Player Matchup

Sol
Sol
Elenquessj
Sol
Level 68
God Stats
2W - 1L
1,589 SR
Queue Stats
50W - 63L
1,432 Elo+
Solo
Merlin
Merlin
IcyGorillaz
Merlin
Level 103
God Stats
3W - 3L
1,685 SR
Queue Stats
195W - 192L
1,529 Elo+
Solo
Neith
Neith
Jundies
Neith
Level 100
God Stats
1W - 0L
1,310 SR
Queue Stats
37W - 30L
1,483 Elo+
Solo
Fenrir
Fenrir
SirxklutchxAlot
Fenrir
Level 160
God Stats
5W - 8L
1,619 SR
Queue Stats
91W - 81L
1,518 Elo+
Party 1
Vamana
Vamana
brosh e
Vamana
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,427 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,478 Elo+

VS

Team Averages
Level 105
1,509 SR
1,577 Elo+
Maui
Maui
Crzyreaper97
Maui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 108L
1,423 Elo+
Solo
Scylla
Scylla
Eneticckk
Scylla
Level 159
God Stats
0W - 1L
1,461 SR
Queue Stats
6W - 4L
1,584 Elo+
Party 2
Camazotz
Camazotz
LoZFreak
Camazotz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Padre691986
Danzaburou
Level 86
God Stats
4W - 1L
1,649 SR
Queue Stats
25W - 19L
1,607 Elo+
Solo
Achilles
Achilles
TheNineEleven
Achilles
Level 142
God Stats
0W - 1L
1,436 SR
Queue Stats
1W - 1L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,026
730
6,718
10,873
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
17
7 / 0 / 6
9,467
861
9,979
5,514
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jundies
Neith
15
2 / 0 / 7
8,003
728
7,231
4,190
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 12
8,382
762
5,823
13,249
12,922
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
brosh e
Vamana
16
5 / 1 / 8
8,828
803
6,369
13,385
12,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,645
604
2,783
6,874
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Eneticckk
Scylla
15
0 / 3 / 3
7,829
712
8,791
8,495
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
LoZFreak
Camazotz
13
0 / 3 / 4
7,015
638
2,718
8,040
3,718
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Padre691986
Danzaburou
15
3 / 3 / 1
8,323
757
9,992
9,822
5,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TheNineEleven
Achilles
13
4 / 7 / 2
7,607
692
12,246
16,077
10,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
18
Kills
7
7
Deaths
18
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
2
3
7
1.83
L
Scylla
Eneticckk
Scylla
0
3
3
0.5
W
Merlin
7
0
6
10
W
Neith
Jundies
Neith
2
0
7
5.5
L
Camazotz
LoZFreak
Camazotz
0
3
4
0.67
L
Danzaburou
Padre691986
Danzaburou
3
3
1
1.17
W
2
3
12
2.67
L
Achilles
TheNineEleven
Achilles
4
7
2
0.71
W
Vamana
brosh e
Vamana
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,120
Damage
36,530
47,211
Taken
49,308
33,557
Mitigated
26,399
12,080
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,783
799
327
392
6,874
3,870
0
2,729
4,145
7,815
782
W
6,718
1,794
0
3,813
10,873
4,012
1,626
2,196
8,581
27,520
0
L
Scylla
Eneticckk
Scylla
8,791
797
0
0
8,495
3,603
0
2,838
5,657
33,912
0
W
Merlin
9,979
1,039
76
1,149
5,514
2,132
0
2,790
2,504
43,287
0
W
Neith
Jundies
Neith
7,231
2,561
0
756
4,190
1,952
126
1,017
3,099
0
26,142
L
Camazotz
LoZFreak
Camazotz
2,718
1,102
0
1,359
8,040
3,718
144
1,997
6,043
0
10,446
L
Danzaburou
Padre691986
Danzaburou
9,992
3,143
0
2,239
9,822
5,128
0
3,879
5,943
0
32,782
W
5,823
1,015
0
1,360
13,249
12,922
46
2,971
10,171
0
10,811
L
Achilles
TheNineEleven
Achilles
12,246
4,032
0
1,655
16,077
10,080
0
5,254
10,823
0
19,767
W
Vamana
brosh e
Vamana
6,369
3,099
0
4,926
13,385
12,539
713
1,811
11,490
0
22,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
37,419
213
Minions Killed
172
0
Camps Cleared
0
1,119,792
Distance Traveled
973,124
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,645
604
18
2
0
135,820
1
W
Sol
8,026
730
46
4
0
200,659
1
L
Scylla
7,829
712
63
6
0
203,433
0
W
Merlin
9,467
861
78
7
0
219,729
1
W
Neith
8,003
728
47
4
0
220,018
0
L
Camazotz
7,015
638
21
2
0
208,375
0
L
Danzaburou
8,323
757
55
5
0
196,459
1
W
Fenrir
8,382
762
8
1
0
233,715
1
L
Achilles
7,607
692
15
1
0
229,037
2
W
Vamana
8,828
803
34
3
0
245,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role