Player Matchup

King Arthur
King Arthur
CHILAKILLER8515
King Arthur
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
399W - 418L
1,390 Elo+
Party 1
Maui
Maui
IIgabrielzitoII
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 286L
1,330 Elo+
Solo
Sol
Sol
Lucid_opion420
Sol
Level 66
God Stats
2W - 3L
1,602 SR
Queue Stats
82W - 108L
1,318 Elo+
Party 2
Arachne
Arachne
maalsais
Arachne
Level 60
God Stats
4W - 7L
1,394 SR
Queue Stats
174W - 199L
1,362 Elo+
Party 1
Charybdis
Charybdis
wayland420
Charybdis
Level 65
God Stats
3W - 13L
1,126 SR
Queue Stats
51W - 81L
1,275 Elo+
Party 2
Team Averages
Level 77
1,425 SR
1,335 Elo+

VS

Team Averages
Level 83
1,469 SR
1,314 Elo+
Tsukuyomi
Tsukuyomi
BacobaRasS
Tsukuyomi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,231 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Smelly 0ld Lady
Morgan Le Fay
Level 57
God Stats
2W - 1L
1,525 SR
Queue Stats
95W - 130L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
edditjbc
Sun Wukong
Level 99
God Stats
2W - 1L
1,511 SR
Queue Stats
69W - 59L
1,392 Elo+
Party 3
Chang'e
Chang'e
kushmanjarrett94
Chang'e
Level 149
God Stats
3W - 0L
1,595 SR
Queue Stats
729W - 752L
1,344 Elo+
Solo
Hou Yi
Hou Yi
refined_surmise2
Hou Yi
Level 27
God Stats
2W - 5L
1,215 SR
Queue Stats
18W - 25L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHILAKILLER8515
King Arthur
17
3 / 4 / 1
11,590
504
14,608
20,048
19,802
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 0
8,776
382
2,318
8,980
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 4 / 4
13,503
587
30,919
27,961
14,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
maalsais
Arachne
16
3 / 6 / 1
10,080
438
4,254
20,374
9,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
wayland420
Charybdis
16
1 / 9 / 3
10,476
455
12,604
21,751
8,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BacobaRasS
Tsukuyomi
19
8 / 4 / 5
12,682
551
11,467
22,710
11,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Smelly 0ld Lady
Morgan Le Fay
18
4 / 8 / 8
10,953
476
13,951
20,787
10,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
edditjbc
Sun Wukong
16
2 / 3 / 3
10,779
469
13,928
19,860
18,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 1 / 9
12,010
522
13,683
15,004
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 8
11,246
489
10,748
18,746
9,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
18
Kills
23
24
Deaths
18
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BacobaRasS
Tsukuyomi
8
4
5
2.63
L
King Arthur
CHILAKILLER8515
King Arthur
3
4
1
0.88
L
0
1
0
0
L
11
4
4
3.25
W
Morgan Le Fay
Smelly 0ld Lady
Morgan Le Fay
4
8
8
1
W
Sun Wukong
edditjbc
Sun Wukong
2
3
3
1.17
W
6
1
9
10.5
L
Arachne
maalsais
Arachne
3
6
1
0.58
W
3
2
8
3.5
L
Charybdis
wayland420
Charybdis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,703
Damage
63,777
99,114
Taken
97,107
59,182
Mitigated
56,072
30,992
Healing
32,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BacobaRasS
Tsukuyomi
11,467
2,218
0
11,251
22,710
11,659
26
6,151
16,559
0
82,671
L
King Arthur
CHILAKILLER8515
King Arthur
14,608
2,447
0
3,642
20,048
19,802
5
1,072
18,976
0
74,354
L
2,318
595
0
1,530
8,980
7,229
0
3,377
5,603
28,326
0
L
30,919
14,004
0
16,235
27,961
14,411
5,617
11,356
16,605
108,802
16,139
W
Morgan Le Fay
Smelly 0ld Lady
Morgan Le Fay
13,951
1,422
0
4,151
20,787
10,288
1,385
12,624
8,163
71,528
0
W
Sun Wukong
edditjbc
Sun Wukong
13,928
2,463
0
4,364
19,860
18,891
362
4,151
15,709
0
74,345
W
13,683
1,364
983
4,526
15,004
6,045
2,694
3,336
11,668
82,584
1,613
L
Arachne
maalsais
Arachne
4,254
3,105
0
2,894
20,374
9,127
0
6,371
14,003
0
65,285
W
10,748
5,309
0
7,308
18,746
9,189
1,661
3,208
15,538
0
86,294
L
Charybdis
wayland420
Charybdis
12,604
6,405
0
6,691
21,751
8,613
1,190
6,138
15,613
0
88,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
57,670
535
Minions Killed
585
0
Camps Cleared
0
1,842,806
Distance Traveled
2,178,434
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,682
551
115
5
0
495,868
0
L
King Arthur
11,590
504
117
5
0
447,235
0
L
Maui
8,776
382
38
2
0
241,033
2
L
Sol
13,503
587
155
7
0
362,364
0
W
Morgan Le Fay
10,953
476
99
4
0
418,315
1
W
Sun Wukong
10,779
469
119
5
0
447,626
3
W
Chang'e
12,010
522
127
6
0
432,351
0
L
Arachne
10,080
438
99
4
0
451,859
2
W
Hou Yi
11,246
489
125
5
0
384,274
0
L
Charybdis
10,476
455
126
5
0
340,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role