Player Matchup

Arachne
Arachne
Deefunk
Arachne
Level 160
God Stats
19W - 8L
1,698 SR
Queue Stats
214W - 233L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
GoldyDanny
Erlang Shen
Level 89
God Stats
0W - 1L
1,153 SR
Queue Stats
30W - 43L
1,444 Elo+
Party 2
Ymir
Ymir
KreepingRed
Ymir
Level 137
God Stats
0W - 2L
1,237 SR
Queue Stats
129W - 130L
1,505 Elo+
Solo
Maui
Maui
jumanji34
Maui
Level 156
God Stats
1W - 4L
1,446 SR
Queue Stats
176W - 190L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
Level 108
God Stats
83W - 85L
1,492 SR
Queue Stats
649W - 673L
1,489 Elo+
Solo
Team Averages
Level 130
1,405 SR
1,476 Elo+

VS

Team Averages
Level 116
1,573 SR
1,500 Elo+
Jormungandr
Jormungandr
AZHLAN
Jormungandr
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
538W - 565L
1,452 Elo+
Solo
Thor
Thor
Bourru
Thor
Level 104
God Stats
2W - 4L
1,266 SR
Queue Stats
391W - 396L
1,523 Elo+
Party 1
Izanami
Izanami
BratRPG
Izanami
Level 80
God Stats
6W - 7L
1,621 SR
Queue Stats
310W - 309L
1,532 Elo+
Solo
Tyr
Tyr
SimBit
Tyr
Level 133
God Stats
20W - 19L
1,542 SR
Queue Stats
484W - 492L
1,500 Elo+
Party 1
Eset
Eset
Zennify
Eset
Level 103
God Stats
7W - 3L
1,935 SR
Queue Stats
61W - 48L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deefunk
Arachne
14
2 / 4 / 1
8,272
487
5,235
21,240
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
GoldyDanny
Erlang Shen
11
3 / 5 / 1
7,354
433
8,781
20,590
19,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 0
7,589
446
4,633
11,843
7,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Maui
14
2 / 4 / 1
8,147
479
5,705
15,261
10,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
14
2 / 3 / 2
8,180
481
14,235
10,083
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AZHLAN
Jormungandr
14
1 / 1 / 14
9,267
545
14,140
16,436
14,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Bourru
Thor
14
6 / 2 / 7
9,036
532
8,306
11,406
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
BratRPG
Izanami
15
3 / 4 / 4
9,405
553
9,164
13,424
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
SimBit
Tyr
15
4 / 0 / 3
9,981
587
13,255
11,845
9,513
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
Zennify
Eset
14
7 / 3 / 4
9,149
538
8,875
10,581
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
10
Kills
21
21
Deaths
10
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AZHLAN
Jormungandr
1
1
14
8
W
Thor
Bourru
Thor
6
2
7
4.75
W
Izanami
BratRPG
Izanami
3
4
4
1.25
L
Arachne
Deefunk
Arachne
2
4
1
0.63
L
Erlang Shen
GoldyDanny
Erlang Shen
3
5
1
0.7
L
1
5
0
0.2
W
Tyr
SimBit
Tyr
4
0
3
5.5
W
Eset
Zennify
Eset
7
3
4
3
L
Maui
2
4
1
0.63
L
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
53,740
79,017
Taken
63,692
51,938
Mitigated
39,081
20,125
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AZHLAN
Jormungandr
14,140
4,368
2,400
2,946
16,436
14,976
222
4,489
11,921
65,026
0
W
Thor
Bourru
Thor
8,306
1,988
0
500
11,406
4,575
0
4,323
7,013
0
54,213
W
Izanami
BratRPG
Izanami
9,164
6,422
0
3,367
13,424
5,259
2,316
4,930
8,494
18
84,297
L
Arachne
Deefunk
Arachne
5,235
3,059
0
5,851
21,240
10,539
0
6,341
14,899
0
77,811
L
Erlang Shen
GoldyDanny
Erlang Shen
8,781
4,851
2,683
4,937
20,590
19,174
0
8,195
12,395
0
21,460
L
4,633
830
0
780
11,843
7,329
0
665
11,178
40,921
0
W
Tyr
SimBit
Tyr
13,255
1,165
0
5,002
11,845
9,513
0
4,091
7,480
0
77,342
W
Eset
Zennify
Eset
8,875
685
1,081
2,153
10,581
4,758
510
5,859
4,664
49,834
0
L
Maui
5,705
2,362
0
4,669
15,261
10,226
0
2,839
12,422
58,776
4,358
L
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
14,235
1,015
0
1,205
10,083
4,670
0
4,993
5,090
67,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
46,838
445
Minions Killed
545
0
Camps Cleared
0
1,572,720
Distance Traveled
1,730,019
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,267
545
89
5
0
313,202
1
W
Thor
9,036
532
86
5
0
372,643
0
W
Izanami
9,405
553
138
8
0
317,759
1
L
Arachne
8,272
487
115
7
0
341,877
5
L
Erlang Shen
7,354
433
25
1
0
295,379
0
L
Ymir
7,589
446
100
6
0
287,528
4
W
Tyr
9,981
587
144
8
0
405,680
4
W
Eset
9,149
538
88
5
0
320,735
6
L
Maui
8,147
479
103
6
0
310,540
4
L
Morgan Le Fay
8,180
481
102
6
0
337,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role