Player Matchup

Fenrir
Fenrir
Ablon1993
Fenrir
Level 156
God Stats
5W - 5L
1,395 SR
Queue Stats
79W - 76L
1,538 Elo+
Solo
Chiron
Chiron
Guyblast10
Chiron
Level 89
God Stats
12W - 16L
1,469 SR
Queue Stats
58W - 71L
1,465 Elo+
Solo
Cerberus
Cerberus
aurorab4dawn
Cerberus
Level 126
God Stats
15W - 8L
1,524 SR
Queue Stats
343W - 321L
1,554 Elo+
Solo
Bellona
Bellona
hustledemon
Bellona
Level 58
God Stats
61W - 57L
1,563 SR
Queue Stats
101W - 103L
1,544 Elo+
Solo
Ra
Ra
iShug
Ra
Level 73
God Stats
10W - 14L
977 SR
Queue Stats
69W - 92L
1,453 Elo+
Solo
Team Averages
Level 100
1,386 SR
1,511 Elo+

VS

Team Averages
Level 86
1,397 SR
1,473 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AnlemontedPowa
Achilles
Level 45
God Stats
35W - 35L
1,554 SR
Queue Stats
211W - 208L
1,531 Elo+
Solo
Thanatos
Thanatos
Krimpoff
Thanatos
Level 154
God Stats
21W - 40L
1,337 SR
Queue Stats
261W - 277L
1,445 Elo+
Solo
Fenrir
Fenrir
ViZcaCha1
Fenrir
Level 100
God Stats
3W - 10L
1,396 SR
Queue Stats
696W - 743L
1,486 Elo+
Solo
Cliodhna
Cliodhna
白色蒲公英
Cliodhna
Level 42
God Stats
1W - 9L
1,200 SR
Queue Stats
62W - 92L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ablon1993
Fenrir
15
2 / 0 / 7
9,446
945
6,830
4,160
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Guyblast10
Chiron
15
3 / 1 / 5
9,966
997
10,961
9,582
4,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cerberus
aurorab4dawn
Cerberus
15
1 / 0 / 9
10,902
1,090
8,845
7,718
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
hustledemon
Bellona
16
3 / 0 / 5
10,715
1,072
10,725
12,781
14,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
15
1 / 1 / 6
9,993
999
6,889
6,742
2,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

300

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 0 / 0
9,144
914
7,164
5,591
2,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
1 / 5 / 1
9,422
942
14,493
18,983
24,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Krimpoff
Thanatos
14
0 / 3 / 1
9,011
901
5,158
9,641
4,379
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fenrir
ViZcaCha1
Fenrir
14
0 / 1 / 1
8,754
875
5,356
7,667
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
15
0 / 1 / 1
9,451
945
4,458
8,721
3,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
10
Kills
2
2
Deaths
10
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Fenrir
Ablon1993
Fenrir
2
0
7
5.5
L
Achilles
1
5
1
0.3
W
Chiron
Guyblast10
Chiron
3
1
5
5.5
L
Thanatos
Krimpoff
Thanatos
0
3
1
0.17
L
Fenrir
ViZcaCha1
Fenrir
0
1
1
0.5
W
Cerberus
aurorab4dawn
Cerberus
1
0
9
5.5
W
Bellona
hustledemon
Bellona
3
0
5
5.5
W
Ra
1
1
6
4
L
Cliodhna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
36,629
40,983
Taken
50,603
33,008
Mitigated
38,792
19,142
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,164
6,323
0
1,086
5,591
2,132
0
1,523
3,932
0
17,512
W
Fenrir
Ablon1993
Fenrir
6,830
1,286
0
1,028
4,160
2,999
0
75
3,092
0
8,532
L
Achilles
14,493
953
0
1,275
18,983
24,688
0
7,216
11,573
238
30,634
W
Chiron
Guyblast10
Chiron
10,961
4,488
1,292
3,113
9,582
4,485
0
95
9,079
0
24,845
L
Thanatos
Krimpoff
Thanatos
5,158
93
0
3,485
9,641
4,379
0
1,994
7,507
0
17,995
L
Fenrir
ViZcaCha1
Fenrir
5,356
484
0
536
7,667
3,980
0
2,177
5,410
0
9,163
W
Cerberus
aurorab4dawn
Cerberus
8,845
936
0
2,894
7,718
8,050
0
0
7,262
18,767
0
W
Bellona
hustledemon
Bellona
10,725
3,967
2,213
4,814
12,781
14,523
0
68
12,224
0
16,479
W
Ra
6,889
404
2,160
1,628
6,742
2,951
0
0
6,462
43,071
0
L
Cliodhna
4,458
193
0
1,630
8,721
3,613
0
2,824
5,811
0
34,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
45,782
182
Minions Killed
182
4
Camps Cleared
7
1,056,932
Distance Traveled
1,006,618
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,144
914
26
3
1
181,263
2
W
Fenrir
9,446
945
5
1
1
245,244
1
L
Achilles
9,422
942
17
2
1
213,128
0
W
Chiron
9,966
997
29
3
0
179,366
0
L
Thanatos
9,011
901
20
2
3
203,335
2
L
Fenrir
8,754
875
7
1
2
205,692
0
W
Cerberus
10,902
1,090
32
3
2
197,410
0
W
Bellona
10,715
1,072
12
1
1
220,069
0
W
Ra
9,993
999
104
10
0
214,843
0
L
Cliodhna
9,451
945
112
11
0
203,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role