Player Matchup

Chang'e
Chang'e
CanIgetaSmurf
Chang'e
Level 84
God Stats
2W - 0L
1,719 SR
Queue Stats
178W - 178L
1,537 Elo+
Party 2
Artemis
Artemis
MikeKrombopuls
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
Reaper7007
King Arthur
Level 145
God Stats
3W - 0L
1,417 SR
Queue Stats
92W - 78L
1,508 Elo+
Party 2
Eset
Eset
She Used Me
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,397 Elo+
Solo
Hachiman
Hachiman
TheOmegaGamer66
Hachiman
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 127L
1,477 Elo+
Solo
Team Averages
Level 96
1,527 SR
1,484 Elo+

VS

Team Averages
Level 127
1,527 SR
1,395 Elo+
Agni
Agni
Goldkin0150
Agni
Level 125
God Stats
2W - 3L
1,568 SR
Queue Stats
276W - 311L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
JuicyJK808
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,268 Elo+
Solo
Fenrir
Fenrir
Ktownkronic
Fenrir
Level 157
God Stats
1W - 6L
1,563 SR
Queue Stats
171W - 174L
1,389 Elo+
Party 1
Apollo
Apollo
Tragul
Apollo
Level 139
God Stats
5W - 5L
1,563 SR
Queue Stats
216W - 245L
1,383 Elo+
Party 1
Terra
Terra
USNDrunkenSailor
Terra
Level 157
God Stats
3W - 2L
1,440 SR
Queue Stats
115W - 134L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
15 / 2 / 12
13,550
797
20,085
20,337
17,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 20
13,016
766
19,783
15,628
9,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Reaper7007
King Arthur
17
1 / 5 / 25
11,003
647
15,314
22,972
24,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 5 / 21
11,662
686
18,395
15,533
8,576
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
19
4 / 3 / 25
12,214
718
23,265
17,649
11,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
10,449
615
20,550
16,710
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JuicyJK808
Erlang Shen
17
0 / 6 / 11
10,772
634
7,318
24,674
18,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
15
6 / 8 / 3
10,076
593
12,094
20,938
26,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Tragul
Apollo
19
7 / 6 / 7
11,969
704
16,688
19,450
10,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 10
11,435
673
14,211
23,100
28,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
32
Kills
16
16
Deaths
32
103
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
15
2
12
10.5
L
1
8
5
0.44
L
Erlang Shen
JuicyJK808
Erlang Shen
0
6
11
0.92
L
Fenrir
6
8
3
0.94
W
8
1
20
18
W
King Arthur
Reaper7007
King Arthur
1
5
25
2.7
W
4
5
21
2.9
W
Hachiman
4
3
25
5.5
L
Apollo
Tragul
Apollo
7
6
7
1.75
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,842
Damage
70,861
92,119
Taken
104,872
71,708
Mitigated
92,442
41,814
Healing
36,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
20,085
980
11,120
11,124
20,337
17,364
945
6,817
13,520
39,251
0
L
20,550
105
1,401
907
16,710
8,147
0
4,972
11,680
46,306
0
L
Erlang Shen
JuicyJK808
Erlang Shen
7,318
2,667
2,542
5,120
24,674
18,853
0
9,638
14,839
0
17,866
L
Fenrir
12,094
1,562
1,226
1,968
20,938
26,507
0
6,738
13,539
0
16,387
W
19,783
6,044
365
2,980
15,628
9,963
3,884
6,656
8,972
0
40,087
W
King Arthur
Reaper7007
King Arthur
15,314
896
1,319
1,831
22,972
24,374
399
7,365
15,607
0
27,938
W
18,395
917
2,399
2,699
15,533
8,576
1,464
6,702
8,831
27,523
0
W
Hachiman
23,265
12,270
3,995
3,982
17,649
11,431
1,886
7,221
10,428
0
51,049
L
Apollo
Tragul
Apollo
16,688
6,434
1,715
2,674
19,450
10,430
0
5,954
13,342
0
45,447
L
14,211
633
10,473
8,550
23,100
28,505
0
9,491
12,992
22,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,445
Gold Earned
54,701
173
Minions Killed
150
0
Camps Cleared
0
1,499,206
Distance Traveled
1,471,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,550
797
29
2
0
312,176
0
L
Agni
10,449
615
51
3
0
256,006
1
L
Erlang Shen
10,772
634
21
1
0
325,498
0
L
Fenrir
10,076
593
7
0
0
272,442
0
W
Artemis
13,016
766
58
3
0
300,936
0
W
King Arthur
11,003
647
28
2
0
295,887
3
W
Eset
11,662
686
21
1
0
301,958
0
W
Hachiman
12,214
718
37
2
0
288,249
2
L
Apollo
11,969
704
57
3
0
268,860
1
L
Terra
11,435
673
14
1
0
348,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role