Player Matchup

Xing Tian
Xing Tian
BakisBigBro
Xing Tian
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 3
Loki
Loki
McNay8
Loki
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,658 Elo+
Party 1
Eset
Eset
RunningRibs
Eset
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
WalkingRibs
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Chiron
Chiron
YAMpire
Chiron
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 67L
1,439 Elo+
Party 3
Team Averages
Level 32
1,500 SR
1,496 Elo+

VS

Team Averages
Level 57
1,434 SR
1,417 Elo+
Maui
Maui
BalGrym
Maui
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 2
Merlin
Merlin
Paakk
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 138L
1,503 Elo+
Party 4
Zhong Kui
Zhong Kui
cocobin
Zhong Kui
Level 43
God Stats
6W - 1L
1,500 SR
Queue Stats
43W - 61L
1,347 Elo+
Party 4
Freya
Freya
duckeur
Freya
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 6L
1,401 Elo+
Party 2
Horus
Horus
fradedealmeida2
Horus
Level 58
God Stats
3W - 1L
1,356 SR
Queue Stats
52W - 49L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BakisBigBro
Xing Tian
10
0 / 2 / 2
7,053
353
3,717
17,931
17,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
McNay8
Loki
13
3 / 4 / 1
8,876
444
9,976
15,716
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 10 / 2
8,058
403
8,745
16,827
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
WalkingRibs
Bellona
10
0 / 6 / 0
6,951
348
5,013
15,924
14,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
YAMpire
Chiron
13
2 / 7 / 2
8,471
424
12,703
17,063
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BalGrym
Maui
14
3 / 0 / 10
9,494
475
8,094
14,373
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Paakk
Merlin
16
3 / 1 / 8
10,080
504
8,883
8,897
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
cocobin
Zhong Kui
15
4 / 1 / 5
10,225
511
9,440
8,724
9,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Freya
duckeur
Freya
17
10 / 3 / 4
10,836
542
22,148
18,311
8,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 1 / 7
10,094
505
10,473
18,209
10,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
26
29
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BakisBigBro
Xing Tian
0
2
2
0.5
W
Maui
BalGrym
Maui
3
0
10
8
L
Loki
McNay8
Loki
3
4
1
0.88
W
Merlin
Paakk
Merlin
3
1
8
7
L
1
10
2
0.2
L
Bellona
WalkingRibs
Bellona
0
6
0
0
L
Chiron
YAMpire
Chiron
2
7
2
0.43
W
Zhong Kui
cocobin
Zhong Kui
4
1
5
6.5
W
Freya
duckeur
Freya
10
3
4
4
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
59,038
83,461
Taken
68,514
51,512
Mitigated
50,451
16,690
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BakisBigBro
Xing Tian
3,717
509
534
2,589
17,931
17,237
213
10,104
7,827
21,040
0
W
Maui
BalGrym
Maui
8,094
2,033
284
1,790
14,373
18,152
699
2,911
11,462
21,056
4,847
L
Loki
McNay8
Loki
9,976
3,210
0
4,299
15,716
5,552
0
4,180
11,536
0
59,385
W
Merlin
Paakk
Merlin
8,883
809
0
500
8,897
3,939
2,162
2,551
6,346
69,693
0
L
8,745
623
473
1,099
16,827
6,617
819
10,184
6,643
37,208
0
L
Bellona
WalkingRibs
Bellona
5,013
1,434
0
1,450
15,924
14,903
601
12,153
3,771
0
26,471
L
Chiron
YAMpire
Chiron
12,703
4,830
1,325
4,921
17,063
7,203
0
12,087
4,936
0
58,827
W
Zhong Kui
cocobin
Zhong Kui
9,440
1,869
1,725
4,673
8,724
9,292
2,306
1,072
7,652
51,807
0
W
Freya
duckeur
Freya
22,148
7,038
0
9,569
18,311
8,978
1,942
3,013
15,298
88,143
0
W
10,473
5,894
2,070
9,140
18,209
10,090
1,342
2,915
15,092
33
68,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
50,729
289
Minions Killed
470
0
Camps Cleared
0
1,807,423
Distance Traveled
1,866,416
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,053
353
20
1
0
344,051
1
W
Maui
9,494
475
34
2
0
387,595
3
L
Loki
8,876
444
81
4
0
408,843
2
W
Merlin
10,080
504
103
5
0
375,556
7
L
Eset
8,058
403
50
3
0
300,264
0
L
Bellona
6,951
348
44
2
0
415,241
0
L
Chiron
8,471
424
94
5
0
339,024
4
W
Zhong Kui
10,225
511
86
4
0
353,867
4
W
Freya
10,836
542
122
6
0
358,305
6
W
Horus
10,094
505
125
6
0
391,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role