Player Matchup

Heimdallr
Heimdallr
Brodwing
Heimdallr
Level 118
God Stats
42W - 38L
1,539 SR
Queue Stats
409W - 430L
1,429 Elo+
Solo
Terra
Terra
CHEROSO3482
Terra
Level 69
God Stats
1W - 3L
1,346 SR
Queue Stats
107W - 129L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZeOcalango
Morgan Le Fay
Level 65
God Stats
6W - 12L
1,342 SR
Queue Stats
31W - 52L
1,377 Elo+
Party 2
Mercury
Mercury
efilnikufesin
Mercury
Level 68
God Stats
9W - 18L
1,500 SR
Queue Stats
55W - 74L
1,424 Elo+
Solo
Horus
Horus
nucl3oGG
Horus
Level 66
God Stats
9W - 8L
1,482 SR
Queue Stats
141W - 156L
1,445 Elo+
Party 2
Team Averages
Level 77
1,442 SR
1,419 Elo+

VS

Team Averages
Level 90
1,469 SR
1,437 Elo+
Ymir
Ymir
Mateenso
Ymir
Level 59
God Stats
2W - 1L
1,317 SR
Queue Stats
20W - 18L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
Miltiño
Ratatoskr
Level 123
God Stats
2W - 3L
1,310 SR
Queue Stats
45W - 64L
1,412 Elo+
Party 1
Hachiman
Hachiman
gonzax420
Hachiman
Level 26
God Stats
13W - 8L
1,567 SR
Queue Stats
37W - 49L
1,399 Elo+
Party 1
Chiron
Chiron
murilovisch
Chiron
Level 82
God Stats
30W - 19L
1,510 SR
Queue Stats
103W - 108L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
n0sAres
Baron Samedi
Level 158
God Stats
8W - 5L
1,639 SR
Queue Stats
323W - 316L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brodwing
Heimdallr
17
3 / 7 / 4
11,410
439
15,829
20,334
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 6 / 2
12,619
485
19,503
25,039
15,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
ZeOcalango
Morgan Le Fay
19
5 / 7 / 4
13,219
508
26,180
21,610
11,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
18
2 / 9 / 5
11,662
449
8,648
23,708
11,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
nucl3oGG
Horus
15
0 / 5 / 10
10,736
413
11,022
27,790
38,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 2 / 17
12,006
462
8,962
32,213
46,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Miltiño
Ratatoskr
20
12 / 4 / 11
13,598
523
22,958
24,629
13,276
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
gonzax420
Hachiman
19
5 / 2 / 10
12,741
490
15,817
20,906
9,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
20
8 / 3 / 15
13,024
501
19,574
21,289
11,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
n0sAres
Baron Samedi
20
8 / 3 / 12
13,278
511
23,261
20,291
14,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
14
Kills
34
34
Deaths
14
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brodwing
Heimdallr
3
7
4
0.71
L
4
6
2
0.83
W
Ymir
1
2
17
4.75
W
Ratatoskr
Miltiño
Ratatoskr
12
4
11
4.38
L
Morgan Le Fay
ZeOcalango
Morgan Le Fay
5
7
4
1
L
Mercury
2
9
5
0.5
W
Hachiman
gonzax420
Hachiman
5
2
10
5
W
Chiron
8
3
15
5.17
W
Baron Samedi
n0sAres
Baron Samedi
8
3
12
4.67
L
Horus
nucl3oGG
Horus
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,182
Damage
90,572
118,481
Taken
119,328
88,196
Mitigated
95,637
21,155
Healing
39,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brodwing
Heimdallr
15,829
5,173
0
1,703
20,334
10,365
1,155
5,257
15,077
0
84,406
L
19,503
3,134
663
4,297
25,039
15,666
448
4,517
20,522
78,693
0
W
Ymir
8,962
2,424
0
4,195
32,213
46,497
165
10,948
20,965
51,099
0
W
Ratatoskr
Miltiño
Ratatoskr
22,958
9,664
0
3,225
24,629
13,276
872
7,053
17,283
0
123,128
L
Morgan Le Fay
ZeOcalango
Morgan Le Fay
26,180
2,638
553
3,353
21,610
11,634
0
9,569
12,041
103,906
0
L
Mercury
8,648
4,819
0
1,120
23,708
11,606
0
4,806
18,902
30
109,790
W
Hachiman
gonzax420
Hachiman
15,817
11,319
0
12,030
20,906
9,658
4,770
6,118
14,668
0
93,219
W
Chiron
19,574
11,476
1,291
5,181
21,289
11,747
2,855
10,562
10,080
0
76,743
W
Baron Samedi
n0sAres
Baron Samedi
23,261
2,006
6,354
7,378
20,291
14,459
1,052
10,507
9,663
95,932
0
L
Horus
nucl3oGG
Horus
11,022
5,785
2,317
7,149
27,790
38,925
25
8,182
19,608
185
38,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,646
Gold Earned
64,647
581
Minions Killed
598
0
Camps Cleared
0
2,367,133
Distance Traveled
2,405,736
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,410
439
114
4
0
441,505
0
L
Terra
12,619
485
129
5
0
444,507
2
W
Ymir
12,006
462
74
3
0
495,281
4
W
Ratatoskr
13,598
523
126
5
0
558,420
0
L
Morgan Le Fay
13,219
508
153
6
0
459,273
3
L
Mercury
11,662
449
150
6
0
536,127
1
W
Hachiman
12,741
490
150
6
0
476,368
1
W
Chiron
13,024
501
130
5
0
415,406
6
W
Baron Samedi
13,278
511
118
5
0
460,261
4
L
Horus
10,736
413
35
1
0
485,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role