
20,182
12,996
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DeltaBlock189
Morgan Le Fay
19
9 / 1 / 19
11,334
872
20,679
7,981
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
HalSoCold
Vamana
18
9 / 4 / 13
10,966
844
16,390
18,043
26,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Kushkeeper
Bakasura
14
1 / 6 / 15
9,326
717
7,023
12,118
6,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
ReivaxSN
Olorun
19
5 / 4 / 17
10,529
810
14,477
12,758
6,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
15
Kills
35
35
Deaths
18
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
3
13
5.83
W
Morgan Le Fay
DeltaBlock189
Morgan Le Fay
9
1
19
18.5
L
8
9
5
1.17
W
Vamana
HalSoCold
Vamana
9
4
13
3.88
L
Chernobog
ItsMartinBro
Chernobog
1
8
7
0.56
W
Bakasura
Kushkeeper
Bakasura
1
6
15
1.42
L
4
7
9
1.21
W
Olorun
ReivaxSN
Olorun
5
4
17
3.38
L
Jormungandr
S008 Li3737
Jormungandr
2
3
5
1.5
L
Shiva
ZeLasFaht
Shiva
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
78,751
93,216
Taken
63,896
73,530
Mitigated
50,877
23,710
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,182
8,026
1,228
3,701
12,996
6,431
1,880
9,031
3,965
0
38,018
W
Morgan Le Fay
DeltaBlock189
Morgan Le Fay
20,679
1,316
3,799
2,986
7,981
4,260
1,653
4,920
3,061
35,228
0
L
16,348
4,980
991
6,982
22,261
14,576
165
7,103
14,654
34,704
0
W
Vamana
HalSoCold
Vamana
16,390
6,346
1,825
7,834
18,043
26,960
325
8,057
9,986
0
23,953
L
Chernobog
ItsMartinBro
Chernobog
9,942
5,839
709
2,498
16,352
7,567
838
8,246
8,036
0
22,665
W
Bakasura
Kushkeeper
Bakasura
7,023
4,458
1,145
1,627
12,118
6,584
1,607
6,831
5,287
0
10,337
L
15,594
291
1,383
6,671
28,028
32,411
0
9,200
18,252
26,746
0
W
Olorun
ReivaxSN
Olorun
14,477
7,567
1,847
2,884
12,758
6,642
2,878
6,572
6,186
28,787
0
L
Jormungandr
S008 Li3737
Jormungandr
3,262
703
445
410
7,915
6,893
40
2,785
5,080
9,248
0
L
Shiva
ZeLasFaht
Shiva
3,918
491
1,056
2,565
18,660
12,083
92
7,822
10,338
312
9,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
54,078
110
Minions Killed
126
0
Camps Cleared
0
986,600
Distance Traveled
1,276,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,923
917
38
3
0
249,319
1
W
Morgan Le Fay
11,334
872
23
2
0
300,573
1
L
Freya
11,052
850
38
3
0
186,950
0
W
Vamana
10,966
844
7
1
0
264,080
0
L
Chernobog
8,778
675
36
3
0
212,661
0
W
Bakasura
9,326
717
14
1
0
254,178
0
L
Geb
10,805
831
19
1
0
248,535
2
W
Olorun
10,529
810
44
3
0
207,911
0
L
Jormungandr
7,786
599
12
1
0
135,668
0
L
Shiva
8,453
650
5
0
0
202,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role